Fantasma Volátil
Morto-vivo
Volatile Phantasm
SpectreN
TagsConjurador, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Vida
158%
Energy Shield From Life
50%
Ailment Threshold
158%
Resistência
0 0 0 0
Damage
110%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
SummonedPhantasmIncursion
Metadata
SummonedPhantasmIncursionExplode
Nível
68
Vida
10,165
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
411
Dano Mágico
411
Precisão
290
Attack Time
1.755
Experiência
11,281
Ailment Threshold
10,165
Chill
32
Shock
32
Brittle
182
Scorch
32
Sap
89
PhantasmSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tempo de Conjuração: 2 seg
Causa 235.7 a 353.5 de Dano de Caos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplode"] = {
    name = "Volatile Phantasm",
    life = 1.58,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PhantasmSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PhantasmSuicideExplosion"] = {
    name = "PhantasmSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Fantasma Volátil
Morto-vivo
Volatile Phantasm
SpectreN
TagsConjurador, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode
Vida
158%
Energy Shield From Life
50%
Ailment Threshold
158%
Resistência
0 0 0 0
Damage
110%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
SummonedPhantasmIncursion
Metadata
SummonedPhantasmBlightExplode_
Nível
68
Vida
10,165
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
411
Dano Mágico
411
Precisão
290
Attack Time
1.755
Experiência
11,281
Ailment Threshold
10,165
Chill
32
Shock
32
Brittle
182
Scorch
32
Sap
89
PhantasmSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tempo de Conjuração: 2 seg
Causa 235.7 a 353.5 de Dano de Caos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmBlightExplode_"] = {
    name = "Volatile Phantasm",
    life = 1.58,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PhantasmSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PhantasmSuicideExplosion"] = {
    name = "PhantasmSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}