Esprit de Kaom
Ascendance: Colosse
Personnage: Maraudeur
Déclenche Invocation d'Esprit de Kaom (Niveau 20) lorsqu'un Totem meurt pendant qu'un Ennemi Unique est en votre Présence
has trigger on totem death in presence of unique [1]
(Invoque une créature immortelle du chef de la tribu de Ngamahu qui se bat à vos côtés pendant un certain temps. Cette créature vous octroie un effet bénéfique permettant à vos totems de prendre une partie des dégâts subis au toucher à votre place)
Spirit of Kaom
Esprit de Kaom Attr /5
Invocation de l'Esprit de Kaom
Niveau: 20
Temps de recharge: 20.00 sec.
Temps d'incantation: 1.00 sec.
Invoque une créature immortelle du chef de la tribu de Ngamahu qui se bat à vos côtés pendant un certain temps. Cette créature vous octroie un effet bénéfique permettant à vos totems de prendre une partie des dégâts subis au toucher à votre place. Partage un temps de recharge avec les autres Aptitudes d'Esprit de Chef tribal.
La Durée de base est de 12 secondes
L'Effet bénéfique permet à 15% des Dégâts au Toucher de retirer la Vie de votre Totem le plus proche avant d'affecter la vôtre
L'Effet bénéfique a 20% d'Augmentation d'Effet par Tatouage de Ngamahu Attribué
Le temps de recharge de cette Aptitude ne démarre pas tant qu'elle fait effet
Cette Aptitude se Déclenche lorsqu'un Totem meurt en présence d'un Ennemi Unique
Le Niveau des Créatures est égal au vôtre, jusqu'à un maximum de 85
Summon Spirit of Kaom
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Nom | Descriptions détaillées |
---|---|
ID | AscendancyCustomJuggernaut16 |
Icon | Art/2DArt/SkillIcons/passives/Juggernaut/JuggernautArmourNotable.png |
AscendancyID | Colosse |
PassiveSkillsHash | 17140 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: true isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Esprit de Kaom
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20% d'Augmentation de Dégâts
stance movement speed +% final [40]
stance movement speed +% final [40]
Spirit of Kaom
Spectre | Y |
---|---|
Tags | human, humanoid, not_int, red_blood, slow_movement |
Vie
200%
Armure
+75%
Évasion
+25%
Ailment Threshold
200%
Résistance
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Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 20
Attack Time
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralKaomMinion
Metadata
AncestralKaomMinion_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
12,867
Armure
50,383
Score d'Évasion
5,924
Damage
486
Dégâts des sorts
486
Précision
580
Attack Time
1
Expérience
10,255
Minion Life
2,791
Minion Damage
388
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 388–583
Chances de coup critique: 5%
Attack Time: 1 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPSKaomFireFist
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1 sec.
Inflige 449.4 à 674.1 Dégâts de feu
base is projectile [1]
monster projectile variation [240]
projectile uses contact position [1]
use scaled contact offset [1]
GAKaomFistBlast
Triggerable, Attack
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Dégâts d'Attaque: 120%
Attack Time: 1 sec.
20% Davantage de Dégâts d'Attaque
100% des Dégâts physiques sont Convertis en Dégâts de feu
is area damage [1]
GAKaomFistBlastFinal
Triggerable, Attack
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1 sec.
100% Davantage de Dégâts d'Attaque
100% des Dégâts physiques sont Convertis en Dégâts de feu
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
AncestralKaomUnarmedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 388–583
Chances de coup critique: 5%
Attack Time: 1 sec.
Temps de recharge: 10 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
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Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "enrage_over;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKaomMinion_"] = { name = "Spirit of Kaom", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedUnique", "MPSKaomFireFist", "GAKaomFistBlast", "GAKaomFistBlastFinal", "AncestralKaomUnarmedCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSKaomFireFist"] = { name = "MPSKaomFireFist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 240, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlast"] = { name = "GAKaomFistBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlastFinal"] = { name = "GAKaomFistBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 100, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralKaomUnarmedCombo"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
20% d'Augmentation de Dégâts
stance movement speed +% final [40]
Id | StanceAncestralKaomAxe |
---|---|
Family | AncestralTrialMonster |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Éditer
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.