Élite Portelumière
Humanoïde
monster penalty against minions damage +% final vs player minions [-30]
Lightborne Elite
SpectreN
TagsLanceur de sorts, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, ranged, templar
Vie
200%
Energy Shield From Life
50%
Pièce d'armure
+50%
Ailment Threshold
200%
Résistance
40 0 0 0
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
EnlightenedDuelist
Metadata
EnlightenedDuelistRangedProximity
Niveau
68
Vie
12,867
Pièce d'armure
43,185
Évasion
4,739
Bouclier d'énergie
3,064
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.245
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
AvariusJudgeFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 860.8 à 1336 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
MonsterProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 18 sec.
Vous ne pouvez pas subir de Dégâts directs provenant d'ennemis en dehors du bouclier.
inside shield [#]
La Durée de base est de 8 secondes

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime {}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AvariusMinion/EnlightenedDuelistRangedProximity"] = {
    name = "Lightborne Elite",
    life = 2,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "AvariusJudgeFireball",
        "MonsterProximityShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvariusJudgeFireball"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.9400000572205, 3.0099999904633, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProximityShield"] = {
    name = "MonsterProximityShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {8000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster penalty against minions damage +% final vs player minions [-30]
IdMonsterDamageVersusPlayerMinions30
FamilyMonsterDamageVersusMinions
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Edit

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