預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡 商城
血肉操縱者
Flesh Manipulator

血肉操縱者(Flesh Manipulator)

幽魂Y
幽魂 OverrideMetadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombie, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancer"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayal",
        "BetrayalNecromancerZombieEnrage",
        "ReviveMonstersInCone",
        "CreateMonsterFromCorpses",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
    name = "BetrayalNecromancerZombieEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInCone"] = {
    name = "ReviveMonstersInCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateMonsterFromCorpses"] = {
    name = "CreateMonsterFromCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_corpses_to_consume",
    },
    levels = {
        [1] = {3, levelRequirement = 90, statInterpolation = {1},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombie, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpawned"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayal",
        "ReviveMonstersInCone",
        "CreateMonsterFromCorpses",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInCone"] = {
    name = "ReviveMonstersInCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateMonsterFromCorpses"] = {
    name = "CreateMonsterFromCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_corpses_to_consume",
    },
    levels = {
        [1] = {3, levelRequirement = 90, statInterpolation = {1},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

ReviveMonstersInConeZombies
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

ReviveMonstersInConeZombies
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

ReviveMonstersInConeZombies
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

ReviveMonstersInConeZombies
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

ReviveMonstersInConeZombies
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombie, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpawned2"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayal",
        "BetrayalNecromancerZombieEnrage",
        "ReviveMonstersInConeZombies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
    name = "BetrayalNecromancerZombieEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInConeZombies"] = {
    name = "ReviveMonstersInConeZombies",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(26062, 25856, 53793) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSiegeGuard"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayal",
        "BetrayalNecromancerZombieEnrage",
        "ReviveMonstersInCone",
        "CreateMonsterFromCorpses",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
    name = "BetrayalNecromancerZombieEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInCone"] = {
    name = "ReviveMonstersInCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateMonsterFromCorpses"] = {
    name = "CreateMonsterFromCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_corpses_to_consume",
    },
    levels = {
        [1] = {3, levelRequirement = 90, statInterpolation = {1},  },
    },
}
幽魂Y
幽魂 OverrideMetadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayalCatarina
walk emerge distance []
walk emerge height offset []

walk_emerge_tilt
施放時間: 1.5 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayalCatarina
walk emerge distance []
walk emerge height offset []

walk_emerge_tilt
施放時間: 1.5 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayalCatarina
walk emerge distance []
walk emerge height offset []

walk_emerge_tilt
施放時間: 1.5 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayalCatarina
walk emerge distance []
walk emerge height offset []

walk_emerge_tilt
施放時間: 1.5 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayalCatarina
walk emerge distance []
walk emerge height offset []

walk_emerge_tilt
施放時間: 1.5 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombie, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerCatarina"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayalCatarina",
        "BetrayalNecromancerZombieEnrage",
        "ReviveMonstersInCone",
        "CreateMonsterFromCorpses",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayalCatarina"] = {
    name = "WalkEmergeBetrayalCatarina",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {200, 100, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
    name = "BetrayalNecromancerZombieEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInCone"] = {
    name = "ReviveMonstersInCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateMonsterFromCorpses"] = {
    name = "CreateMonsterFromCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_corpses_to_consume",
    },
    levels = {
        [1] = {3, levelRequirement = 90, statInterpolation = {1},  },
    },
}
幽魂Y
地區
詞綴復活不死生物
標籤insect_blood, demon
傷害105%
生命488%
Energy Shield From Life100%
Ailment Threshold488%
暴擊率5%
類型BetrayalNecromancer
攻擊距離6 ~ 9
攻擊間隔1.17 秒
傷害分佈20%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 700.81051 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84血肉操縱者431291171.41.17371801616185483718030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 634.1951.2 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82血肉操縱者386281044.81.17309101419879453091030303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 518.4777.6 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78血肉操縱者29890829.71.17208281094068522082830303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 401.8602.7 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73血肉操縱者22207619.21.1713253787256761325330303020

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

NecromancerReviveSkeleton
法術施放時間: 1.1 秒

BetrayalNecromancerProjectile
monster projectile variation []
造成 310.3465.5 物理傷害

base_is_projectile projectile_uses_contact_position 法術 投射物 技能可齊射 可觸發
施放時間: 1.17 秒

BetrayalNecromancerZombieEnrage
可觸發施放時間: 2.5 秒
冷卻時間: 5 秒

CreateMonsterFromCorpses
法術施放時間: 2.5 秒

ReviveMonstersInCone
法術施放時間: 2.5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68血肉操縱者16152459.51.17840356424681840330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flee20TargetNear
MonsterProjectileSpell100TargetNotNear
ExecuteGEAL100TargetIsMonsterOfHashType=(26062, 25856, 53793) TargetGeneric1IsInState=0 ForceTargetAlly TargetMediumNear IAmNotSpectre EnemyMediumNearTarget IAmAboveLevel=10
CreateMonsterFromCorpses 100 TargetInRangeOfActiveBetrayalSkeleton=(15, 3) TargetIsCorpseOfHashType=(monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMeleeSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee3Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRangedSpawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged2Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged3Spawned_, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged4Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonRanged5Spawned, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5, monster::Metadata/Monsters/LeagueBetrayal/BetrayalSkeletonMelee5Spawned_) IAmNotSpectre IHaveNotUsedSkill IAmAboveLevel39
ReviveMonstersInCone100IsNecromancerRaisable IAmNotSpectre IHaveFewerThanFiveMinions IAmAboveLevel=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

Life
{
	on_death = "RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalNecromancerSpectre"] = {
    name = "Flesh Manipulator",
    life = 4.88,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalNecromancerProjectile",
        "NecromancerReviveSkeleton",
        "WalkEmergeBetrayal",
        "BetrayalNecromancerZombieEnrage",
        "ReviveMonstersInCone",
        "CreateMonsterFromCorpses",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerProjectile"] = {
    name = "BetrayalNecromancerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {83, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalNecromancerZombieEnrage"] = {
    name = "BetrayalNecromancerZombieEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveMonstersInCone"] = {
    name = "ReviveMonstersInCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {4, levelRequirement = 90, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateMonsterFromCorpses"] = {
    name = "CreateMonsterFromCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_corpses_to_consume",
    },
    levels = {
        [1] = {3, levelRequirement = 90, statInterpolation = {1},  },
    },
}