Kutec, Forjacarne Vaal
Construto
Área: Cadáver Secluso
Raridade dos Itens Derrubados aumentada em %
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Kutec, Vaal Fleshsmith
Spectre | N |
---|---|
Area | Cadáver Secluso, Cadáver Secluso |
Tags | bone_armour, bones, Conjurador, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Vida
180%
Armadura
+100%
Evasão
+20%
Ailment Threshold
180%
Resistência
30 30 30 20
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
160%
Type
ConstructRangedArmouredBossSideArea
Metadata
ConstructRangedBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
57,580
Evasão
5,687
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.995
Experiência
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tempo de Conjuração: 1 seg
Profana o solo, criando cadáveres baseados nos monstros da área atual e causando dano de caos degenerativo aos inimigos. Se você utilizar uma habilidade Evocar Espectro, há uma chance de criar cadáveres espectrais iguais aos seus Espectros evocados mais recentes. Somente habilidades de Lacaios podem interagir com cadáveres espectrais.
Causa 337.5 de Dano de Caos Base por segundo
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 10 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 10 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]
RaiseZombieSideAreaBoss
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Evocar Zumbi
Tempo de Conjuração: 0.85 seg
Evoca um lacaio zumbi de um cadáver, que te seguirá e atacará inimigos com um ataque corpo a corpo.
Tamanho do Personagem aumentado em 21%
+12 ao Máximo de Zumbis Evocados
Lacaios têm 190% mais Vida Máxima
Lacaios causam 20% mais Dano
alternate minion [1]
+12 ao Máximo de Zumbis Evocados
Lacaios têm 190% mais Vida Máxima
Lacaios causam 20% mais Dano
alternate minion [1]
FleshOfferingSideAreaBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Oferenda Carnal
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Consome um cadáver que temporariamente maximiza seus lacaios com rapidez. A habilidade consome outros cadáveres, aumentado a duração para cada cadáver consumido.
Duração base é de 8 segundos
8 segundos adicionais de Duração Base por Cadáver extra consumido
Aumenta a Velocidade de Ataque dos Lacaios em 50%
Aumenta a Velocidade de Conjuração dos Lacaios em 50%
Aumenta a Velocidade de Movimento dos Lacaios em 50%
8 segundos adicionais de Duração Base por Cadáver extra consumido
Aumenta a Velocidade de Ataque dos Lacaios em 50%
Aumenta a Velocidade de Conjuração dos Lacaios em 50%
Aumenta a Velocidade de Movimento dos Lacaios em 50%
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Castigo
Tempo de Conjuração: 0.5 seg
Recarga: 12 seg
Amaldiçoa todos os alvos em uma área, fazendo com que eles sejam debilitados quando acertarem inimigos e aumentando o dano que eles sofrem enquanto em vida baixao.
Duração base é de 5 segundos
Inimigos Amaldiçoados sofrem Dano aumentado em 40% enquanto em Vida Baixa
Inimigos Amaldiçoados são Debilitados por +2 Segundos quando Acertarem
active skill area of effect radius +% final [20]
Inimigos Amaldiçoados sofrem Dano aumentado em 40% enquanto em Vida Baixa
Inimigos Amaldiçoados são Debilitados por +2 Segundos quando Acertarem
active skill area of effect radius +% final [20]
MonsterDetonateDeadSideAreaBoss
Spell, Area, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 1.5 seg
Duração base é de 1 segundos
Duração Base Secundária é de 0.5 segundos
Causa 87.71 a 131.6 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +6 Explosões
is area damage [1]
Duração Base Secundária é de 0.5 segundos
Causa 87.71 a 131.6 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +6 Explosões
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/ConstructRangedBossSideArea"] = { name = "Kutec, Vaal Fleshsmith", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 70, accuracy = 1, skillList = { "RaiseZombieSideAreaBoss", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "FleshOfferingSideAreaBoss", "MonsterDetonateDeadSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RaiseZombieSideAreaBoss"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {6, 10, 75, 1, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6, 10, 75, 2, 1, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6, 10, 75, 3, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 10, 75, 4, 1, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6, 10, 75, 5, 1, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {8, 20, 125, 6, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8, 20, 125, 7, 1, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8, 20, 125, 8, 1, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 20, 125, 9, 1, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10, 30, 175, 10, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 30, 175, 11, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10, 30, 175, 12, 1, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {10, 30, 175, 13, 1, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {10, 30, 175, 14, 1, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {10, 30, 175, 15, 1, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12, 20, 175, 16, 1, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12, 20, 178, 17, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12, 20, 181, 18, 1, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12, 20, 184, 19, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12, 20, 187, 20, 1, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12, 20, 190, 21, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {14, 10, 193, 22, 1, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {14, 10, 196, 23, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {14, 10, 199, 24, 1, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {14, 10, 202, 25, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {14, 10, 205, 26, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {14, 10, 208, 27, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {14, 10, 211, 28, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {14, 10, 214, 29, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {14, 10, 217, 30, 1, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {14, 10, 220, 31, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {14, 10, 223, 32, 1, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {14, 10, 226, 33, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {14, 10, 229, 34, 1, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {14, 10, 232, 35, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingSideAreaBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {8000, 50, 50, 50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadSideAreaBoss"] = { name = "MonsterDetonateDeadSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Raridade dos Itens Derrubados aumentada em %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Kutec, Forjacarne Vaal
Construto
Área: InvasionBoss
Raridade dos Itens Derrubados aumentada em %
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Kutec, Vaal Fleshsmith
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | Vida máxima aumentada em 50% |
Tags | bone_armour, bones, Conjurador, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement |
Packs |
Vida
180%
Armadura
+100%
Evasão
+20%
Ailment Threshold
180%
Resistência
30 30 30 20
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
160%
Type
ConstructRangedArmouredBossSideArea
Metadata
ConstructRangedBossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
57,580
Evasão
5,687
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.995
Experiência
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tempo de Conjuração: 1 seg
Profana o solo, criando cadáveres baseados nos monstros da área atual e causando dano de caos degenerativo aos inimigos. Se você utilizar uma habilidade Evocar Espectro, há uma chance de criar cadáveres espectrais iguais aos seus Espectros evocados mais recentes. Somente habilidades de Lacaios podem interagir com cadáveres espectrais.
