Serviteur de Haast
Démon
monster no beyond portal [1]
monster no map drops [1]
monster no map drops [1]
Servant of Haast
Vie
195%
Évasion
+20%
Ailment Threshold
195%
Résistance
20 20 20 0
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 50
Attack Time
1.35 Second
Damage Spread
±20%
Expérience
120%
Model Size
120%
Type
BeyondDemon2Bow
Metadata
BeyondDemon2-4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,545
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
504
Dégâts des sorts
504
Précision
290
Attack Time
1.35
Expérience
12,306
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 403–605
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BeyondDemonFrostCallOnHit
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Appel de la foudre
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.5 sec.
Un sort qui place un marqueur à un emplacement. Après une courte durée, un éclair foudroie le marqueur, infligeant des dégâts aux alentours, tous les autres marqueurs placés sont également foudroyés.
Inflige 857 à 1286 Dégâts de froid
La Durée de base est de 1.75 secondes
active skill area of effect radius +% final [-31]
is area damage [1]
monster cast spell % on attack hit [75]
spell uncastable if triggerable [1]
La Durée de base est de 1.75 secondes
active skill area of effect radius +% final [-31]
is area damage [1]
monster cast spell % on attack hit [75]
spell uncastable if triggerable [1]
ExileBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
Tir de barrage
Base Damage: 403–605
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Temps de recharge: 4 sec.
Une succession d'attaques de projectiles individuels à distance qui nécessite un bref instant de préparation. Ces attaques ont une légère dispersion aléatoire. Fonctionne uniquement avec les arcs et les baguettes. Cette Aptitude ne peut être Déclenchée.
60% de Perte de Dégâts
Tire 3 Projectiles supplémentaires
45% d'Augmentation des Dégâts physiques
Tire des Projectiles de manière séquencée
29% Davantage de Vitesse d'attaque
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Tire 3 Projectiles supplémentaires
45% d'Augmentation des Dégâts physiques
Tire des Projectiles de manière séquencée
29% Davantage de Vitesse d'attaque
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon2-4"] = { name = "Servant of Haast", life = 1.95, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.35, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "BeyondDemonFrostCallOnHit", "ExileBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonFrostCallOnHit"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_cast_spell_%_on_attack_hit", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 75, -31, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1750, 75, -31, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1500, 75, -31, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileBarrage"] = { name = "Barrage", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_attack_speed_+%_final", "number_of_additional_projectiles", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectiles_barrage", }, levels = { [1] = {0, 0, 3, -60, 30, levelRequirement = 3, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 1, 3, -60, 30, levelRequirement = 10, statInterpolation = {1, 1}, cost = { }, }, [3] = {2, 2, 3, -60, 30, levelRequirement = 13, statInterpolation = {1, 1}, cost = { }, }, [4] = {5, 4, 3, -60, 30, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [5] = {7, 5, 3, -60, 30, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [6] = {9, 7, 3, -60, 30, levelRequirement = 22, statInterpolation = {1, 1}, cost = { }, }, [7] = {12, 8, 3, -60, 30, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, }, [8] = {14, 10, 3, -60, 30, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {16, 11, 3, -60, 30, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [10] = {19, 13, 3, -60, 30, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [11] = {21, 14, 3, -60, 30, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [12] = {24, 16, 3, -60, 30, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [13] = {26, 17, 3, -60, 30, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [14] = {28, 19, 3, -60, 30, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [15] = {31, 20, 3, -60, 30, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [16] = {33, 22, 3, -60, 30, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [17] = {35, 23, 3, -60, 30, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [18] = {38, 25, 3, -60, 30, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [19] = {40, 26, 3, -60, 30, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {42, 28, 3, -60, 30, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [21] = {44, 29, 3, -60, 30, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [22] = {45, 29, 3, -60, 30, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [23] = {46, 30, 3, -60, 30, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [24] = {47, 31, 3, -60, 30, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [25] = {48, 32, 3, -60, 30, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [26] = {49, 32, 3, -60, 30, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [27] = {51, 33, 3, -60, 30, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [28] = {52, 34, 3, -60, 30, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [29] = {53, 35, 3, -60, 30, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [30] = {54, 35, 3, -60, 30, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [31] = {55, 36, 3, -60, 30, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [32] = {56, 37, 3, -60, 30, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [33] = {58, 39, 3, -60, 30, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [34] = {59, 38, 3, -60, 30, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [35] = {60, 39, 3, -60, 30, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [36] = {61, 40, 3, -60, 30, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, [37] = {64, 41, 3, -60, 30, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [38] = {66, 43, 3, -60, 30, levelRequirement = 86, statInterpolation = {1, 1}, cost = { }, }, [39] = {68, 44, 3, -60, 30, levelRequirement = 88, statInterpolation = {1, 1}, cost = { }, }, }, }
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Serviteur de Haast
Démon
monster no beyond portal [1]
monster no map drops [1]
300% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [0]
monster no map drops [1]
300% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [0]
Servant of Haast
Spectre | N |
---|---|
Tags | beyond_commander_monster, beyond_demon, Lanceur de sorts, cold_affinity, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Vie
195%
Évasion
+20%
Ailment Threshold
195%
Résistance
20 20 20 0
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 50
Attack Time
1.35 Second
Damage Spread
±20%
Expérience
120%
Model Size
120%
Type
BeyondDemon2Bow
Metadata
BeyondDemon2-4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,545
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
504
Dégâts des sorts
504
Précision
290
Attack Time
1.35
Expérience
12,306
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 403–605
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BeyondDemonFrostCallOnHit
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Appel de la foudre
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.5 sec.
Un sort qui place un marqueur à un emplacement. Après une courte durée, un éclair foudroie le marqueur, infligeant des dégâts aux alentours, tous les autres marqueurs placés sont également foudroyés.
Inflige 857 à 1286 Dégâts de froid
La Durée de base est de 1.75 secondes
active skill area of effect radius +% final [-31]
is area damage [1]
monster cast spell % on attack hit [75]
spell uncastable if triggerable [1]
La Durée de base est de 1.75 secondes
active skill area of effect radius +% final [-31]
is area damage [1]
monster cast spell % on attack hit [75]
spell uncastable if triggerable [1]
ExileBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
Tir de barrage
Base Damage: 403–605
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Temps de recharge: 4 sec.
Une succession d'attaques de projectiles individuels à distance qui nécessite un bref instant de préparation. Ces attaques ont une légère dispersion aléatoire. Fonctionne uniquement avec les arcs et les baguettes. Cette Aptitude ne peut être Déclenchée.
60% de Perte de Dégâts
Tire 3 Projectiles supplémentaires
45% d'Augmentation des Dégâts physiques
Tire des Projectiles de manière séquencée
29% Davantage de Vitesse d'attaque
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Tire 3 Projectiles supplémentaires
45% d'Augmentation des Dégâts physiques
Tire des Projectiles de manière séquencée
29% Davantage de Vitesse d'attaque
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon2-4_"] = { name = "Servant of Haast", life = 1.95, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.35, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "BeyondDemonFrostCallOnHit", "ExileBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonFrostCallOnHit"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_cast_spell_%_on_attack_hit", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 75, -31, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1750, 75, -31, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1500, 75, -31, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileBarrage"] = { name = "Barrage", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_attack_speed_+%_final", "number_of_additional_projectiles", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectiles_barrage", }, levels = { [1] = {0, 0, 3, -60, 30, levelRequirement = 3, statInterpolation = {1, 1}, cost = { }, }, [2] = {0, 1, 3, -60, 30, levelRequirement = 10, statInterpolation = {1, 1}, cost = { }, }, [3] = {2, 2, 3, -60, 30, levelRequirement = 13, statInterpolation = {1, 1}, cost = { }, }, [4] = {5, 4, 3, -60, 30, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [5] = {7, 5, 3, -60, 30, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [6] = {9, 7, 3, -60, 30, levelRequirement = 22, statInterpolation = {1, 1}, cost = { }, }, [7] = {12, 8, 3, -60, 30, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, }, [8] = {14, 10, 3, -60, 30, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {16, 11, 3, -60, 30, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [10] = {19, 13, 3, -60, 30, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [11] = {21, 14, 3, -60, 30, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [12] = {24, 16, 3, -60, 30, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [13] = {26, 17, 3, -60, 30, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [14] = {28, 19, 3, -60, 30, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [15] = {31, 20, 3, -60, 30, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [16] = {33, 22, 3, -60, 30, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [17] = {35, 23, 3, -60, 30, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [18] = {38, 25, 3, -60, 30, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [19] = {40, 26, 3, -60, 30, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {42, 28, 3, -60, 30, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [21] = {44, 29, 3, -60, 30, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [22] = {45, 29, 3, -60, 30, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [23] = {46, 30, 3, -60, 30, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [24] = {47, 31, 3, -60, 30, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [25] = {48, 32, 3, -60, 30, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [26] = {49, 32, 3, -60, 30, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [27] = {51, 33, 3, -60, 30, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [28] = {52, 34, 3, -60, 30, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [29] = {53, 35, 3, -60, 30, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [30] = {54, 35, 3, -60, 30, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [31] = {55, 36, 3, -60, 30, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [32] = {56, 37, 3, -60, 30, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [33] = {58, 39, 3, -60, 30, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [34] = {59, 38, 3, -60, 30, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [35] = {60, 39, 3, -60, 30, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [36] = {61, 40, 3, -60, 30, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, [37] = {64, 41, 3, -60, 30, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [38] = {66, 43, 3, -60, 30, levelRequirement = 86, statInterpolation = {1, 1}, cost = { }, }, [39] = {68, 44, 3, -60, 30, levelRequirement = 88, statInterpolation = {1, 1}, cost = { }, }, }, }
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
300% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [0]
Id | MonsterSlainExperienceIncreaseBeyondDelve__ |
---|---|
Family | MonsterSlainExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |