Geist von Kaom
Aszendenz: Koloss
Charakter: Marodeur
Löst die Fertigkeit 'Geist von Kaom beschwören' Stufe 20 aus, wenn ein Totem stirbt,
während sich ein einzigartiger Gegner in Eurer Präsenz befindet
während sich ein einzigartiger Gegner in Eurer Präsenz befindet
has trigger on totem death in presence of unique [1]
(Beschwört eine unsterbliche Stammesführer-Kreatur des Ngamahu-Stammes, die für eine gewisse Zeit an Eurer Seite kämpft. Diese Kreatur gewährt Euch eine Stärkung, die bewirkt, dass Totems einen Teil des Schadens von Treffern für Euch erleiden)
Spirit of Kaom
Geist von Kaom Attr /5
Geist von Kaom beschwören
Stufe: 20
Abklingzeit: 20.00 Sek.
Zauberzeit: 1.00 Sek.
Beschwört eine unsterbliche Stammesführer-Kreatur des Ngamahu-Stamms, die für eine Dauer an Eurer Seite kämpft. Diese Kreatur gewährt Euch eine Stärkung, die bewirkt, dass Totems einen Teil des Trefferschadens für Euch erleiden. Teilt sich eine Abklingzeit mit anderen Geister-Stammesführer-Fertigkeiten.
Basisdauer beträgt 12 Sekunden
Stärkung bewirkt, dass 15% des erlittenen Trefferschadens zuerst vom Leben Eures nächstgelegenen Totems abgezogen werden
20% erhöhte Stärkungswirkung pro zugewiesener Tätowierung von Ngamahu
Die Abklingzeit dieser Fertigkeit stellt sich während ihres Effekts nicht wieder her
Löst diese Fertigkeit aus, wenn in der Präsenz eines einzigartigen Gegners ein Totem stirbt
Stufe von Kreaturen entspricht der Euren, bis zu einem Maximum von 85
Summon Spirit of Kaom

Name | Vollständige Beschreibung zeigen |
---|---|
ID | AscendancyCustomJuggernaut16 |
Icon | Art/2DArt/SkillIcons/passives/Juggernaut/JuggernautArmourNotable.png |
AscendancyID | Koloss |
PassiveSkillsHash | 17140 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: true isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Geist von Kaom

20% erhöhter Schaden
stance movement speed +% final [40]
stance movement speed +% final [40]
Spirit of Kaom
Spectre | Y |
---|---|
Tags | human, humanoid, not_int, red_blood, slow_movement |
Leben
200%
Rüstung
+75%
Ausweichen
+25%
Ailment Threshold
200%
Widerstand




Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 20
Attack Time
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralKaomMinion
Metadata
AncestralKaomMinion_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
50,383
Ausweichwert
5,924
Damage
486
Zauberschaden
486
Genauigkeit
580
Attack Time
1
Erfahrung
10,255
Minion Life
2,791
Minion Damage
388
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSKaomFireFist
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 449.4 bis 674.1 Feuerschaden
base is projectile [1]
monster projectile variation [240]
projectile uses contact position [1]
use scaled contact offset [1]
GAKaomFistBlast
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 120%
Angriffsschaden: 120%
Attack Time: 1 Sek.
Verursacht 20% mehr Angriffsschaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
GAKaomFistBlastFinal
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Angriffsschaden: 200%
Attack Time: 1 Sek.
Verursacht 100% mehr Angriffsschaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
AncestralKaomUnarmedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1 Sek.
Abklingzeit: 10 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "enrage_over;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKaomMinion_"] = { name = "Spirit of Kaom", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedUnique", "MPSKaomFireFist", "GAKaomFistBlast", "GAKaomFistBlastFinal", "AncestralKaomUnarmedCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSKaomFireFist"] = { name = "MPSKaomFireFist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 240, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlast"] = { name = "GAKaomFistBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaomFistBlastFinal"] = { name = "GAKaomFistBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 100, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralKaomUnarmedCombo"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
20% erhöhter Schaden
stance movement speed +% final [40]
Id | StanceAncestralKaomAxe |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.