沸腾诈欺者
亡灵
undead description [1]
damage taken +% from spike traps final [-80]
Seething Deceiver
幽魂Y
地区墓穴耳室, 墓穴耳室, 墓穴通道, 墓穴通道, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴门廊, 墓穴门廊, 墓穴门廊, 墓穴耳室, 墓穴耳室, 墓穴通道, 墓穴通道, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴门廊, 墓穴门廊, 墓穴门廊, 墓穴耳室, 墓穴耳室, 墓穴通道, 墓穴通道, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴门廊, 墓穴门廊, 墓穴门廊, 墓穴耳室, 墓穴耳室, 墓穴通道, 墓穴通道, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴大厅, 墓穴门廊, 墓穴门廊, 墓穴门廊
标签bone_armour, bones, 施法, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • 煤渣告发者, 烧毁告发者, 沸腾诈欺者
  • 煤渣告发者, 沸腾诈欺者
  • 生命
    84%
    生命转为护盾
    100%
    护甲
    +25%
    异常状态临界值
    84%
    抗性
    40 0 0 0
    伤害
    60%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 46
    攻击间隔
    1.605 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireLabyrinth
    等级
    75
    生命
    11,335
    护甲
    62,331
    闪避值
    6,029
    能量护盾
    9,436
    伤害
    340
    法术伤害
    340
    命中
    381
    攻击间隔
    1.605
    经验值
    14,165
    异常状态临界值
    11,335
    冰缓
    36
    Shock
    36
    Brittle
    203
    Scorch
    36
    Sap
    99
    SkeletonProjectileFire
    法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.95 秒
    造成 2330 - 3633 火焰伤害
    50% 的几率点燃敌人
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireLabyrinth"] = {
        name = "Seething Deceiver",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 全域
  • Edit

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