Anomalie du Néant
FabricationZone : Grotte, Grotte, Carte
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% de Réduction de la Vitesse d'incantation
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
Void Anomaly
| Spectre | |
|---|---|
| Area | Grotte, Grotte, Carte |
| Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
Vie
400%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
400%
Résistance
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
ChaosGolemMapBoss
Metadata
ChaosElementalMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
71
Vie
826,849
Armure
54,710
Score d'Évasion
5,260
Bouclier d'énergie
14,760
Damage
815
Dégâts des sorts
1,216
Précision
652
Attack Time
1.005
Expérience
120,439
Minion Life
174,669
Minion Energy Shield
3,118
Minion Damage
658
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
Phys Convert Ele
255%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1294—1941
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SandstormChaosElementalMapBoss
Spell, Area, Duration, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 11 sec.
La Durée de base est de 5 secondes
active skill area of effect radius +% final [80]
base chaos damage to deal per minute [19318]
is area damage [1]
ChaosCascadeMapBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Efficacité des Dégâts supplémentaires: 60%
Temps d'incantation: 0.8 sec.
Temps de recharge: 3 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Génère 10 Éruptions
active skill area of effect radius +% final [-34]
is area damage [1]
spell maximum base physical damage [522.8]
spell minimum base physical damage [348.5]
SummonMinersNormalMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
alternate minion [30]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonMinersMagicMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
alternate minion [30]
number of monsters to summon [8]
summoned monster rarity [1]
summoned monsters are minions [1]
ChaosElementalMapBossChaosstorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Temps de recharge: 6 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
La Durée de base est de 6 secondes
Un impact toutes les 0.13 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
spell maximum base chaos damage [175.6]
spell minimum base chaos damage [117.1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge2"
}
Life
{
corpse_usable = false
}
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
set_mana_recovery_speed_+%_final_from_map = -100
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosElemental/ChaosElementalMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Void Anomaly",
life = 4,
energyShield = 0.5,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
"ChaosElementalMapBossChaosstorm",
"ChaosCascadeMapBoss",
"SandstormChaosElementalMapBoss",
"SummonMinersMagicMapBoss",
"SummonMinersNormalMapBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosElementalMapBossChaosstorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.36000001430511, 0.54000002145767, 6000, 125, -49, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 6000, 125, -49, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosCascadeMapBoss"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"upheaval_number_of_spikes",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.72000002861023, 1.0800000429153, 10, 50, -34, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10, 50, -34, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandstormChaosElementalMapBoss"] = {
name = "SandstormChaosElementalMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 5000, 80, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[2] = {0.89999997615814, 5000, 80, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[3] = {1, 5000, 80, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonMinersMagicMapBoss"] = {
name = "SummonMinersMagicMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summoned_monster_rarity",
"alternate_minion",
"summoned_monsters_are_minions",
},
levels = {
[1] = {8, 1, 30, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonMinersNormalMapBoss"] = {
name = "SummonMinersNormalMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {10, 30, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
40% de Réduction de la Vitesse d'incantation
| Family | IncreasedCastSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Lanceur de sorts Vitesse |
40% de Réduction de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
50% d'Augmentation de la Vitesse de déplacement
| Family | MovementVelocity |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.base_mana_cost_-% | 0 |
| Stats.mana_recovery_speed_+%_final_from_map | -100 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge2 |
| Actor.slow_animations_go_to_idle | true |
| Life.corpse_usable | false |
Anomalie du Néant
Fabricationmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% de Réduction de la Vitesse d'incantation
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
Void Anomaly
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
Vie
400%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
400%
Résistance
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
ChaosGolemMapBoss
Metadata
ChaosElementalMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
43,185
Score d'Évasion
4,739
Bouclier d'énergie
12,254
Damage
681
Dégâts des sorts
1,016
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
120,902
Minion Energy Shield
2,658
Minion Damage
544
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1081—1622
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SandstormChaosElementalMapBoss
Spell, Area, Duration, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 11 sec.
La Durée de base est de 5 secondes
active skill area of effect radius +% final [80]
base chaos damage to deal per minute [15938]
is area damage [1]
ChaosCascadeMapBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Efficacité des Dégâts supplémentaires: 60%
Temps d'incantation: 0.8 sec.
Temps de recharge: 3 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Génère 10 Éruptions
active skill area of effect radius +% final [-34]
is area damage [1]
spell maximum base physical damage [405.1]
spell minimum base physical damage [270]
SummonMinersNormalMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
alternate minion [30]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonMinersMagicMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
alternate minion [30]
number of monsters to summon [8]
summoned monster rarity [1]
summoned monsters are minions [1]
ChaosElementalMapBossChaosstorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Temps de recharge: 6 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
La Durée de base est de 6 secondes
Un impact toutes les 0.13 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
spell maximum base chaos damage [131.8]
spell minimum base chaos damage [87.88]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
set_mana_recovery_speed_+%_final_from_map = -100
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosElemental/ChaosElementalMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Void Anomaly",
life = 4,
energyShield = 0.5,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
"ChaosElementalMapBossChaosstorm",
"ChaosCascadeMapBoss",
"SandstormChaosElementalMapBoss",
"SummonMinersMagicMapBoss",
"SummonMinersNormalMapBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosElementalMapBossChaosstorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.36000001430511, 0.54000002145767, 6000, 125, -49, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 6000, 125, -49, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChaosCascadeMapBoss"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"upheaval_number_of_spikes",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.72000002861023, 1.0800000429153, 10, 50, -34, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 10, 50, -34, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandstormChaosElementalMapBoss"] = {
name = "SandstormChaosElementalMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 5000, 80, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[2] = {0.89999997615814, 5000, 80, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[3] = {1, 5000, 80, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonMinersMagicMapBoss"] = {
name = "SummonMinersMagicMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summoned_monster_rarity",
"alternate_minion",
"summoned_monsters_are_minions",
},
levels = {
[1] = {8, 1, 30, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonMinersNormalMapBoss"] = {
name = "SummonMinersNormalMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {10, 30, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
40% de Réduction de la Vitesse d'incantation
| Family | IncreasedCastSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Lanceur de sorts Vitesse |
40% de Réduction de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
50% d'Augmentation de la Vitesse de déplacement
| Family | MovementVelocity |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.base_mana_cost_-% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 0 |
| Stats.mana_recovery_speed_+%_final_from_map | -100 |
Anomalie du Néant
Fabricationmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% de Réduction de la Vitesse d'incantation
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
40% de Réduction de la Vitesse d'attaque
50% d'Augmentation de la Vitesse de déplacement
Void Anomaly
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
Vie
400%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
400%
Résistance
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
ChaosGolemMapBoss
Metadata
ChaosElementalMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosElemental/ChaosElementalMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Void Anomaly",
life = 4,
energyShield = 0.5,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
40% de Réduction de la Vitesse d'incantation
| Family | IncreasedCastSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Lanceur de sorts Vitesse |
40% de Réduction de la Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
50% d'Augmentation de la Vitesse de déplacement
| Family | MovementVelocity |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















