Œil de Tzteosh
Démon
monster no beyond portal [1]
monster no map drops [1]
Eye of Tzteosh
SpectreN
Tagsanimal_claw_weapon, beyond_demon, Lanceur de sorts, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement
Packs
  • Tzteosh, la Flamme affamée, Chair de Bameth, Sang de Haast, Œil de Tzteosh, Main de Na'em, Adepte de Bameth, Molosse de Tzteosh, Serviteur de Haast, Bouche d'Ephij, Fanatique d'Ephij, Disciple de Haast, Zélote de Tzteosh
  • Haast, le Froid opiniâtre, Chair de Bameth, Sang de Haast, Œil de Tzteosh, Main de Na'em, Adepte de Bameth, Molosse de Tzteosh, Serviteur de Haast, Bouche d'Ephij, Fanatique d'Ephij, Disciple de Haast, Zélote de Tzteosh
  • Ephij, le Ciel crépitant, Chair de Bameth, Sang de Haast, Œil de Tzteosh, Main de Na'em, Adepte de Bameth, Molosse de Tzteosh, Serviteur de Haast, Bouche d'Ephij, Fanatique d'Ephij, Disciple de Haast, Zélote de Tzteosh
  • Na'em, la Pierre inclinée, Chair de Bameth, Sang de Haast, Œil de Tzteosh, Main de Na'em, Adepte de Bameth, Molosse de Tzteosh, Serviteur de Haast, Bouche d'Ephij, Fanatique d'Ephij, Disciple de Haast, Zélote de Tzteosh
  • Bameth, les Ténèbres mouvantes, Chair de Bameth, Sang de Haast, Œil de Tzteosh, Main de Na'em, Adepte de Bameth, Molosse de Tzteosh, Serviteur de Haast, Bouche d'Ephij, Fanatique d'Ephij, Disciple de Haast, Zélote de Tzteosh
  • Vie
    140%
    Évasion
    +20%
    Ailment Threshold
    140%
    Résistance
    0 0 0 0
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    2 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    75%
    Type
    BeyondDemonSquid1
    Metadata
    BeyondDemon1-3
    Niveau
    68
    Vie
    9,007
    Armure
    28,790
    Évasion
    5,687
    Bouclier d'énergie
    0
    Damage
    538
    Dégâts des sorts
    538
    Précision
    290
    Attack Time
    1.005
    Expérience
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 430–645
    Chances de coup critique: 5%
    Attack Time: 1.005 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterRighteousFire
    Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Feu de la vertu
    Temps d'incantation: 1 sec.
    Un sort qui vous enveloppe dans du feu magique qui brûle rapidement aussi bien les ennemis à proximité que vous-même. Vos dégâts des sorts sont considérablement améliorés pendant cet effet. L'effet s'arrête lorsque votre total de vie atteint 1.
    Inflige 885.2 Dégâts de feu de base par seconde
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [64]
    BeyondDemonFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 0.5 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    Inflige 440.2 à 660.3 Dégâts de feu
    +25% Davantage de Dégâts au Toucher contre les Ennemis qui Brûlent
    Ne peut pas Embraser
    active skill area of effect radius +% final [-17]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	monster_is_beyond_monster = 1
    }
    
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/gore_explode/gore_explosion_no_gibs_nofire.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-3"] = {
        name = "Eye of Tzteosh",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterRighteousFire",
            "BeyondDemonFlameWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterRighteousFire"] = {
        name = "Righteous Fire",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 18, 64, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BeyondDemonFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "flame_whip_damage_+%_final_vs_burning_enemies",
            "active_skill_area_of_effect_radius_+%_final",
            "never_ignite",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 25, -17, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.75, 1.1499999761581, 25, -17, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, -17, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Œil de Tzteosh
    Démon
    monster no map drops [1]
    300% d'Augmentation de l'Expérience octroyée par les Monstres
    monster no drops [0]
    Eye of Tzteosh
    SpectreN
    Tagsanimal_claw_weapon, beyond_demon, Lanceur de sorts, delve_monster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement
    Vie
    140%
    Évasion
    +20%
    Ailment Threshold
    140%
    Résistance
    0 0 0 0
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    2 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    75%
    Type
    BeyondDemonSquid1
    Metadata
    BeyondDemon1-3
    Niveau
    68
    Vie
    9,007
    Armure
    28,790
    Évasion
    5,687
    Bouclier d'énergie
    0
    Damage
    538
    Dégâts des sorts
    538
    Précision
    290
    Attack Time
    1.005
    Expérience
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 430–645
    Chances de coup critique: 5%
    Attack Time: 1.005 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterRighteousFire
    Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Feu de la vertu
    Temps d'incantation: 1 sec.
    Un sort qui vous enveloppe dans du feu magique qui brûle rapidement aussi bien les ennemis à proximité que vous-même. Vos dégâts des sorts sont considérablement améliorés pendant cet effet. L'effet s'arrête lorsque votre total de vie atteint 1.
    Inflige 885.2 Dégâts de feu de base par seconde
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [64]
    BeyondDemonFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 0.5 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    Inflige 440.2 à 660.3 Dégâts de feu
    +25% Davantage de Dégâts au Toucher contre les Ennemis qui Brûlent
    Ne peut pas Embraser
    active skill area of effect radius +% final [-17]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	monster_is_beyond_monster = 1
    }
    
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/gore_explode/gore_explosion_no_gibs_nofire.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon1-3"] = {
        name = "Eye of Tzteosh",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterRighteousFire",
            "BeyondDemonFlameWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterRighteousFire"] = {
        name = "Righteous Fire",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 18, 64, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BeyondDemonFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "flame_whip_damage_+%_final_vs_burning_enemies",
            "active_skill_area_of_effect_radius_+%_final",
            "never_ignite",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 25, -17, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.75, 1.1499999761581, 25, -17, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, -17, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 300% d'Augmentation de l'Expérience octroyée par les Monstres
    monster no drops [0]
    IdMonsterSlainExperienceIncreaseBeyondDelve__
    FamilyMonsterSlainExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops Min: 0 Max: 0 Global
  • monster slain experience +% Min: 300 Max: 300 Global
  • Edit

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