벤타루스
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
생명력
260%
방어도
+25%
Ailment Threshold
260%
저항
0 85 0 0
Damage
140%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
ProphecyRhoa
Metadata
ProphecyRhoaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
16,727
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
523
주문 피해
523
정확도
290
Attack Time
1.395
경험치
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 418–628
치명타 확률: 5%
Attack Time: 1.395 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyRhoaShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
방패 돌진
Base Damage: 418–628
치명타 확률: 5%
Attack Time: 1.395 초
재사용 대기시간: 4 초
대상 지점이나 적에게 돌진하여 경로상에 있는 적을 밀어내고, 전방의 작은 범위에 반복해서 피해를 줍니다. 대상에 도착 시 보다 넓은 범위 피해를 줍니다. 이동한 거리가 길어질수록 적에게 주는 피해가 증가하며 기절시킬 확률이 높아집니다.
물리 피해의 15%를 추가 번개 피해로 획득
공격 속도 20% 증가
최대 돌진 거리에서 적의 기절 한계치 감소 50% 증가
최대 돌진 거리에서 명중 시 피해 10% 증폭
이동 속도 100% 증가
근접 명중 시 방어 상승
ignores proximity shield [1]
shield charge extra distance [41]
공격 속도 20% 증가
최대 돌진 거리에서 적의 기절 한계치 감소 50% 증가
최대 돌진 거리에서 명중 시 피해 10% 증폭
이동 속도 100% 증가
근접 명중 시 방어 상승
ignores proximity shield [1]
shield charge extra distance [41]
ProphecySummonVerdantKing
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 3 초
시전하는 동안 기절 무시
alternate minion [131]
number of monsters to summon [1]
alternate minion [131]
number of monsters to summon [1]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 418–628
치명타 확률: 5%
공격 피해: 15%
Attack Time: 1.395 초
명중 시 적을 밀어냄
주는 공격 피해 85% 감폭
적을 기절시킴
is area damage [1]
주는 공격 피해 85% 감폭
적을 기절시킴
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Life { corpse_usable = false } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/ProphecyRhoaBoss"] = { name = "Ventarus", life = 2.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "ProphecyRhoaShieldCharge", "MeleeAtAnimationSpeedUnique", "ProphecySummonVerdantKing", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRhoaShieldCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_damage_+%_maximum", "attack_speed_+%", "chance_to_fortify_on_melee_hit_+%", "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "physical_damage_%_to_add_as_lightning", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {20, 10, 0, 50, 100, 15, 41, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {10, 10, 100, 50, 100, 15, 41, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {10, 15, 100, 50, 100, 15, 41, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {10, 20, 100, 50, 100, 15, 41, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonVerdantKing"] = { name = "ProphecySummonVerdantKing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "avoid_interruption_while_casting_%", }, levels = { [1] = {131, 1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
최대 생명력 25% 증가
캐릭터 크기 25% 증가
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | ProphecyFireNovaDaemon |
---|---|
Family | Daemon |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
벤타루스
야수
최대 생명력 25% 증가
캐릭터 크기 25% 증가
monster no map drops [1]
캐릭터 크기 25% 증가
monster no map drops [1]
Ventarus
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
생명력
260%
방어도
+25%
Ailment Threshold
260%
저항
0 85 0 0
Damage
140%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
ProphecyRhoa
Metadata
ProphecyRhoaBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
16,727
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
523
주문 피해
523
정확도
290
Attack Time
1.395
경험치
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 418–628
치명타 확률: 5%
Attack Time: 1.395 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ProphecyRhoaShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
방패 돌진
Base Damage: 418–628
치명타 확률: 5%
Attack Time: 1.395 초
재사용 대기시간: 4 초
대상 지점이나 적에게 돌진하여 경로상에 있는 적을 밀어내고, 전방의 작은 범위에 반복해서 피해를 줍니다. 대상에 도착 시 보다 넓은 범위 피해를 줍니다. 이동한 거리가 길어질수록 적에게 주는 피해가 증가하며 기절시킬 확률이 높아집니다.
물리 피해의 15%를 추가 번개 피해로 획득
공격 속도 20% 증가
최대 돌진 거리에서 적의 기절 한계치 감소 50% 증가
최대 돌진 거리에서 명중 시 피해 10% 증폭
이동 속도 100% 증가
근접 명중 시 방어 상승
ignores proximity shield [1]
shield charge extra distance [41]
공격 속도 20% 증가
최대 돌진 거리에서 적의 기절 한계치 감소 50% 증가
최대 돌진 거리에서 명중 시 피해 10% 증폭
이동 속도 100% 증가
근접 명중 시 방어 상승
ignores proximity shield [1]
shield charge extra distance [41]
ProphecySummonVerdantKing
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 3 초
시전하는 동안 기절 무시
alternate minion [131]
number of monsters to summon [1]
alternate minion [131]
number of monsters to summon [1]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 418–628
치명타 확률: 5%
공격 피해: 15%
Attack Time: 1.395 초
명중 시 적을 밀어냄
주는 공격 피해 85% 감폭
적을 기절시킴
is area damage [1]
주는 공격 피해 85% 감폭
적을 기절시킴
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/ProphecyRhoaBossStandalone"] = { name = "Ventarus", life = 2.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "ProphecyRhoaShieldCharge", "MeleeAtAnimationSpeedUnique", "ProphecySummonVerdantKing", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRhoaShieldCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_damage_+%_maximum", "attack_speed_+%", "chance_to_fortify_on_melee_hit_+%", "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "physical_damage_%_to_add_as_lightning", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {20, 10, 0, 50, 100, 15, 41, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {10, 10, 100, 50, 100, 15, 41, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {10, 15, 100, 50, 100, 15, 41, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {10, 20, 100, 50, 100, 15, 41, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonVerdantKing"] = { name = "ProphecySummonVerdantKing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "avoid_interruption_while_casting_%", }, levels = { [1] = {131, 1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
최대 생명력 25% 증가
캐릭터 크기 25% 증가
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | ProphecyFireNovaDaemon |
---|---|
Family | Daemon |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.