Tore, l'Ancien imposant
DémonZone : Marécage, Marécage, Carte
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tore, Towering Ancient
| Spectre | |
|---|---|
| Area | Marécage, Marécage, Carte |
| Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Vie
400%
Armure
+25%
Ailment Threshold
400%
Résistance
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
200%
Model Size
115%
Type
VikingMapBoss
Metadata
VikingMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
728,502
Armure
42,143
Score d'Évasion
5,081
Damage
576
Dégâts des sorts
859
Précision
628
Attack Time
1.1055
Expérience
117,920
Minion Life
155,215
Minion Damage
463
Ailment Threshold
422,531
Chill
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
Phys Convert Ele
250%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 914—1372
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Cyclone
Base Damage: 914—1372
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Une attaque qui endommage les ennemis autour de vous, puis vous permet d'atteindre l'emplacement ciblé tout en exécutant une série d'attaques tourbillonnantes. Ne peut pas être modifié par Impitoyabilité ou Multifrappe.
La Durée de base est de 5 secondes
100% d'Augmentation de la Vitesse d'attaque
40% Davantage de Vitesse de déplacement
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [143595]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 914—1372
Chances de coup critique: 5%
Dégâts d'Attaque: 43.75%
Attack Time: 1.65 sec.
56.25% de Perte de Dégâts d'Attaque
50% des Dégâts physiques sont Convertis en Dégâts de feu
Génère 10 Éruptions
always ignite [1]
base fire damage to deal per minute [46272]
global cannot crit [1]
TauntTarget
Spell, Duration, Buff
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
taunt duration +% [100]
taunted enemies damage +% final vs non taunt target [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Viking/VikingMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tore, Towering Ancient",
life = 4,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 8,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"Melee",
"VikingCycloneMapBoss",
"VikingUpheavalMapBoss",
"TauntTarget",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingCycloneMapBoss"] = {
name = "Cyclone",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_places_ground_fire_damage_per_minute",
"attack_speed_+%",
"base_skill_number_of_additional_hits",
"cyclone_movement_speed_+%_final",
"base_skill_effect_duration",
"cyclone_extra_distance",
"is_area_damage",
},
levels = {
[1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingUpheavalMapBoss"] = {
name = "VikingUpheavalMapBoss",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"upheaval_number_of_spikes",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
"always_ignite",
},
levels = {
[1] = {2, 10, 50, baseMultiplier = 0.4375, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TauntTarget"] = {
name = "TauntTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"taunt_duration_+%",
"taunted_enemies_damage_+%_final_vs_non_taunt_target",
},
levels = {
[1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Two_Hand_Axe |
Tore, l'Ancien imposant
Démonmonster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tore, Towering Ancient
| Spectre | |
|---|---|
| Tags | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Vie
400%
Armure
+25%
Ailment Threshold
400%
Résistance
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
200%
Model Size
115%
Type
VikingMapBoss
Metadata
VikingMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
35,988
Score d'Évasion
4,739
Damage
511
Dégâts des sorts
762
Précision
580
Attack Time
1.1055
Expérience
112,805
Minion Life
120,902
Minion Damage
408
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 811—1216
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VikingCycloneMapBoss
Attack, Area, Melee, Movement
Cyclone
Base Damage: 811—1216
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Une attaque qui endommage les ennemis autour de vous, puis vous permet d'atteindre l'emplacement ciblé tout en exécutant une série d'attaques tourbillonnantes. Ne peut pas être modifié par Impitoyabilité ou Multifrappe.
La Durée de base est de 5 secondes
100% d'Augmentation de la Vitesse d'attaque
40% Davantage de Vitesse de déplacement
base skill number of additional hits [1]
cyclone extra distance [30]
cyclone places ground fire damage per minute [126980]
is area damage [1]
VikingUpheavalMapBoss
Attack
Base Damage: 811—1216
Chances de coup critique: 5%
Dégâts d'Attaque: 43.75%
Attack Time: 1.65 sec.
56.25% de Perte de Dégâts d'Attaque
50% des Dégâts physiques sont Convertis en Dégâts de feu
Génère 10 Éruptions
always ignite [1]
base fire damage to deal per minute [40918]
global cannot crit [1]
TauntTarget
Spell, Duration, Buff
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
taunt duration +% [100]
taunted enemies damage +% final vs non taunt target [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Viking/VikingMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tore, Towering Ancient",
life = 4,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 8,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"Melee",
"VikingCycloneMapBoss",
"VikingUpheavalMapBoss",
"TauntTarget",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingCycloneMapBoss"] = {
name = "Cyclone",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_places_ground_fire_damage_per_minute",
"attack_speed_+%",
"base_skill_number_of_additional_hits",
"cyclone_movement_speed_+%_final",
"base_skill_effect_duration",
"cyclone_extra_distance",
"is_area_damage",
},
levels = {
[1] = {2.5, 100, 1, 40, 5000, 30, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VikingUpheavalMapBoss"] = {
name = "VikingUpheavalMapBoss",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"upheaval_number_of_spikes",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
"always_ignite",
},
levels = {
[1] = {2, 10, 50, baseMultiplier = 0.4375, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TauntTarget"] = {
name = "TauntTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"taunt_duration_+%",
"taunted_enemies_damage_+%_final_vs_non_taunt_target",
},
levels = {
[1] = {100, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Actor.main_hand_unarmed_type | Two_Hand_Axe |
Tore, l'Ancien imposant
Démonmonster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tore, Towering Ancient
| Spectre | |
|---|---|
| Tags | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Vie
400%
Armure
+25%
Ailment Threshold
400%
Résistance
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
200%
Model Size
115%
Type
VikingMapBoss
Metadata
VikingMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Viking/VikingMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tore, Towering Ancient",
life = 4,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 8,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















