动荡幽魂
亡灵
Volatile Phantasm
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
生命
158%
生命转为护盾
50%
异常状态临界值
158%
抗性
0 0 0 0
伤害
110%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.755 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
SummonedPhantasmIncursion
Metadata
SummonedPhantasmIncursionExplode
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,165
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
411
法术伤害
411
命中
290
攻击间隔
1.755
经验值
11,281
异常状态临界值
10,165
冰缓
32
Shock
32
Brittle
182
Scorch
32
Sap
89
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PhantasmSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 2 秒
造成 235.7 - 353.5 混沌伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { collision_hull_type = "projectile" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 monster_rarity_damage_+%_final = -70 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplode"] = { name = "Volatile Phantasm", life = 1.58, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "PhantasmSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PhantasmSuicideExplosion"] = { name = "PhantasmSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
动荡幽魂
亡灵
Volatile Phantasm
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
生命
158%
生命转为护盾
50%
异常状态临界值
158%
抗性
0 0 0 0
伤害
110%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.755 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
SummonedPhantasmIncursion
Metadata
SummonedPhantasmBlightExplode_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,165
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
411
法术伤害
411
命中
290
攻击间隔
1.755
经验值
11,281
异常状态临界值
10,165
冰缓
32
Shock
32
Brittle
182
Scorch
32
Sap
89
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PhantasmSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 2 秒
造成 235.7 - 353.5 混沌伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { collision_hull_type = "projectile" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 monster_rarity_damage_+%_final = -70 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmBlightExplode_"] = { name = "Volatile Phantasm", life = 1.58, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "PhantasmSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PhantasmSuicideExplosion"] = { name = "PhantasmSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }