Élite Llevado por la Luz
Humanoide
monster penalty against minions damage +% final vs player minions [-30]
Lightborne Elite
SpectreN
TagsLanzador de hechizos, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, ranged, templar
Vida
200%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
200%
Resistencia
40 0 0 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
EnlightenedDuelist
Metadata
EnlightenedDuelistRangedProximity
Nivel
68
Vida
12,867
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.245
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
AvariusJudgeFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Inflige de 860.8 a 1336 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
spell maximum action distance +% [-50]
MonsterProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 18 seg
No puedes ser dañado por el daño directo de los enemigos fuera del escudo.
inside shield [#]
La duración base es de 8 segundos

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime {}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AvariusMinion/EnlightenedDuelistRangedProximity"] = {
    name = "Lightborne Elite",
    life = 2,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "AvariusJudgeFireball",
        "MonsterProximityShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvariusJudgeFireball"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.9400000572205, 3.0099999904633, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProximityShield"] = {
    name = "MonsterProximityShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {8000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster penalty against minions damage +% final vs player minions [-30]
IdMonsterDamageVersusPlayerMinions30
FamilyMonsterDamageVersusMinions
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    Edit

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