Ventarus
Bête
Genre: Grands singes
Groupe: Rapaces
Famille: Sables
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
drop additional rare items [3]
monster no map drops [1]
25% d'Augmentation de la taille du personnage
drop additional rare items [3]
monster no map drops [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Vie
260%
Armure
+25%
Ailment Threshold
260%
Résistance
0 85 0 0
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
ProphecyRhoa
Metadata
ProphecyRhoaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
16,727
Armure
35,988
Évasion
4,739
Bouclier d'énergie
0
Damage
523
Dégâts des sorts
523
Précision
290
Attack Time
1.395
Expérience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.395 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyRhoaShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Charge au bouclier
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.395 sec.
Temps de recharge: 4 sec.
Une charge sur un ennemi ou un emplacement ciblé, repoussant les ennemis sur votre chemin et infligeant de façon répétée des dégâts dans une petite zone face à vous. Vous infligez des dégâts dans une zone plus grande lorsque vous atteignez la cible. Les dégâts et les chances d'étourdissement augmentent proportionnellement à la distance parcourue.
Rajoutez 15% des Dégâts physiques sous forme de Dégâts de foudre
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
10% Davantage de Dégâts au Toucher à distance de charge maximale
100% d'Augmentation de la Vitesse de déplacement
Vous vous Renforcez en Touchant en mêlée
ignores proximity shield [1]
shield charge extra distance [41]
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
10% Davantage de Dégâts au Toucher à distance de charge maximale
100% d'Augmentation de la Vitesse de déplacement
Vous vous Renforcez en Touchant en mêlée
ignores proximity shield [1]
shield charge extra distance [41]
ProphecySummonVerdantKing
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
Vous Ignorez les Étourdissements lorsque vous Incantez
alternate minion [131]
number of monsters to summon [1]
alternate minion [131]
number of monsters to summon [1]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 15%
Attack Time: 1.395 sec.
Repousse les Ennemis au Toucher
85% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
is area damage [1]
85% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Life { corpse_usable = false } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/ProphecyRhoaBoss"] = { name = "Ventarus", life = 2.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "ProphecyRhoaShieldCharge", "MeleeAtAnimationSpeedUnique", "ProphecySummonVerdantKing", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRhoaShieldCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_damage_+%_maximum", "attack_speed_+%", "chance_to_fortify_on_melee_hit_+%", "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "physical_damage_%_to_add_as_lightning", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {20, 10, 0, 50, 100, 15, 41, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {10, 10, 100, 50, 100, 15, 41, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {10, 15, 100, 50, 100, 15, 41, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {10, 20, 100, 50, 100, 15, 41, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonVerdantKing"] = { name = "ProphecySummonVerdantKing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "avoid_interruption_while_casting_%", }, levels = { [1] = {131, 1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | ProphecyFireNovaDaemon |
---|---|
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Ventarus
Bête
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
monster no map drops [1]
25% d'Augmentation de la taille du personnage
monster no map drops [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Vie
260%
Armure
+25%
Ailment Threshold
260%
Résistance
0 85 0 0
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
ProphecyRhoa
Metadata
ProphecyRhoaBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
16,727
Armure
35,988
Évasion
4,739
Bouclier d'énergie
0
Damage
523
Dégâts des sorts
523
Précision
290
Attack Time
1.395
Expérience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.395 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyRhoaShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Charge au bouclier
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.395 sec.
Temps de recharge: 4 sec.
Une charge sur un ennemi ou un emplacement ciblé, repoussant les ennemis sur votre chemin et infligeant de façon répétée des dégâts dans une petite zone face à vous. Vous infligez des dégâts dans une zone plus grande lorsque vous atteignez la cible. Les dégâts et les chances d'étourdissement augmentent proportionnellement à la distance parcourue.
Rajoutez 15% des Dégâts physiques sous forme de Dégâts de foudre
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
10% Davantage de Dégâts au Toucher à distance de charge maximale
100% d'Augmentation de la Vitesse de déplacement
Vous vous Renforcez en Touchant en mêlée
ignores proximity shield [1]
shield charge extra distance [41]
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
10% Davantage de Dégâts au Toucher à distance de charge maximale
100% d'Augmentation de la Vitesse de déplacement
Vous vous Renforcez en Touchant en mêlée
ignores proximity shield [1]
shield charge extra distance [41]
ProphecySummonVerdantKing
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
Vous Ignorez les Étourdissements lorsque vous Incantez
alternate minion [131]
number of monsters to summon [1]
alternate minion [131]
number of monsters to summon [1]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 15%
Attack Time: 1.395 sec.
Repousse les Ennemis au Toucher
85% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
is area damage [1]
85% de Perte de Dégâts d'Attaque
Étourdit les Ennemis
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/ProphecyRhoaBossStandalone"] = { name = "Ventarus", life = 2.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "ProphecyRhoaShieldCharge", "MeleeAtAnimationSpeedUnique", "ProphecySummonVerdantKing", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRhoaShieldCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_damage_+%_maximum", "attack_speed_+%", "chance_to_fortify_on_melee_hit_+%", "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "physical_damage_%_to_add_as_lightning", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {20, 10, 0, 50, 100, 15, 41, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {10, 10, 100, 50, 100, 15, 41, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {10, 15, 100, 50, 100, 15, 41, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {10, 20, 100, 50, 100, 15, 41, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonVerdantKing"] = { name = "ProphecySummonVerdantKing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "avoid_interruption_while_casting_%", }, levels = { [1] = {131, 1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | ProphecyFireNovaDaemon |
---|---|
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.