幽魂 | Y |
---|---|
地区 | 没落圣所, 幽闭城塞, 上古堡垒, 憎恨之地, 灵祭塔庙 |
标签 | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Packs |
生命
146%
护甲
+100%
异常状态临界值
146%
抗性
0 40 0 0
伤害
99%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.875 秒
伤害分布
±20%
经验值
225%
Model Size
100%
类型
GargoyleAtlasUber
Metadata
ChromeGargoyleAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
51,531
护甲
199,668
闪避值
8,120
能量护盾
0
伤害
944
法术伤害
944
命中
538
攻击间隔
1.875
经验值
29,813
异常状态临界值
51,531
冰缓
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 755–1132
暴击几率: 5%
攻击间隔: 1.875 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonSilverOrbOnDeathAtlasUber
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
召唤生物的总移动速度额外增加 70%
死亡时有 100% 的几率触发该法术
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
死亡时有 100% 的几率触发该法术
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/ChromeGargoyleAtlasUber"] = { name = "Vibrant Gargoyle", life = 1.46, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SummonSilverOrbOnDeathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSilverOrbOnDeathAtlasUber"] = { name = "SummonSilverOrbOnDeathAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "cast_on_death_%", "active_skill_minion_movement_velocity_+%_final", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "spell_uncastable_if_triggerable", }, levels = { [1] = {1, 652, -95, 100, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外冰霜伤害, 其数值等同于物理伤害的 50%
Id | MonsterPhysicalAddedAsColdElementalMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
50% 的物理伤害转换为冰霜伤害
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |