Porteuse de Peste
Ascendance: Nécromancienne
Personnage: Sorcière
Si vous avez consommé un Cadavre Récemment, vous et vos Créatures avez 30% d'Augmentation de Zone d'effet
Avec au moins un Cadavre à proximité, vous et vos Alliés à proximité avez 10% Davantage de Dégâts
Avec au moins un Cadavre à proximité, les Ennemis ont 10% de Réduction de Dégâts
(Récemment signifie « au cours des 4 dernières secondes »)
Plaguebringer
Porteuse de Peste Attr /17
Nom | Descriptions détaillées |
---|---|
ID | AscendancyNecromancer14 |
Icon | Art/2DArt/SkillIcons/passives/Necromancer/PlagueBringer.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Nécromancienne |
PassiveSkillsHash | 11490 |
Ruthless mode | Pour chaque Cadavre à proximité, vous et vos Alliés avez 1% Davantage de Dégâts, jusqu'à un maximum de 10% |
Reference | Community Wiki |
Porte-peste
Vous infligez Davantage de Dégâts.
damage_+%_final_from_necromancer_aura
Plaguebringer
Attribute /4
necromancer_damage_final
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | damage +% final from necromancer aura |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Porte-peste
Vous infligez moins de Dégâts.
damage_+%
Plaguebringer
Attribute /4
necromancer_enemy_damage
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
All Damage
Code | damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Portepeste
Mort-vivant
4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
monster casts viper strike text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts viper strike text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Plaguebringer
Spectre | N |
---|---|
Tags | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vie
400%
Ailment Threshold
400%
Résistance
0 85 0 0
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
ZombiePusPuke
Metadata
MapZombieBossDegenAura
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
613
Dégâts des sorts
914
Précision
290
Attack Time
1.608
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 973–1459
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Morsure de vipère
Base Damage: 973–1459
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappe un ennemi en convertissant une partie de vos dégâts physiques sous forme de dégâts de chaos. Inflige également un poison dont la durée est affecté par vos modificateurs de durée des aptitudes. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément. Ne fonctionne qu'avec les dagues, les épées et les griffes.
La Durée de base est de 4 secondes
Rajoutez 10% de vos Dégâts physiques sous forme de Dégâts de chaos
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Rajoutez 10% de vos Dégâts physiques sous forme de Dégâts de chaos
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/MapZombieBossDegenAura"] = { name = "Plaguebringer", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterViperStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterViperStrike"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_chaos", "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
Id | MonsterAuraEnemyLifeDegen1 |
---|---|
Family | MonsterAura |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Aura de Dégénérescence
Rayon: 50
Inflige des Dégâts de chaos sur la durée
4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
Degeneration Aura
monster casts viper strike text [1]
Id | MonsterCastsViperStrikeText |
---|---|
Family | MonsterCastsViperStrikeText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Plaguebringer
Plaguebringer is a Notable Ascendancy passive skill for the Necromancer that grants the you and your minions increased area of effect if you've consumed a corpse in the past 4 seconds. In addition, while near a corpse, you and nearby allies gain more damage while nearby enemies deal reduced damage.
The more damage and enemies deal reduced damage buff is coded as auras. The player character, the allies and the enemies would have visual aura effects on them.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.