Vibrant Gargoyle
Construct
Gain 50% of Physical Damage as Extra Cold Damage
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Cold Damage
Spectre | Y |
---|---|
Area | Sanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map |
Tags | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Packs |
Life
146%
Armour
+100%
Ailment Threshold
146%
Resistance
0 40 0 0
Damage
99%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
225%
Model Size
100%
Type
GargoyleAtlasUber
Metadata
ChromeGargoyleAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
51,531
Armour
199,668
Evasion
8,120
Energy Shield
0
Damage
944
Spell Damage
944
Accuracy
538
Attack Time
1.875
Experience
29,813
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 755–1132
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonSilverOrbOnDeathAtlasUber
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
70% more Minion Movement Speed
100% chance to Trigger this Spell on Death
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
100% chance to Trigger this Spell on Death
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/ChromeGargoyleAtlasUber"] = { name = "Vibrant Gargoyle", life = 1.46, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SummonSilverOrbOnDeathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSilverOrbOnDeathAtlasUber"] = { name = "SummonSilverOrbOnDeathAtlasUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "cast_on_death_%", "active_skill_minion_movement_velocity_+%_final", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "spell_uncastable_if_triggerable", }, levels = { [1] = {1, 652, -95, 100, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Gain 50% of Physical Damage as Extra Cold Damage
Id | MonsterPhysicalAddedAsColdElementalMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
50% of Physical Damage Converted to Cold Damage
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |