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Alira Düsterzunge
Humanoid
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Gebiet: Der Westwald
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [4500]
monster slain experience +% [250]
Alira Darktongue
Spectre
AreaDer Westwald
Tagsbandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
Leben
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
100%
Type
IntBanditBoss
Metadata
BanditLeaderAlira
Stufe
17
Leben
853
Rüstung
286
Ausweichwert
460
Energieschild
853
Damage
29
Zauberschaden
29
Genauigkeit
64
Attack Time
1.245
Erfahrung
631
Minion Life
324
Minion Energy Shield
324
Minion Damage
23
Ailment Threshold
853
Chill
3
Shock
3
Brittle
15
Scorch
3
Sap
7
Phys Convert Ele
0%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2334
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MonsterDetonateDeadAreaAlira
Spell, Area, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 0.75 Sek.
Abklingzeit: 6 Sek.
Basisdauer beträgt 2 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 23.13 bis 34.7 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt 6 Explosionen
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Wand"
}

Stats
{
	base_maximum_mana = 1000
}

BaseEvents
{
	server_only = true
}

Transitionable
{

}

InteractionAction
{
}

NPC
{

}

MinimapIcon
{
	icon = 3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAlira"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Alira Darktongue",
    life = 5.4,
    energyShield = 1,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 35,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MonsterDetonateDeadAreaAlira",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaAlira"] = {
    name = "MonsterDetonateDeadAreaAlira",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
FamilyMonsterBlockAndBypass
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • base spell block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • Alira Düsterzunge
    Humanoid
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    Alira Darktongue
    Spectre
    Tagsbandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
    Leben
    540%
    Energy Shield From Life
    100%
    Ailment Threshold
    540%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    144%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    100%
    Type
    IntBanditBoss
    Metadata
    BanditLeaderAliraStandalone
    Stufe
    68
    Leben
    34,740
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    33,086
    Damage
    538
    Zauberschaden
    538
    Genauigkeit
    580
    Attack Time
    1.245
    Erfahrung
    12,306
    Minion Life
    7,535
    Minion Energy Shield
    7,177
    Minion Damage
    430
    Ailment Threshold
    34,740
    Chill
    110
    Shock
    110
    Brittle
    621
    Scorch
    110
    Sap
    303
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 430645
    Kritische Trefferchance: 5%
    Attack Time: 1.245 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterDetonateDeadAreaAlira
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 0.75 Sek.
    Abklingzeit: 6 Sek.
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 0.5 Sekunden
    Verursacht 496.5 bis 744.8 Feuerschaden
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt 6 Explosionen
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "Wand"
    }
    
    Stats
    {
    	base_maximum_mana = 1000
    }
    
    BaseEvents
    {
    	server_only = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Alira Darktongue",
        life = 5.4,
        energyShield = 1,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MonsterDetonateDeadAreaAlira",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaAlira"] = {
        name = "MonsterDetonateDeadAreaAlira",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base spell block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • Alira Düsterzunge
    Humanoid
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    Alira Darktongue
    Spectre
    Tagsbandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
    Leben
    540%
    Energy Shield From Life
    100%
    Ailment Threshold
    540%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    144%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    100%
    Type
    IntBanditBoss
    Metadata
    BanditLeaderAliraGauntlet
    Stufe
    68
    Leben
    34,740
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    33,086
    Damage
    538
    Zauberschaden
    538
    Genauigkeit
    580
    Attack Time
    1.245
    Erfahrung
    12,306
    Minion Life
    7,535
    Minion Energy Shield
    7,177
    Minion Damage
    430
    Ailment Threshold
    34,740
    Chill
    110
    Shock
    110
    Brittle
    621
    Scorch
    110
    Sap
    303
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 430645
    Kritische Trefferchance: 5%
    Attack Time: 1.245 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterDetonateDeadAreaAlira
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 0.75 Sek.
    Abklingzeit: 6 Sek.
    Basisdauer beträgt 2 Sekunden
    Die sekundäre Basisdauer beträgt 0.5 Sekunden
    Verursacht 496.5 bis 744.8 Feuerschaden
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt 6 Explosionen
    is area damage [1]
    DesecrateAliraGauntlet
    Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell, CreatesCorpse
    Entweihen
    Zauberzeit: 1 Sek.
    Abklingzeit: 3 Sek.
    Entweiht den Boden, erzeugt Leichen, die auf den Monstern im aktuellen Gebiet basieren, und verursacht bei Gegnern Chaosschaden über Zeit. Wenn Ihr die Fertigkeit "Schemen erwecken" verwendet, besteht die Chance, dass Ihr Schemenleichen erweckt, die Euren zuletzt erweckten Schemen entsprechen. Schemenleichen können nur mit Kreaturen-Fertigkeiten interagieren.
    Basisdauer beträgt 6 Sekunden
    Erzeugt 5 Leichname
    Stufe beschworener Leichen entspricht der Stufe des Gebiets, bis zu einer maximalen Stufe von 20
    Maximal 30 Leichname erlaubt
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [467]
    is area damage [1]
    Desecrate

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraGauntlet"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Alira Darktongue",
        life = 5.4,
        energyShield = 1,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "DesecrateAliraGauntlet",
            "MonsterDetonateDeadAreaAlira",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DesecrateAliraGauntlet"] = {
        name = "Desecrate",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chaos] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CreatesCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "desecrate_number_of_corpses_to_create",
            "desecrate_corpse_level",
            "desecrate_maximum_number_of_corpses",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 6000, 5, 20, 30, 33, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaAlira"] = {
        name = "MonsterDetonateDeadAreaAlira",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base spell block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • Alira Düsterzunge
    Humanoid
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [6000]
    monster slain experience +% [250]
    20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Alira Darktongue
    Spectre
    AreaDie aschenen Felder
    TagsZauberer, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood
    Leben
    800%
    Energy Shield From Life
    100%
    Ailment Threshold
    800%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    RalakeshAlira
    Metadata
    Alira
    Stufe
    53
    Leben
    18,800
    Rüstung
    8,552
    Ausweichwert
    2,730
    Energieschild
    18,800
    Damage
    344
    Zauberschaden
    344
    Genauigkeit
    318
    Attack Time
    1.245
    Erfahrung
    12,648
    Minion Life
    4,672
    Minion Energy Shield
    4,672
    Minion Damage
    264
    Ailment Threshold
    18,800
    Chill
    59
    Shock
    59
    Brittle
    336
    Scorch
    59
    Sap
    164
    Phys Convert Ele
    165%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 275413
    Kritische Trefferchance: 5%
    Attack Time: 1.245 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    TriggerSpawnersAliraCauldron
    Triggerable
    Abklingzeit: 10 Sek.
    active skill area of effect radius +% final [200]
    trigger spawners max count [1]
    trigger spawners override row [25]
    AliraVolatileDead
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Explosiver Tod
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 90%
    Zauberzeit: 0.8 Sek.
    Abklingzeit: 2 Sek.
    Leichen nahe des Zielortes explodieren, verursachen Schaden in einem kleinen Bereich und erschaffen eine Kugel, die sich auf Gegner im Umkreis zubewegt, bevor sie in einem großen Bereich Zauberschaden verursacht. Modifikatoren für Zauberschaden wirken sich nicht auf die Leichenexplosion aus, und der Explosionsschaden kann nicht reflektiert werden.
    Verursacht 240.6 bis 360.8 Feuerschaden
    Verbraucht bis zu 3 Leichname
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Basisradius beträgt 2 Meter
    Sekundärer Basisradius beträgt 1.5 Meter
    Erlaubt gleichzeitig maximal 60 Sphären
    is area damage [1]
    Volitiledead
    RalakeshBlessing
    Abklingzeit: 15 Sek.
    Basisdauer beträgt 5 Sekunden
    75% verringerter erlittener Schaden
    DesecrateAliraBlessing
    Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell, CreatesCorpse
    Entweihen
    Zauberzeit: 1 Sek.
    Entweiht den Boden, erzeugt Leichen, die auf den Monstern im aktuellen Gebiet basieren, und verursacht bei Gegnern Chaosschaden über Zeit. Wenn Ihr die Fertigkeit "Schemen erwecken" verwendet, besteht die Chance, dass Ihr Schemenleichen erweckt, die Euren zuletzt erweckten Schemen entsprechen. Schemenleichen können nur mit Kreaturen-Fertigkeiten interagieren.
    Basisdauer beträgt 4 Sekunden
    Erzeugt 5 Leichname
    Stufe beschworener Leichen entspricht der Stufe des Gebiets, bis zu einer maximalen Stufe von 100
    Maximal 12 Leichname erlaubt
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [7322]
    is area damage [1]
    Desecrate
    AliraVolatileDeadBlessing
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Explosiver Tod
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 90%
    Zauberzeit: 0.8 Sek.
    Leichen nahe des Zielortes explodieren, verursachen Schaden in einem kleinen Bereich und erschaffen eine Kugel, die sich auf Gegner im Umkreis zubewegt, bevor sie in einem großen Bereich Zauberschaden verursacht. Modifikatoren für Zauberschaden wirken sich nicht auf die Leichenexplosion aus, und der Explosionsschaden kann nicht reflektiert werden.
    Verursacht 240.6 bis 360.8 Feuerschaden
    Verbraucht bis zu 5 Leichname
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Basisradius beträgt 2 Meter
    Sekundärer Basisradius beträgt 1.5 Meter
    Erlaubt gleichzeitig maximal 60 Sphären
    is area damage [1]
    Volitiledead

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	on_transition = "MakeCollidable();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Ralakesh/Alira/Alira"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Alira Darktongue",
        life = 8,
        energyShield = 1,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "DesecrateAliraBlessing",
            "TriggerSpawnersAliraCauldron",
            "RalakeshBlessing",
            "AliraVolatileDead",
            "AliraVolatileDeadBlessing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DesecrateAliraBlessing"] = {
        name = "Desecrate",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chaos] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CreatesCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "desecrate_number_of_corpses_to_create",
            "desecrate_corpse_level",
            "desecrate_maximum_number_of_corpses",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 4000, 5, 100, 12, 33, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TriggerSpawnersAliraCauldron"] = {
        name = "TriggerSpawnersAliraCauldron",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "trigger_spawners_override_row",
            "trigger_spawners_max_count",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {25, 1, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RalakeshBlessing"] = {
        name = "RalakeshBlessing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
        },
        levels = {
            [1] = {5000, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AliraVolatileDead"] = {
        name = "Volatile Dead",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_permillage_fire",
            "volatile_dead_base_number_of_corpses_to_consume",
            "corpse_explosion_monster_life_%",
            "volatile_dead_max_cores_allowed",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 3, 1, 60, 20, 15, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AliraVolatileDeadBlessing"] = {
        name = "Volatile Dead",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_permillage_fire",
            "volatile_dead_base_number_of_corpses_to_consume",
            "corpse_explosion_monster_life_%",
            "volatile_dead_max_cores_allowed",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 5, 1, 60, 20, 15, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [6000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 6000 6000 Global
  • 20% Chance, Zauberschaden zu blocken
    Ihr erleidet 10% des Schadens von geblockten Treffern
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base spell block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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