Gárgula Vibrante
Construto
Receba 50% do Dano Físico como Dano de Gelo Extra
50% do Dano Físico Convertido em Dano de Gelo
50% do Dano Físico Convertido em Dano de Gelo
Vibrant Gargoyle
Spectre | Y |
---|---|
Area | Mapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate |
Tags | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Packs |
Vida
146%
Armadura
+100%
Ailment Threshold
146%
Resistência
0 40 0 0
Damage
99%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experiência
225%
Model Size
100%
Type
GargoyleAtlasUber
Metadata
ChromeGargoyleAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
51,531
Armadura
199,668
Evasão
8,120
Escudo de Energia
0
Damage
944
Dano Mágico
944
Precisão
538
Attack Time
1.875
Experiência
29,813
Ailment Threshold
51,531
Chill
163
Shock
163
Brittle
922
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 755–1132
Chance de Crítico: 5%
Attack Time: 1.875 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonSilverOrbOnDeathAtlasUber
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
70% mais Velocidade de Movimento dos Lacaios
100% de chance de Ativar esta Magia ao Morrer
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
100% de chance de Ativar esta Magia ao Morrer
alternate minion [652]
monster no drops or experience [1]
number of monsters to summon [1]
spell uncastable if triggerable [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Gargoyle/Gargoyle"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/ChromeGargoyleAtlasUber"] = { name = "Vibrant Gargoyle", life = 1.46, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SummonSilverOrbOnDeathAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSilverOrbOnDeathAtlasUber"] = { name = "SummonSilverOrbOnDeathAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "cast_on_death_%", "active_skill_minion_movement_velocity_+%_final", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "spell_uncastable_if_triggerable", }, levels = { [1] = {1, 652, -95, 100, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Receba 50% do Dano Físico como Dano de Gelo Extra
Id | MonsterPhysicalAddedAsColdElementalMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
50% do Dano Físico Convertido em Dano de Gelo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |