Alira Sombrelangue
Humanoïde
Zone : La Forêt occidentale
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Alira Darktongue
Spectre | N |
---|---|
Area | La Forêt occidentale |
Tags | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Vie
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Résistance
40 40 40 25
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
IntBanditBoss
Metadata
BanditLeaderAlira
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
17
Vie
853
Armure
286
Évasion
460
Bouclier d'énergie
158
Damage
29
Dégâts des sorts
29
Précision
32
Attack Time
1.245
Expérience
631
Ailment Threshold
853
Chill
3
Shock
3
Brittle
15
Scorch
3
Sap
7
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 23–34
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDetonateDeadAreaAlira
Spell, Area, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 0.75 sec.
Temps de recharge: 6 sec.
La Durée de base est de 2 secondes
La Durée secondaire de base est de 0.5 secondes
Inflige 23.13 à 34.7 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
La Durée secondaire de base est de 0.5 secondes
Inflige 23.13 à 34.7 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true } Transitionable { } InteractionAction { } NPC { } MinimapIcon { icon = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { display_text = "ObjectDisplayTextNPC" has_light = false } Targetable { attackable = true } Transitionable { on_transition = "HideMinimapIcon();" on_untransition = "ShowMinimapIcon();" create_transitioned = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAlira"] = { name = "Alira Darktongue", life = 5.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterDetonateDeadAreaAlira", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAlira"] = { name = "MonsterDetonateDeadAreaAlira", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Alira Sombrelangue
Humanoïde
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Alira Darktongue
Spectre | N |
---|---|
Tags | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Vie
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Résistance
40 40 40 25
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
IntBanditBoss
Metadata
BanditLeaderAliraStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
34,740
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
538
Dégâts des sorts
538
Précision
290
Attack Time
1.245
Expérience
12,306
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDetonateDeadAreaAlira
Spell, Area, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 0.75 sec.
Temps de recharge: 6 sec.
La Durée de base est de 2 secondes
La Durée secondaire de base est de 0.5 secondes
Inflige 171 à 256.5 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
La Durée secondaire de base est de 0.5 secondes
Inflige 171 à 256.5 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraStandalone"] = { name = "Alira Darktongue", life = 5.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterDetonateDeadAreaAlira", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAlira"] = { name = "MonsterDetonateDeadAreaAlira", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Alira Darktongue
Humanoïde
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Spectre | N |
---|---|
Tags | bandit, Lanceur de sorts, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Vie
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Résistance
40 40 40 25
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
IntBanditBoss
Metadata
BanditLeaderAliraGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
34,740
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
538
Dégâts des sorts
538
Précision
290
Attack Time
1.245
Expérience
12,306
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDetonateDeadAreaAlira
Spell, Area, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 0.75 sec.
Temps de recharge: 6 sec.
La Durée de base est de 2 secondes
La Durée secondaire de base est de 0.5 secondes
Inflige 171 à 256.5 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
La Durée secondaire de base est de 0.5 secondes
Inflige 171 à 256.5 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
DesecrateAliraGauntlet
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 2.7 Dégâts de chaos de base par seconde
La Durée de base est de 6 secondes
Génère 5 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 20
30 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 6 secondes
Génère 5 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 20
30 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraGauntlet"] = { name = "Alira Darktongue", life = 5.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "DesecrateAliraGauntlet", "MonsterDetonateDeadAreaAlira", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraGauntlet"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 6000, 5, 20, 30, 33, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAlira"] = { name = "MonsterDetonateDeadAreaAlira", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Alira Sombrelangue
Humanoïde
Zone : Les Prés cendreux
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
6000% d'Augmentation de la Rareté des Objets cédés
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Alira Darktongue
Spectre | N |
---|---|
Area | Les Prés cendreux |
Tags | Lanceur de sorts, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Vie
800%
Energy Shield From Life
100%
Ailment Threshold
800%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
RalakeshAlira
Metadata
Alira
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
53
Vie
18,800
Armure
8,552
Évasion
2,730
Bouclier d'énergie
2,350
Damage
344
Dégâts des sorts
344
Précision
159
Attack Time
1.245
Expérience
12,648
Ailment Threshold
18,800
Chill
59
Shock
59
Brittle
336
Scorch
59
Sap
164
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 275–413
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TriggerSpawnersAliraCauldron
Triggerable
Temps de recharge: 10 sec.
active skill area of effect radius +% final [200]
trigger spawners max count [1]
trigger spawners override row [25]
trigger spawners max count [1]
trigger spawners override row [25]
AliraVolatileDead
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Cadavres instables
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 90%
Temps d'incantation: 0.8 sec.
Temps de recharge: 2 sec.
Les cadavres à côté de l'emplacement ciblé explosent, infligeant des dégâts dans une petite zone tout en créant un orbe qui se déplace en direction des ennemis proches avant d'infliger des dégâts de sorts dans une zone plus grande. L'explosion du cadavre n'est pas affectée par les modificateurs aux dégâts des sorts et ne peut être renvoyée.
Inflige 102.6 à 153.9 Dégâts de feu
Consomme jusqu'à 3 Cadavres
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 1.5 mètres
60 Orbes au maximum à la fois
is area damage [1]
Consomme jusqu'à 3 Cadavres
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 1.5 mètres
60 Orbes au maximum à la fois
is area damage [1]
RalakeshBlessing
Temps de recharge: 15 sec.
La Durée de base est de 5 secondes
75% de Réduction des Dégâts subis
75% de Réduction des Dégâts subis
DesecrateAliraBlessing
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 52.1 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
Génère 5 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
12 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 4 secondes
Génère 5 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
12 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
AliraVolatileDeadBlessing
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Cadavres instables
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 90%
Temps d'incantation: 0.8 sec.
Les cadavres à côté de l'emplacement ciblé explosent, infligeant des dégâts dans une petite zone tout en créant un orbe qui se déplace en direction des ennemis proches avant d'infliger des dégâts de sorts dans une zone plus grande. L'explosion du cadavre n'est pas affectée par les modificateurs aux dégâts des sorts et ne peut être renvoyée.
Inflige 102.6 à 153.9 Dégâts de feu
Consomme jusqu'à 5 Cadavres
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 1.5 mètres
60 Orbes au maximum à la fois
is area damage [1]
Consomme jusqu'à 5 Cadavres
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 1.5 mètres
60 Orbes au maximum à la fois
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" slow_animations_go_to_idle = false } Transitionable { on_transition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "RemoveCollidability();" } Buffs { on_lose_ralakesh_buff = "PlayEffect( Metadata/Effects/Spells/monsters_effects/act7/Ralakesh_Totem/ralakesh_buff_deactivate.ao );" } Actor { on_event_contact_for_RigwaldWolfBarrage = "HideWeapons(true, false);" on_event_respawn_spear_for_RigwaldWolfBarrage = "ShowWeapons(true, false);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Ralakesh/Alira/Alira"] = { name = "Alira Darktongue", life = 8, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "Melee", "DesecrateAliraBlessing", "TriggerSpawnersAliraCauldron", "RalakeshBlessing", "AliraVolatileDead", "AliraVolatileDeadBlessing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraBlessing"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 4000, 5, 100, 12, 33, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersAliraCauldron"] = { name = "TriggerSpawnersAliraCauldron", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {25, 1, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RalakeshBlessing"] = { name = "RalakeshBlessing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_damage_taken_+%", }, levels = { [1] = {5000, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AliraVolatileDead"] = { name = "Volatile Dead", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_permillage_fire", "volatile_dead_base_number_of_corpses_to_consume", "corpse_explosion_monster_life_%", "volatile_dead_max_cores_allowed", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 3, 1, 60, 20, 15, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AliraVolatileDeadBlessing"] = { name = "Volatile Dead", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_permillage_fire", "volatile_dead_base_number_of_corpses_to_consume", "corpse_explosion_monster_life_%", "volatile_dead_max_cores_allowed", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 5, 1, 60, 20, 15, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |