Apparition instable
Mort-vivant
Volatile Phantasm
SpectreN
TagsLanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Vie
158%
Energy Shield From Life
50%
Ailment Threshold
158%
Résistance
0 0 0 0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
SummonedPhantasmIncursion
Metadata
SummonedPhantasmIncursionExplode
Niveau
68
Vie
10,165
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
411
Dégâts des sorts
411
Précision
290
Attack Time
1.755
Expérience
11,281
Ailment Threshold
10,165
Chill
32
Shock
32
Brittle
182
Scorch
32
Sap
89
PhantasmSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Temps d'incantation: 2 sec.
Inflige 235.7 à 353.5 Dégâts de chaos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplode"] = {
    name = "Volatile Phantasm",
    life = 1.58,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PhantasmSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PhantasmSuicideExplosion"] = {
    name = "PhantasmSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Apparition instable
Mort-vivant
Volatile Phantasm
SpectreN
TagsLanceur de sorts, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Vie
158%
Energy Shield From Life
50%
Ailment Threshold
158%
Résistance
0 0 0 0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
SummonedPhantasmIncursion
Metadata
SummonedPhantasmBlightExplode_
Niveau
68
Vie
10,165
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
411
Dégâts des sorts
411
Précision
290
Attack Time
1.755
Expérience
11,281
Ailment Threshold
10,165
Chill
32
Shock
32
Brittle
182
Scorch
32
Sap
89
PhantasmSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Temps d'incantation: 2 sec.
Inflige 235.7 à 353.5 Dégâts de chaos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmBlightExplode_"] = {
    name = "Volatile Phantasm",
    life = 1.58,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PhantasmSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PhantasmSuicideExplosion"] = {
    name = "PhantasmSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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