Trompeur cinglant
Mort-vivant
undead description [1]
damage taken +% from spike traps final [-80]
damage taken +% from spike traps final [-80]
Seething Deceiver
Vie
84%
Energy Shield From Life
100%
Armure
+25%
Ailment Threshold
84%
Résistance
40 0 0 0
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
SkeletonCasterFire
Metadata
SkeletonCasterFireLabyrinth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
75
Vie
11,335
Armure
62,331
Évasion
6,029
Bouclier d'énergie
9,436
Damage
340
Dégâts des sorts
340
Précision
381
Attack Time
1.605
Expérience
14,165
Ailment Threshold
11,335
Chill
36
Shock
36
Brittle
203
Scorch
36
Sap
99
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFire
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.95 sec.
Inflige 2330 à 3633 Dégâts de feu
50% de chances d'Embraser les Ennemis
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
50% de chances d'Embraser les Ennemis
base is projectile [1]
ignite damage +% [33]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterFireLabyrinth"] = { name = "Seething Deceiver", life = 0.84, energyShield = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFire"] = { name = "SkeletonProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "base_chance_to_ignite_%", "ignite_damage_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
damage taken +% from spike traps final [-80]
Id | LabyrinthSpikeTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |