Gárgola vibrante
Constructo
Ganas el 50% del daño físico como daño de hielo extra
El 50% del daño físico se convierte en daño de hielo
El 50% del daño físico se convierte en daño de hielo
Vibrant Gargoyle
Spectre | Y |
---|---|
Area | Mapa de Santuario, Mapa de Ciudadela, Mapa de Fortaleza, Mapa de Abominación, Mapa de Zigurat |
Tags | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Packs |
Vida
146%
Armadura
+100%
Ailment Threshold
146%
Resistencia
0 40 0 0
Damage
99%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experiencia
225%
Model Size
100%
Type
GargoyleAtlasUber
Metadata
ChromeGargoyleAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
51,531
Armadura
199,668
Evasión
8,120
Escudo de energía
0
Damage
944
Daño de hechizos
944
Precisión
538
Attack Time
1.875
Experiencia
29,813
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 755–1132
Probabilidad de golpe crítico: 5%
Attack Time: 1.875 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonSilverOrbOnDeathAtlasUber
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
70% más velocidad de movimiento de los esbirros
100% de probabilidad de que se active este hechizo al morir
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
100% de probabilidad de que se active este hechizo al morir
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/ChromeGargoyleAtlasUber"] = { name = "Vibrant Gargoyle", life = 1.46, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SummonSilverOrbOnDeathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSilverOrbOnDeathAtlasUber"] = { name = "SummonSilverOrbOnDeathAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "cast_on_death_%", "active_skill_minion_movement_velocity_+%_final", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "spell_uncastable_if_triggerable", }, levels = { [1] = {1, 652, -95, 100, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ganas el 50% del daño físico como daño de hielo extra
Id | MonsterPhysicalAddedAsColdElementalMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |