Évêque païen de l'Agonie
Mort-vivant
Zone : Crypte maudite, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pagan Bishop of Agony
Spectre | N |
---|---|
Area | Crypte maudite, Carte |
Tags | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
187%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
SkeletonMapBoss
Metadata
MapSkeletonBossMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
74
Vie
1,793,428
Armure
69,191
Évasion
5,828
Bouclier d'énergie
0
Damage
1,138
Dégâts des sorts
1,698
Précision
366
Attack Time
1.07535
Expérience
127,611
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1807–2711
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TemporalChainsBossCurseAura
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [50]
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [50]
EnfeebleAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Affaiblissement
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur Précision et leur donne une Perte de Dégâts infligés.
Les Ennemis Maudits ont 40% de Réduction de leur Score de Précision
Les Ennemis Normaux ou Magiques Maudits ont 40% de Perte de Dégâts
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 15% de Perte de Dégâts
active skill area of effect radius +% final [50]
Les Ennemis Normaux ou Magiques Maudits ont 40% de Perte de Dégâts
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 15% de Perte de Dégâts
active skill area of effect radius +% final [50]
VulnerabilityAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnérabilité
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction augmente les Dégâts physiques qu'ils subissent. Les attaques qui touchent les ennemis ainsi maudits ont des Chances d'appliquer le Saignement.
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Attaques au Toucher contre les Ennemis Maudits ont 25% de chances d'infliger le Saignement
active skill area of effect radius +% final [50]
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Attaques au Toucher contre les Ennemis Maudits ont 25% de chances d'infliger le Saignement
active skill area of effect radius +% final [50]
ElementalWeaknessAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Sensibilité aux éléments
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leurs Résistances élémentaires.
Les Ennemis Maudits ont -40% aux Résistances élémentaires
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
active skill area of effect radius +% final [50]
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
active skill area of effect radius +% final [50]
CurseNova
Spell, Damage, Triggerable, Triggered, InbuiltTrigger, Projectile, ProjectilesFromUser, Fire, Cold, Lightning, Duration, Buff, Physical
Préservation élémentaire
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
Tire des projectiles dans toutes les directions, convertissant tous leurs dégâts physiques en un élément pris au hasard, et vous octroie un effet bénéfique qui vous immunise aux malédictions pendant une certaine durée. Retire toutes les malédictions qui vous affectent lors de l'utilisation.
Inflige 3217 à 4850 Dégâts de froid
Inflige 4455 à 6682 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Inflige 3960 à 5939 Dégâts de feu
Tire 16 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
curse nova damage +% final per curse removed [25]
Inflige 4455 à 6682 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Inflige 3960 à 5939 Dégâts de feu
Tire 16 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
curse nova damage +% final per curse removed [25]
TriggerSpawnersMapGeofri
Triggerable
trigger spawners max count [10]
trigger spawners override row [1]
trigger spawners override row [1]
TriggerSpawnersMagicMapGeofri
Triggerable
trigger spawners max count [6]
trigger spawners override row [2]
trigger spawners override row [2]
TriggerSpawnersRareMapGeofri
Triggerable
trigger spawners max count [3]
trigger spawners override row [3]
trigger spawners override row [3]
GeofriSlam
Attack, Area
Base Damage: 1807–2711
Chances de coup critique: 5%
Dégâts d'Attaque: 95%
Dégâts d'Attaque: 95%
Attack Time: 1.605 sec.
Temps de recharge: 5 sec.
5% de Perte de Dégâts d'Attaque
47% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
47% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Animated { } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMelee"] = { name = "Pagan Bishop of Agony", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "TemporalChainsBossCurseAura", "ElementalWeaknessAuraMapBoss", "EnfeebleAuraMapBoss", "VulnerabilityAuraMapBoss", "GeofriSlam", "CurseNova", "TriggerSpawnersMapGeofri", "TriggerSpawnersMagicMapGeofri", "TriggerSpawnersRareMapGeofri", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsBossCurseAura"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-20, -25, -10, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElementalWeaknessAuraMapBoss"] = { name = "Elemental Weakness", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their elemental resistances.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_resist_all_elements_%", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-40, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleAuraMapBoss"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-40, -40, -15, 50, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VulnerabilityAuraMapBoss"] = { name = "Vulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {50, 25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeofriSlam"] = { name = "GeofriSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CurseNova"] = { name = "Elemental Warding", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "curse_nova_damage_+%_final_per_curse_removed", "base_is_projectile", "projectiles_nova", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersMapGeofri"] = { name = "TriggerSpawnersMapGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", }, levels = { [1] = {1, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersMagicMapGeofri"] = { name = "TriggerSpawnersMagicMapGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", }, levels = { [1] = {2, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersRareMapGeofri"] = { name = "TriggerSpawnersRareMapGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", }, levels = { [1] = {3, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous pouvez infliger 3 Malédictions supplémentaires
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Évêque païen de l'Agonie
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pagan Bishop of Agony
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
187%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
796
Dégâts des sorts
1,188
Précision
290
Attack Time
1.07535
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1264–1895
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TemporalChainsBossCurseAura
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [50]
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [50]
EnfeebleAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Affaiblissement
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur Précision et leur donne une Perte de Dégâts infligés.
Les Ennemis Maudits ont 40% de Réduction de leur Score de Précision
Les Ennemis Normaux ou Magiques Maudits ont 40% de Perte de Dégâts
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 15% de Perte de Dégâts
active skill area of effect radius +% final [50]
Les Ennemis Normaux ou Magiques Maudits ont 40% de Perte de Dégâts
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Ennemis Rares ou Uniques Maudits ont 15% de Perte de Dégâts
active skill area of effect radius +% final [50]
VulnerabilityAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnérabilité
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction augmente les Dégâts physiques qu'ils subissent. Les attaques qui touchent les ennemis ainsi maudits ont des Chances d'appliquer le Saignement.
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Attaques au Toucher contre les Ennemis Maudits ont 25% de chances d'infliger le Saignement
active skill area of effect radius +% final [50]
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
Les Attaques au Toucher contre les Ennemis Maudits ont 25% de chances d'infliger le Saignement
active skill area of effect radius +% final [50]
ElementalWeaknessAuraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Sensibilité aux éléments
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leurs Résistances élémentaires.
Les Ennemis Maudits ont -40% aux Résistances élémentaires
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
active skill area of effect radius +% final [50]
Cette Malédiction est Lancée sous forme d'Aura qui affecte les Ennemis à proximité
active skill area of effect radius +% final [50]
CurseNova
Spell, Damage, Triggerable, Triggered, InbuiltTrigger, Projectile, ProjectilesFromUser, Fire, Cold, Lightning, Duration, Buff, Physical
Préservation élémentaire
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
Tire des projectiles dans toutes les directions, convertissant tous leurs dégâts physiques en un élément pris au hasard, et vous octroie un effet bénéfique qui vous immunise aux malédictions pendant une certaine durée. Retire toutes les malédictions qui vous affectent lors de l'utilisation.
Inflige 2401 à 3620 Dégâts de froid
Inflige 3324 à 4986 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Inflige 2955 à 4432 Dégâts de feu
Tire 16 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
curse nova damage +% final per curse removed [25]
Inflige 3324 à 4986 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Inflige 2955 à 4432 Dégâts de feu
Tire 16 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
curse nova damage +% final per curse removed [25]
GeofriSlam
Attack, Area
Base Damage: 1264–1895
Chances de coup critique: 5%
Dégâts d'Attaque: 95%
Dégâts d'Attaque: 95%
Attack Time: 1.605 sec.
Temps de recharge: 5 sec.
5% de Perte de Dégâts d'Attaque
47% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
47% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeStandalone"] = { name = "Pagan Bishop of Agony", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "TemporalChainsBossCurseAura", "ElementalWeaknessAuraMapBoss", "EnfeebleAuraMapBoss", "VulnerabilityAuraMapBoss", "GeofriSlam", "CurseNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsBossCurseAura"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-20, -25, -10, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElementalWeaknessAuraMapBoss"] = { name = "Elemental Weakness", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their elemental resistances.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_resist_all_elements_%", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-40, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnfeebleAuraMapBoss"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-40, -40, -15, 50, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VulnerabilityAuraMapBoss"] = { name = "Vulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {50, 25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeofriSlam"] = { name = "GeofriSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CurseNova"] = { name = "Elemental Warding", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "curse_nova_damage_+%_final_per_curse_removed", "base_is_projectile", "projectiles_nova", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous pouvez infliger 3 Malédictions supplémentaires
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Évêque païen de l'Agonie
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
Vous pouvez infliger 3 Malédictions supplémentaires
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pagan Bishop of Agony
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
187%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeElder"] = { name = "Pagan Bishop of Agony", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { }, modList = { }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous pouvez infliger 3 Malédictions supplémentaires
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.