Kutec, Sculpteur de chair vaal
Fabrication
Zone : Taillis isolé
% d'Augmentation de la Rareté des Objets cédés
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Kutec, Vaal Fleshsmith
Spectre | N |
---|---|
Area | Taillis isolé, Taillis isolé |
Tags | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Vie
180%
Armure
+100%
Évasion
+20%
Ailment Threshold
180%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
160%
Type
ConstructRangedArmouredBossSideArea
Metadata
ConstructRangedBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,580
Armure
57,580
Évasion
5,687
Bouclier d'énergie
0
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.995
Expérience
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 337.5 Dégâts de chaos de base par seconde
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
RaiseZombieSideAreaBoss
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Réanimation en Zombie
Temps d'incantation: 0.85 sec.
Réanime un cadavre sous forme de zombie, qui vous suivra et attaquera les ennemis avec une attaque de mêlée.
21% d'Augmentation de la taille du personnage
+12 au nombre maximum de Zombies Réanimés
Les Créatures ont 190% Davantage de Vie
Les Créatures ont 20% Davantage de Dégâts
alternate minion [1]
+12 au nombre maximum de Zombies Réanimés
Les Créatures ont 190% Davantage de Vie
Les Créatures ont 20% Davantage de Dégâts
alternate minion [1]
FleshOfferingSideAreaBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Offrande de chair
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Un sort qui consomme un cadavre afin d'améliorer temporairement la vitesse de vos créatures. L'aptitude consomme également les autres cadavres à proximité, augmentant sa durée pour chaque cadavre ainsi consommé.
La Durée de base est de 8 secondes
Ajoute 8 secondes à la Durée de base par Cadavre supplémentaire consommé
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'attaque
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'incantation
Octroie aux Créatures 50% d'Augmentation de la Vitesse de déplacement
Ajoute 8 secondes à la Durée de base par Cadavre supplémentaire consommé
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'attaque
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'incantation
Octroie aux Créatures 50% d'Augmentation de la Vitesse de déplacement
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punition
Temps d'incantation: 0.5 sec.
Temps de recharge: 12 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction les Abasourdit quand ils touchent un ennemi, et augmente les Dégâts qu'ils subissent lorsque leur Vie est basse.
La Durée de base est de 5 secondes
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
MonsterDetonateDeadSideAreaBoss
Spell, Area, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 1.5 sec.
La Durée de base est de 1 secondes
La Durée secondaire de base est de 0.5 secondes
Inflige 87.71 à 131.6 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
La Durée secondaire de base est de 0.5 secondes
Inflige 87.71 à 131.6 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/ConstructRangedBossSideArea"] = { name = "Kutec, Vaal Fleshsmith", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 70, accuracy = 1, skillList = { "RaiseZombieSideAreaBoss", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "FleshOfferingSideAreaBoss", "MonsterDetonateDeadSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RaiseZombieSideAreaBoss"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {6, 10, 75, 1, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6, 10, 75, 2, 1, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6, 10, 75, 3, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 10, 75, 4, 1, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6, 10, 75, 5, 1, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {8, 20, 125, 6, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8, 20, 125, 7, 1, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8, 20, 125, 8, 1, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 20, 125, 9, 1, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10, 30, 175, 10, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 30, 175, 11, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10, 30, 175, 12, 1, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {10, 30, 175, 13, 1, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {10, 30, 175, 14, 1, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {10, 30, 175, 15, 1, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12, 20, 175, 16, 1, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12, 20, 178, 17, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12, 20, 181, 18, 1, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12, 20, 184, 19, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12, 20, 187, 20, 1, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12, 20, 190, 21, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {14, 10, 193, 22, 1, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {14, 10, 196, 23, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {14, 10, 199, 24, 1, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {14, 10, 202, 25, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {14, 10, 205, 26, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {14, 10, 208, 27, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {14, 10, 211, 28, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {14, 10, 214, 29, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {14, 10, 217, 30, 1, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {14, 10, 220, 31, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {14, 10, 223, 32, 1, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {14, 10, 226, 33, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {14, 10, 229, 34, 1, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {14, 10, 232, 35, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingSideAreaBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {8000, 50, 50, 50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadSideAreaBoss"] = { name = "MonsterDetonateDeadSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Kutec, Sculpteur de chair vaal
Fabrication
Zone : InvasionBoss
% d'Augmentation de la Rareté des Objets cédés
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Kutec, Vaal Fleshsmith
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% d'Augmentation de la Vie maximale |
Tags | bone_armour, bones, Lanceur de sorts, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement |
Packs |
Vie
180%
Armure
+100%
Évasion
+20%
Ailment Threshold
180%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
160%
Type
ConstructRangedArmouredBossSideArea
Metadata
ConstructRangedBossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,580
Armure
57,580
Évasion
5,687
Bouclier d'énergie
0
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.995
Expérience
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 337.5 Dégâts de chaos de base par seconde
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
RaiseZombieSideAreaBoss
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Réanimation en Zombie
Temps d'incantation: 0.85 sec.
