光の災い、エレビックス
獣
エリア: 墓地のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
Spectre | N |
---|---|
Area | 墓地のマップ |
Tags | animal_claw_weapon, beast, キャスター, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
ライフ
400%
回避力
+5%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
経験値
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
71
ライフ
826,849
アーマー
36,473
回避力
5,523
エナジーシールド
0
Damage
713
スペルダメージ
1,064
命中
326
Attack Time
0.73365
経験値
120,439
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1132–1699
クリティカル率: 5%
Attack Time: 1.095 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DespairBearUpheavalMap
Attack
Base Damage: 1132–1699
クリティカル率: 5%
Attack Time: 1.095 秒
クールダウン時間: 5 秒
基礎持続時間は7秒
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [29034]
is area damage [1]
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [29034]
is area damage [1]
DespairBearEarthquakeMap
Attack, Area, Triggerable
Base Damage: 1132–1699
クリティカル率: 5%
Attack Time: 1.095 秒
クールダウン時間: 15 秒
クリティカルストライクを与えることができない
ダメージが50%上昇する
アタックスピードが59%低下する
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ダメージが50%上昇する
アタックスピードが59%低下する
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerSpawnersDespairBearProjectiles1
Triggerable
クールダウン時間: 10 秒
active skill area of effect radius +% final [100]
trigger spawners max count [5]
trigger spawners override row [18]
trigger spawners time between max ms [734]
trigger spawners time between min ms [734]
trigger spawners max count [5]
trigger spawners override row [18]
trigger spawners time between max ms [734]
trigger spawners time between min ms [734]
TriggerSpawnersDespairBearProjectiles2
Triggerable
クールダウン時間: 10 秒
active skill area of effect radius +% final [100]
trigger spawners max count [6]
trigger spawners override row [18]
trigger spawners time between max ms [612]
trigger spawners time between min ms [612]
trigger spawners max count [6]
trigger spawners override row [18]
trigger spawners time between max ms [612]
trigger spawners time between min ms [612]
TriggerSpawnersDespairBearProjectiles3
Triggerable
クールダウン時間: 10 秒
active skill area of effect radius +% final [100]
trigger spawners max count [7]
trigger spawners override row [18]
trigger spawners time between max ms [524]
trigger spawners time between min ms [524]
trigger spawners max count [7]
trigger spawners override row [18]
trigger spawners time between max ms [524]
trigger spawners time between min ms [524]
TriggerSpawnersDespairBearProjectiles4
Triggerable
クールダウン時間: 10 秒
active skill area of effect radius +% final [100]
trigger spawners max count [8]
trigger spawners override row [18]
trigger spawners time between max ms [459]
trigger spawners time between min ms [459]
trigger spawners max count [8]
trigger spawners override row [18]
trigger spawners time between max ms [459]
trigger spawners time between min ms [459]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Positioned { } Transitionable { // Untriggered ( 100% ) // Phase1 ( >75% ) // Phase2 ( >50% ) // Phase3 ( >25% ) // Phase4 ( <25% ) num_states = 5 } Monster { flip_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act7/Gruthkul/bodyfx/bodyfx.epk );" } Render { preload_animated_object = "DespairBearBuffSurge" preload_buff_visual = "despair" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DespairBear/DespairBearMap"] = { name = "Erebix, Light's Bane", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 21, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "DespairBearUpheavalMap", "DespairBearEarthquakeMap", "TriggerSpawnersDespairBearProjectiles1", "TriggerSpawnersDespairBearProjectiles2", "TriggerSpawnersDespairBearProjectiles3", "TriggerSpawnersDespairBearProjectiles4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairBearUpheavalMap"] = { name = "DespairBearUpheavalMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "despair_bear_upheaval_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "depair_bear_upheaval_movement_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2599999904633, 7000, -50, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairBearEarthquakeMap"] = { name = "DespairBearEarthquakeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-59, 50, -25, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersDespairBearProjectiles1"] = { name = "TriggerSpawnersDespairBearProjectiles1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {18, 5, 734, 734, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersDespairBearProjectiles2"] = { name = "TriggerSpawnersDespairBearProjectiles2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {18, 6, 612, 612, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersDespairBearProjectiles3"] = { name = "TriggerSpawnersDespairBearProjectiles3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {18, 7, 524, 524, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersDespairBearProjectiles4"] = { name = "TriggerSpawnersDespairBearProjectiles4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "trigger_spawners_time_between_min_ms", "trigger_spawners_time_between_max_ms", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {18, 8, 459, 459, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックスピードが20%増加する
Id | MonsterImplicitFastAttack4 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
光の災い、エレビックス
獣
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, キャスター, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement |
ライフ
400%
回避力
+5%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
経験値
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
28,790
回避力
4,976
エナジーシールド
0
Damage
596
スペルダメージ
889
命中
290
Attack Time
0.73365
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 946–1419
クリティカル率: 5%
Attack Time: 1.095 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DespairBearUpheavalMap
Attack
Base Damage: 946–1419
クリティカル率: 5%
Attack Time: 1.095 秒
クールダウン時間: 5 秒
基礎持続時間は7秒
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [26570]
is area damage [1]
active skill area of effect radius +% final [75]
depair bear upheaval movement speed +% [-50]
despair bear upheaval physical damage to deal per minute [26570]
is area damage [1]
DespairBearEarthquakeMap
Attack, Area, Triggerable
Base Damage: 946–1419
クリティカル率: 5%
Attack Time: 1.095 秒
クールダウン時間: 15 秒
クリティカルストライクを与えることができない
ダメージが50%上昇する
アタックスピードが59%低下する
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ダメージが50%上昇する
アタックスピードが59%低下する
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GTStandaloneDespairBearCracks
Triggerable, Spell
キャストタイム: 3.666 秒
クールダウン時間: 10 秒
SOStandaloneDespairBearCrack
Triggerable, Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Monster { flip_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act7/Gruthkul/bodyfx/bodyfx.epk );" } Render { preload_animated_object = "DespairBearBuffSurge" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DespairBear/DespairBearMapStandalone"] = { name = "Erebix, Light's Bane", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 21, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "DespairBearUpheavalMap", "DespairBearEarthquakeMap", "SOStandaloneDespairBearCrack", "GTStandaloneDespairBearCracks", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairBearUpheavalMap"] = { name = "DespairBearUpheavalMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "despair_bear_upheaval_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "depair_bear_upheaval_movement_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2599999904633, 7000, -50, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DespairBearEarthquakeMap"] = { name = "DespairBearEarthquakeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-59, 50, -25, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStandaloneDespairBearCrack"] = { name = "SOStandaloneDespairBearCrack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneDespairBearCracks"] = { name = "GTStandaloneDespairBearCracks", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックスピードが20%増加する
Id | MonsterImplicitFastAttack4 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
光の災い、エレビックス
獣
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アタックスピードが20%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Erebix, Light's Bane
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, not_str, red_blood, ursine_beast, very_fast_movement |
ライフ
400%
回避力
+5%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 21
Attack Time
1.095 Second
Damage Spread
±20%
経験値
200%
Model Size
150%
Type
DespairBearMap
Metadata
DespairBearMapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DespairBear/DespairBearMapElder"] = { name = "Erebix, Light's Bane", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 21, accuracy = 1, skillList = { }, modList = { }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックスピードが20%増加する
Id | MonsterImplicitFastAttack4 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |