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Cristal vivant
Fabrication
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Living Crystal
Spectre
Tagsconstruct, immobile, uses_suicide_explode
Vie
100%
Ailment Threshold
100%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
220%
Type
ArchnemesisLivingCrystal
Metadata
LivingCrystal_
Niveau
68
Vie
6,433
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
ArchnemesisLivingCrystalSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Temps d'incantation: 1.2 sec.
base sanctum damage [15]
is area damage [1]
spell maximum base chaos damage [421.3]
spell minimum base chaos damage [280.9]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	set_immune_to_cheats = 1
}

Life
{
	corpse_usable = false
}

DiesAfterTime {}

Preload
{
	preload_misc_beam = "ArchnemesisLivingCrystalBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/LivingCrystal_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Living Crystal",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ArchnemesisLivingCrystalSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ArchnemesisLivingCrystalSuicideExplosion"] = {
    name = "ArchnemesisLivingCrystalSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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