Wütender Betrüger
Untot
undead description [1]
damage taken +% from spike traps final [-80]
Seething Deceiver
SpectreY
AreaGrabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof
Tagsbone_armour, bones, Zauberer, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Einäschernder Kläger, Verbrennender Kläger, Wütender Betrüger
  • Einäschernder Kläger, Wütender Betrüger
  • Leben
    84%
    Energy Shield From Life
    100%
    Rüstung
    +15%
    Ailment Threshold
    84%
    Widerstand
    40 0 0 0
    Damage
    60%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireLabyrinth
    Stufe
    75
    Leben
    11,335
    Rüstung
    57,345
    Ausweichen
    6,029
    Energieschild
    9,436
    Damage
    340
    Zauberschaden
    340
    Genauigkeit
    381
    Attack Time
    1.605
    Erfahrung
    14,165
    Ailment Threshold
    11,335
    Chill
    36
    Shock
    36
    Brittle
    203
    Scorch
    36
    Sap
    99
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.95 Sek.
    Verursacht 2330 bis 3633 Feuerschaden
    50% Chance, Gegner zu entzünden
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireLabyrinth"] = {
        name = "Seething Deceiver",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • Edit

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