Cauchemar d'Amanamu
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Nightmare of Amanamu
Spectre | N |
---|---|
Tags | abyss_lich_boss, abyssal, Lanceur de sorts, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Vie
990%
Energy Shield From Life
20%
Armure
+100%
Ailment Threshold
525%
Résistance
50 50 50 30
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
140%
Type
AbyssLichBoss2Map
Metadata
AbyssLichBoss2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,379,529
Armure
57,580
Évasion
4,739
Bouclier d'énergie
1,225
Damage
574
Dégâts des sorts
857
Précision
290
Attack Time
1.005
Expérience
169,208
Ailment Threshold
460,888
Chill
1,457
Shock
1,457
Brittle
8,245
Scorch
1,457
Sap
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 912–1368
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AbyssLichThrustAttack
Attack, Damage, Triggerable
Base Damage: 912–1368
Chances de coup critique: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
60% Davantage de Dégâts d'Attaque
Mutile au Toucher
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Mutile au Toucher
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AbyssLichProjectileChannel
Spell, Projectile, ProjectilesFromUser, Damage, Fire
Incinération FigureProue
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 4 sec.
Temps de recharge: 9 sec.
Inflige 279.3 à 372.4 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
base is projectile [1]
fire beam rotation speed +% [125]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
total projectile spread angle override [15]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
base is projectile [1]
fire beam rotation speed +% [125]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
total projectile spread angle override [15]
use scaled contact offset [1]
EmptyActionSpellAbyssLichBossHide
Spell
Temps d'incantation: 1 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MMSAbyssLichCannonProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2.63 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 24.37 à 36.55 Dégâts physiques
Tire 2 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [4]
projectile spread radius [9]
Tire 2 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [4]
projectile spread radius [9]
AbyssLichCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2.63 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 24.37 à 36.55 Dégâts physiques
active skill area of effect radius +% final [-33]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [4]
projectile spread radius [9]
active skill area of effect radius +% final [-33]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [4]
projectile spread radius [9]
AbyssLichBoss2SpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Inflige 387.9 à 581.9 Dégâts physiques
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
EASAbyssLichBoss2Map
Spell
Temps d'incantation: 2.633 sec.
Temps de recharge: 12 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLich2DoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
Double frappe
Base Damage: 912–1368
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Deux attaques rapides avec n'importe quelle arme de mêlée.
48% de Perte de Vitesse d'attaque
base skill number of additional hits [1]
base skill number of additional hits [1]
Object Type
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBaseMap" Actor { actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2Map.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBaseMap" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk );" } Animated { on_event_removeepk_for_necrotic_death_01 = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk );" } Life { on_death = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_weapon.ao, R_Weapon );" on_spawned_dead = " RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss2/LichBoss2.epk ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_weapon.ao, R_Weapon ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/boss_shield.epk" preload_animated_object = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss2_shielded.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/crystalshield_bubble.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_projectile.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_2/shardspear_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss2Map"] = { name = "Nightmare of Amanamu", life = 9.9, energyShield = 0.2, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssLichBoss2SpellNova", "AbyssLich2DoubleStrike", "Melee", "AbyssLichProjectileChannel", "AbyssLichCannonProjectile", "AbyssLichThrustAttack", "EmptyActionSpellAbyssLichBossHide", "EASAbyssLichBoss2Map", "MMSAbyssLichCannonProjectileMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBoss2SpellNova"] = { name = "AbyssLichBoss2SpellNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLich2DoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", "active_skill_attack_speed_+%_final", }, levels = { [1] = {1, -48, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichProjectileChannel"] = { name = "FigureHead Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "fire_beam_rotation_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 2, 15, 125, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichCannonProjectile"] = { name = "AbyssLichCannonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, 4, -33, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichThrustAttack"] = { name = "AbyssLichThrustAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-25, 40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssLichBossHide"] = { name = "EmptyActionSpellAbyssLichBossHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAbyssLichBoss2Map"] = { name = "EASAbyssLichBoss2Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.633, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSAbyssLichCannonProjectileMap"] = { name = "MMSAbyssLichCannonProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, 4, -33, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |