Geist von Kaom
Humanoid
20% erhöhter Schaden
stance movement speed +% final [40]
stance movement speed +% final [40]
Spirit of Kaom
Spectre | Y |
---|---|
Tags | human, humanoid, not_int, red_blood, slow_movement |
Leben
200%
Rüstung
+75%
Ausweichen
+25%
Ailment Threshold
200%
Widerstand
0 0 0 0
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 20
Attack Time
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralKaomMinion
Metadata
AncestralKaomMinion_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
50,383
Ausweichen
5,924
Energieschild
0
Damage
486
Zauberschaden
486
Genauigkeit
290
Attack Time
1
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSKaomFireFist
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 449.4 bis 674.1 Feuerschaden
base is projectile [1]
monster projectile variation [240]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [240]
projectile uses contact position [1]
use scaled contact offset [1]
GAKaomFistBlast
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 120%
Angriffsschaden: 120%
Attack Time: 1 Sek.
Verursacht 20% mehr Angriffsschaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
GAKaomFistBlastFinal
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 1 Sek.
Verursacht 100% mehr Angriffsschaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
AncestralKaomUnarmedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1 Sek.
Abklingzeit: 10 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "enrage_over;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKaomMinion_"] = { name = "Spirit of Kaom", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedUnique", "MPSKaomFireFist", "GAKaomFistBlast", "GAKaomFistBlastFinal", "AncestralKaomUnarmedCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSKaomFireFist"] = { name = "MPSKaomFireFist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 240, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlast"] = { name = "GAKaomFistBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlastFinal"] = { name = "GAKaomFistBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 100, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralKaomUnarmedCombo"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
20% erhöhter Schaden
stance movement speed +% final [40]
Id | StanceAncestralKaomAxe |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |