Alchimiste tourmenté
Mort-vivant
3400% d'Augmentation de la Rareté des Objets cédés
Déphasage
10% de Réduction de la Vitesse de déplacement
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Déphasage
10% de Réduction de la Vitesse de déplacement
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tormented Alchemist
Spectre | N |
---|---|
Tags | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Vie
120%
Ailment Threshold
120%
Résistance
0 0 0 85
Damage
0%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
200%
Model Size
100%
Type
TormentedSpiritChaosResist
Metadata
TormentedPoisoner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,720
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
0
Dégâts des sorts
0
Précision
290
Attack Time
0
Expérience
20,510
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Haunt
TormentSpiritPause
Temps de recharge: 5 sec.
WalkEmergeTormentedSpirit
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "TormentSpiritFlee" } Stats { set_monster_no_drops_if_death_timer_expired = 1 set_is_tormented_spirit = 1 set_suppress_phasing_visual = 1 set_cannot_be_tagged_by_sentinel = 1 set_additional_life_scaling_index = 16 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } DiesAfterTime {} BaseEvents { on_construction_complete = "ForceSkillIntoCooldown( TormentSpiritPause );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.6 preload_buff_visual = "torment_touched" preload_buff_visual = "torment_possessed" } Targetable { no_highlight = true } Animated { preload_animated_object = "Metadata/Effects/Spells/curses/tormented/ghostdeath_explode_pos.ao" preload_animated_object = "Metadata/Effects/Spells/curses/tormented.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/TormentedPoisoner"] = { name = "Tormented Alchemist", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 85, damage = 0, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "Haunt", "TormentSpiritPause", "WalkEmergeTormentedSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Haunt"] = { name = "Haunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TormentSpiritPause"] = { name = "TormentSpiritPause", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeTormentedSpirit"] = { name = "WalkEmergeTormentedSpirit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
3400% d'Augmentation de la Rareté des Objets cédés
Id | TormentSpiritDropsIncrease2 |
---|---|
Family | TormentSpiritDropsIncrease |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Déphasage
Id | TormentSpiritPhasing |
---|---|
Family | Torment |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
10% de Réduction de la Vitesse de déplacement
Id | TormentedSpiritImplicitSlowRun |
---|---|
Family | MovementVelocity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |