Érébix, le Fléau de la Lumière
BêteZone : Cimetière, Cimetière, Carte
monster dropped item rarity +% [15000]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
| Spectre | |
|---|---|
| Area | Cimetière, Cimetière, Carte |
| Tags | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Vie
400%
Évasion
+5%
Ailment Threshold
400%
Résistance
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
75
Vie
2,033,081
Armure
49,865
Score d'Évasion
6,330
Damage
904
Dégâts des sorts
1,349
Précision
762
Attack Time
0.73365
Expérience
129,844
Minion Life
414,976
Minion Damage
740
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1435—2152
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DespairBearUpheavalMap
Attack
Base Damage: 1435—2152
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Temps de recharge: 5 sec.
La Durée de base est de 7 secondes
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [34296]
is area damage [1]
DespairBearEarthquakeMap
Attack, Area, Triggerable
Base Damage: 1435—2152
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Temps de recharge: 15 sec.
50% Davantage de Dégâts
59% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [100]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerSpawnersDespairBearProjectiles1
Triggerable
Temps de recharge: 10 sec.
active skill area of effect radius +% final [100]
trigger spawners max count [5]
trigger spawners override row [18]
trigger spawners time between max ms [734]
trigger spawners time between min ms [734]
TriggerSpawnersDespairBearProjectiles2
Triggerable
Temps de recharge: 10 sec.
active skill area of effect radius +% final [100]
trigger spawners max count [6]
trigger spawners override row [18]
trigger spawners time between max ms [612]
trigger spawners time between min ms [612]
TriggerSpawnersDespairBearProjectiles3
Triggerable
Temps de recharge: 10 sec.
active skill area of effect radius +% final [100]
trigger spawners max count [7]
trigger spawners override row [18]
trigger spawners time between max ms [524]
trigger spawners time between min ms [524]
TriggerSpawnersDespairBearProjectiles4
Triggerable
Temps de recharge: 10 sec.
active skill area of effect radius +% final [100]
trigger spawners max count [8]
trigger spawners override row [18]
trigger spawners time between max ms [459]
trigger spawners time between min ms [459]
Object Type
version 2
extends "Metadata/Monsters/Beasts/Beast"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Positioned
{
}
Transitionable
{
// Untriggered ( 100% )
// Phase1 ( >75% )
// Phase2 ( >50% )
// Phase3 ( >25% )
// Phase4 ( <25% )
num_states = 5
}
Monster
{
flip_enabled = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DespairBear/DespairBearMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Erebix, Light's Bane",
life = 4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.095,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"DespairBearUpheavalMap",
"DespairBearEarthquakeMap",
"TriggerSpawnersDespairBearProjectiles1",
"TriggerSpawnersDespairBearProjectiles2",
"TriggerSpawnersDespairBearProjectiles3",
"TriggerSpawnersDespairBearProjectiles4",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DespairBearUpheavalMap"] = {
name = "DespairBearUpheavalMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"despair_bear_upheaval_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"depair_bear_upheaval_movement_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.2599999904633, 7000, -50, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DespairBearEarthquakeMap"] = {
name = "DespairBearEarthquakeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-59, 50, -25, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersDespairBearProjectiles1"] = {
name = "TriggerSpawnersDespairBearProjectiles1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"trigger_spawners_time_between_min_ms",
"trigger_spawners_time_between_max_ms",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {18, 5, 734, 734, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersDespairBearProjectiles2"] = {
name = "TriggerSpawnersDespairBearProjectiles2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"trigger_spawners_time_between_min_ms",
"trigger_spawners_time_between_max_ms",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {18, 6, 612, 612, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersDespairBearProjectiles3"] = {
name = "TriggerSpawnersDespairBearProjectiles3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"trigger_spawners_time_between_min_ms",
"trigger_spawners_time_between_max_ms",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {18, 7, 524, 524, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersDespairBearProjectiles4"] = {
name = "TriggerSpawnersDespairBearProjectiles4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"trigger_spawners_time_between_min_ms",
"trigger_spawners_time_between_max_ms",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {18, 8, 459, 459, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
20% d'Augmentation de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Revive |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | One_Hand_Sword, One_Hand_Mace |
| Transitionable.num_states | 5 |
| Monster.flip_enabled | false |
Érébix, le Fléau de la Lumière
Bêtemonster dropped item rarity +% [15000]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, Lanceur de sorts, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement |
Vie
400%
Évasion
+5%
Ailment Threshold
400%
Résistance
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
28,790
Score d'Évasion
4,976
Damage
596
Dégâts des sorts
889
Précision
580
Attack Time
0.73365
Expérience
112,805
Minion Life
120,902
Minion Damage
476
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 946—1419
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DespairBearUpheavalMap
Attack
Base Damage: 946—1419
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Temps de recharge: 5 sec.
La Durée de base est de 7 secondes
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [25583]
is area damage [1]
DespairBearEarthquakeMap
Attack, Area, Triggerable
Base Damage: 946—1419
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Temps de recharge: 15 sec.
50% Davantage de Dégâts
59% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [100]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GTStandaloneDespairBearCracks
Triggerable, Spell
Temps d'incantation: 3.666 sec.
Temps de recharge: 10 sec.
SOStandaloneDespairBearCrack
Triggerable, Spell
Temps d'incantation: 1 sec.
Object Type
version 2
extends "Metadata/Monsters/Beasts/Beast"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Monster
{
flip_enabled = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DespairBear/DespairBearMapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Erebix, Light's Bane",
life = 4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.095,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"DespairBearUpheavalMap",
"DespairBearEarthquakeMap",
"SOStandaloneDespairBearCrack",
"GTStandaloneDespairBearCracks",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DespairBearUpheavalMap"] = {
name = "DespairBearUpheavalMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"despair_bear_upheaval_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"depair_bear_upheaval_movement_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.2599999904633, 7000, -50, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DespairBearEarthquakeMap"] = {
name = "DespairBearEarthquakeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-59, 50, -25, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOStandaloneDespairBearCrack"] = {
name = "SOStandaloneDespairBearCrack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneDespairBearCracks"] = {
name = "GTStandaloneDespairBearCracks",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.666,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
20% d'Augmentation de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| Monster.flip_enabled | false |
Érébix, le Fléau de la Lumière
Bêtemonster dropped item rarity +% [15000]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, not_str, red_blood, ursine_beast, very_fast_movement |
Vie
400%
Évasion
+5%
Ailment Threshold
400%
Résistance
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMapElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DespairBear/DespairBearMapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Erebix, Light's Bane",
life = 4,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.095,
attackRange = 21,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
20% d'Augmentation de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