Réanime un cadavre sous forme de zombie, qui vous suivra et attaquera les ennemis avec une attaque de mêlée.
21% d'Augmentation de la taille du personnage
+12 au nombre maximum de Zombies Réanimés
Les Créatures ont 190% Davantage de Vie
Les Créatures ont 20% Davantage de Dégâts
alternate minion [1]
+12 au nombre maximum de Zombies Réanimés
Les Créatures ont 190% Davantage de Vie
Les Créatures ont 20% Davantage de Dégâts
alternate minion [1]
FleshOfferingSideAreaBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Offrande de chair
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Un sort qui consomme un cadavre afin d'améliorer temporairement la vitesse de vos créatures. L'aptitude consomme également les autres cadavres à proximité, augmentant sa durée pour chaque cadavre ainsi consommé.
La Durée de base est de 8 secondes
Ajoute 8 secondes à la Durée de base par Cadavre supplémentaire consommé
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'attaque
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'incantation
Octroie aux Créatures 50% d'Augmentation de la Vitesse de déplacement
Ajoute 8 secondes à la Durée de base par Cadavre supplémentaire consommé
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'attaque
Octroie aux Créatures 50% d'Augmentation de la Vitesse d'incantation
Octroie aux Créatures 50% d'Augmentation de la Vitesse de déplacement
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punition
Temps d'incantation: 0.5 sec.
Temps de recharge: 12 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction les Abasourdit quand ils touchent un ennemi, et augmente les Dégâts qu'ils subissent lorsque leur Vie est basse.
La Durée de base est de 5 secondes
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
MonsterDetonateDeadSideAreaBoss
Spell, Area, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 1.5 sec.
La Durée de base est de 1 secondes
La Durée secondaire de base est de 0.5 secondes
Inflige 87.71 à 131.6 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
La Durée secondaire de base est de 0.5 secondes
Inflige 87.71 à 131.6 Dégâts de feu
L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
Génère +6 Éruptions
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/ConstructRangedBossSideAreaInvasion"] = { name = "Kutec, Vaal Fleshsmith", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 70, accuracy = 1, skillList = { "RaiseZombieSideAreaBoss", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "FleshOfferingSideAreaBoss", "MonsterDetonateDeadSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RaiseZombieSideAreaBoss"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {6, 10, 75, 1, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6, 10, 75, 2, 1, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6, 10, 75, 3, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 10, 75, 4, 1, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6, 10, 75, 5, 1, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {8, 20, 125, 6, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8, 20, 125, 7, 1, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8, 20, 125, 8, 1, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 20, 125, 9, 1, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10, 30, 175, 10, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 30, 175, 11, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10, 30, 175, 12, 1, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {10, 30, 175, 13, 1, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {10, 30, 175, 14, 1, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {10, 30, 175, 15, 1, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12, 20, 175, 16, 1, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12, 20, 178, 17, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12, 20, 181, 18, 1, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12, 20, 184, 19, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12, 20, 187, 20, 1, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12, 20, 190, 21, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {14, 10, 193, 22, 1, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {14, 10, 196, 23, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {14, 10, 199, 24, 1, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {14, 10, 202, 25, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {14, 10, 205, 26, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {14, 10, 208, 27, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {14, 10, 211, 28, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {14, 10, 214, 29, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {14, 10, 217, 30, 1, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {14, 10, 220, 31, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {14, 10, 223, 32, 1, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {14, 10, 226, 33, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {14, 10, 229, 34, 1, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {14, 10, 232, 35, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingSideAreaBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {8000, 50, 50, 50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadSideAreaBoss"] = { name = "MonsterDetonateDeadSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |