Manipulateur de chair
Flesh Manipulator
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
73
Vie
0
Armure
42,661
Score d'Évasion
5,633
Bouclier d'énergie
40,738
Damage
725
Dégâts des sorts
725
Précision
704
Attack Time
1.17
Expérience
17,082
Minion Life
0
Minion Energy Shield
8,457
Minion Damage
589
Ailment Threshold
52,960
Chill
167
Shock
167
Brittle
947
Scorch
167
Sap
463
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 580–870
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 401.8 à 602.7 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancer"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre |
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancerSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
29,900
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
6,486
Minion Damage
430
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpawned"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre |
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancerSpawned2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
29,900
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
6,486
Minion Damage
430
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
ReviveMonstersInConeZombies
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpawned2"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInConeZombies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInConeZombies"] = { name = "ReviveMonstersInConeZombies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre |
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Packs |
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancerSiegeGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
29,900
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
6,486
Minion Damage
430
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSiegeGuard"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre |
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancerCatarina
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
29,900
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
6,486
Minion Damage
430
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayalCatarina
walk emerge distance [200]
walk emerge height offset [100]
walk emerge tilt [1]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerCatarina"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayalCatarina", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayalCatarina"] = { name = "WalkEmergeBetrayalCatarina", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {200, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Vie
360%
Energy Shield From Life
100%
Ailment Threshold
360%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancerSpectre
Metadata
BetrayalNecromancerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
22,057
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
4,784
Minion Damage
430
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre"] = { name = "Flesh Manipulator", life = 3.6, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Manipulateur de chair





monster raises undead text [1]
Flesh Manipulator
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Packs |
Vie
488%
Energy Shield From Life
100%
Ailment Threshold
488%
Résistance




Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
BetrayalNecromancer
Metadata
BetrayalNecromancerNecropolis_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
29,900
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.17
Expérience
15,383
Minion Life
0
Minion Energy Shield
6,486
Minion Damage
430
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
NecromancerReviveSkeleton
Spell
Temps d'incantation: 1.1 sec.
BetrayalNecromancerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 330.3 à 495.4 Dégâts physiques
base is projectile [1]
monster projectile variation [83]
projectile uses contact position [1]
BetrayalNecromancerZombieEnrage
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
CreateMonsterFromCorpses
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Consomme jusqu'à 3 Cadavres
ReviveMonstersInCone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
number of monsters to summon [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalNecromancerNecropolis_"] = { name = "Flesh Manipulator", life = 4.88, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalNecromancerProjectile", "NecromancerReviveSkeleton", "WalkEmergeBetrayal", "BetrayalNecromancerZombieEnrage", "ReviveMonstersInCone", "CreateMonsterFromCorpses", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerProjectile"] = { name = "BetrayalNecromancerProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 83, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalNecromancerZombieEnrage"] = { name = "BetrayalNecromancerZombieEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveMonstersInCone"] = { name = "ReviveMonstersInCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {4, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateMonsterFromCorpses"] = { name = "CreateMonsterFromCorpses", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_corpses_to_consume", }, levels = { [1] = {3, levelRequirement = 90, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.