Causa 337.5 de Dano de Caos Base por segundo
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 10 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 10 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [33]
is area damage [1]
RaiseZombieSideAreaBoss
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Evocar Zumbi
Tempo de Conjuração: 0.85 seg
Evoca um lacaio zumbi de um cadáver, que te seguirá e atacará inimigos com um ataque corpo a corpo.
Tamanho do Personagem aumentado em 21%
+12 ao Máximo de Zumbis Evocados
Lacaios têm 190% mais Vida Máxima
Lacaios causam 20% mais Dano
alternate minion [1]
+12 ao Máximo de Zumbis Evocados
Lacaios têm 190% mais Vida Máxima
Lacaios causam 20% mais Dano
alternate minion [1]
FleshOfferingSideAreaBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Oferenda Carnal
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Consome um cadáver que temporariamente maximiza seus lacaios com rapidez. A habilidade consome outros cadáveres, aumentado a duração para cada cadáver consumido.
Duração base é de 8 segundos
8 segundos adicionais de Duração Base por Cadáver extra consumido
Aumenta a Velocidade de Ataque dos Lacaios em 50%
Aumenta a Velocidade de Conjuração dos Lacaios em 50%
Aumenta a Velocidade de Movimento dos Lacaios em 50%
8 segundos adicionais de Duração Base por Cadáver extra consumido
Aumenta a Velocidade de Ataque dos Lacaios em 50%
Aumenta a Velocidade de Conjuração dos Lacaios em 50%
Aumenta a Velocidade de Movimento dos Lacaios em 50%
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Castigo
Tempo de Conjuração: 0.5 seg
Recarga: 12 seg
Amaldiçoa todos os alvos em uma área, fazendo com que eles sejam debilitados quando acertarem inimigos e aumentando o dano que eles sofrem enquanto em vida baixao.
Duração base é de 5 segundos
Inimigos Amaldiçoados sofrem Dano aumentado em 40% enquanto em Vida Baixa
Inimigos Amaldiçoados são Debilitados por +2 Segundos quando Acertarem
active skill area of effect radius +% final [20]
Inimigos Amaldiçoados sofrem Dano aumentado em 40% enquanto em Vida Baixa
Inimigos Amaldiçoados são Debilitados por +2 Segundos quando Acertarem
active skill area of effect radius +% final [20]
MonsterDetonateDeadSideAreaBoss
Spell, Area, Damage, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 1.5 seg
Duração base é de 1 segundos
Duração Base Secundária é de 0.5 segundos
Causa 87.71 a 131.6 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +6 Explosões
is area damage [1]
Duração Base Secundária é de 0.5 segundos
Causa 87.71 a 131.6 de Dano de Fogo
Explosão causa Dano de Fogo base igual a 1% da Vida máxima do cadáver
Causa +6 Explosões
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/ConstructRangedBossSideAreaInvasion"] = { name = "Kutec, Vaal Fleshsmith", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 70, accuracy = 1, skillList = { "RaiseZombieSideAreaBoss", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "FleshOfferingSideAreaBoss", "MonsterDetonateDeadSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RaiseZombieSideAreaBoss"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {6, 10, 75, 1, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6, 10, 75, 2, 1, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6, 10, 75, 3, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 10, 75, 4, 1, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6, 10, 75, 5, 1, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {8, 20, 125, 6, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8, 20, 125, 7, 1, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8, 20, 125, 8, 1, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {8, 20, 125, 9, 1, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10, 30, 175, 10, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10, 30, 175, 11, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10, 30, 175, 12, 1, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {10, 30, 175, 13, 1, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {10, 30, 175, 14, 1, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {10, 30, 175, 15, 1, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12, 20, 175, 16, 1, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12, 20, 178, 17, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12, 20, 181, 18, 1, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12, 20, 184, 19, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12, 20, 187, 20, 1, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12, 20, 190, 21, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {14, 10, 193, 22, 1, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {14, 10, 196, 23, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {14, 10, 199, 24, 1, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {14, 10, 202, 25, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {14, 10, 205, 26, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {14, 10, 208, 27, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {14, 10, 211, 28, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {14, 10, 214, 29, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {14, 10, 217, 30, 1, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {14, 10, 220, 31, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {14, 10, 223, 32, 1, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {14, 10, 226, 33, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {14, 10, 229, 34, 1, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {14, 10, 232, 35, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingSideAreaBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {8000, 50, 50, 50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadSideAreaBoss"] = { name = "MonsterDetonateDeadSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Raridade dos Itens Derrubados aumentada em %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.