Gargouille vigoureuse
Fabrication
Rajoutez 50% des Dégâts physiques sous forme de Dégâts de froid
50% des Dégâts physiques sont Convertis en Dégâts de froid
50% des Dégâts physiques sont Convertis en Dégâts de froid
Vibrant Gargoyle
Spectre | Y |
---|---|
Area | Sanctuaire, Carte, Citadelle, Carte, Forteresse, Carte, Abomination, Carte, Ziggourat, Carte |
Tags | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Packs |
Vie
146%
Armure
+100%
Ailment Threshold
146%
Résistance
0 40 0 0
Damage
99%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Expérience
225%
Model Size
100%
Type
GargoyleAtlasUber
Metadata
ChromeGargoyleAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
84
Vie
51,531
Armure
199,668
Évasion
8,120
Bouclier d'énergie
0
Damage
944
Dégâts des sorts
944
Précision
538
Attack Time
1.875
Expérience
29,813
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 755–1132
Chances de coup critique: 5%
Attack Time: 1.875 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonSilverOrbOnDeathAtlasUber
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
70% Davantage de Vitesse de déplacement des Créatures
100% de chances de déclencher ce Sort en Mourant
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
100% de chances de déclencher ce Sort en Mourant
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/ChromeGargoyleAtlasUber"] = { name = "Vibrant Gargoyle", life = 1.46, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SummonSilverOrbOnDeathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSilverOrbOnDeathAtlasUber"] = { name = "SummonSilverOrbOnDeathAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "cast_on_death_%", "active_skill_minion_movement_velocity_+%_final", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "spell_uncastable_if_triggerable", }, levels = { [1] = {1, 652, -95, 100, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rajoutez 50% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterPhysicalAddedAsColdElementalMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |