Xoph, les Braises sombres
Démonmonster no drops [1]
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | Rajoutez 45% des Dégâts physiques sous forme de Dégâts de feu |
| Tags | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Vie
3200%
Ailment Threshold
3200%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachBossFireWild
Metadata
BreachBossFireWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
205,867
Armure
28,790
Score d'Évasion
4,739
Damage
747
Dégâts des sorts
747
Précision
580
Attack Time
1.245
Expérience
20,510
Minion Life
44,654
Minion Damage
597
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598—897
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 598—897
Chances de coup critique: 5%
Dégâts d'Attaque: 62.5%
Attack Time: 1.245 sec.
Temps de recharge: 2.5 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
37.5% de Perte de Dégâts d'Attaque
150% Davantage de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [35]
is area damage [1]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"
Transitionable
{
}
MinimapIcon
{
icon = "BreachBoss"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireWild"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 32,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"BreachCleaveBossWild",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBossWild"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {150, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.is_breach_monster
1
Stats.monster_ignores_delve_darkness_mechanic
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Transitionable.on_transition
MakeCollidable();
Transitionable.on_untransition
RemoveCollidability();
MinimapIcon.icon
BreachBoss
Xoph, les Braises sombres
DémonZone : Domaine de Xoph
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Xoph, Dark Embers
| Spectre | |
|---|---|
| Area | Domaine de Xoph, Domaine de Xoph, Domaine de Xoph, Domaine de Xoph, Domaine de Xoph |
| End Game | Rajoutez 45% des Dégâts physiques sous forme de Dégâts de feu |
| Tags | breachlord_boss_domain, Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Vie
1200%
Armure
+75%
Ailment Threshold
504%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
84
Vie
35,247,049
Armure
174,710
Score d'Évasion
8,120
Damage
2,171
Dégâts des sorts
3,241
Précision
1,076
Attack Time
0.83415
Expérience
145,750
Minion Life
6,661,508
Minion Damage
1,842
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 3448—5172
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 3448—5172
Chances de coup critique: 5%
Dégâts d'Attaque: 62.5%
Attack Time: 1.245 sec.
Temps de recharge: 4 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
37.5% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448—5172
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 15 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 3091.7 Dégâts de feu de base par seconde
La Durée de base est de 7.5 secondes
La Durée secondaire de base est de 15 secondes
Inflige 445.2 à 593.6 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 4672 à 7008 Dégâts de feu
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 4672 à 7008 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 4672 à 7008 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 4672 à 7008 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448—5172
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 10 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 3091.7 Dégâts de feu de base par seconde
La Durée de base est de 180 secondes
La Durée secondaire de base est de 15 secondes
Inflige 296.8 à 445.2 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TransitionObject
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject2
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject3
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject4
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"SuperHotdogUpheaval2",
"SuperHotdogUpheaval3",
"SuperHotdogUpheaval4",
"BreachCleaveBoss",
"BreachFlameVortexRush",
"BreachFlameVortexRushLowLife",
"TransitionObject",
"TransitionObject2",
"TransitionObject3",
"TransitionObject4",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
name = "SuperHotdogUpheaval3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
name = "SuperHotdogUpheaval4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
name = "BreachFlameVortexRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
name = "BreachFlameVortexRushLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject"] = {
name = "TransitionObject",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject2"] = {
name = "TransitionObject2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject3"] = {
name = "TransitionObject3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject4"] = {
name = "TransitionObject4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Xoph, les Braises sombres
Démonmonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | Rajoutez 45% des Dégâts physiques sous forme de Dégâts de feu |
| Tags | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Vie
1200%
Armure
+75%
Ailment Threshold
504%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,672,156
Armure
50,383
Score d'Évasion
4,739
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
0.83415
Expérience
112,805
Minion Life
362,705
Minion Damage
680
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1351—2027
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 1351—2027
Chances de coup critique: 5%
Dégâts d'Attaque: 62.5%
Attack Time: 1.245 sec.
Temps de recharge: 4 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
37.5% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351—2027
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 15 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 1598 Dégâts de feu de base par seconde
La Durée de base est de 7.5 secondes
La Durée secondaire de base est de 15 secondes
Inflige 230.1 à 306.8 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351—2027
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 10 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 1598 Dégâts de feu de base par seconde
La Durée de base est de 180 secondes
La Durée secondaire de base est de 15 secondes
Inflige 153.4 à 230.1 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 0
set_additional_life_scaling_index = 4
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"SuperHotdogUpheaval2",
"SuperHotdogUpheaval3",
"SuperHotdogUpheaval4",
"BreachCleaveBoss",
"BreachFlameVortexRush",
"BreachFlameVortexRushLowLife",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
name = "SuperHotdogUpheaval3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
name = "SuperHotdogUpheaval4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
name = "BreachFlameVortexRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
name = "BreachFlameVortexRushLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Tul, l'Avalanche insidieuse
Démonmonster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | Rajoutez 45% des Dégâts physiques sous forme de Dégâts de feu |
| Tags | Lanceur de sorts, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Vie
1200%
Armure
+75%
Ailment Threshold
504%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossOverlordCloneFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
77,200
Armure
50,383
Score d'Évasion
4,739
Damage
747
Dégâts des sorts
747
Précision
580
Attack Time
1.245
Expérience
20,510
Minion Life
16,745
Minion Damage
597
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 12 secondes
Inflige 2069 à 3103 Dégâts de feu
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
BaseEvents
{
on_construction_complete = "RemoveCollidability();"
}
StateMachine
{
define_shared_state = "skill_done;"
}
DiesAfterTime {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneFire"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"SuperHotdogUpheaval2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
BaseEvents.on_construction_complete
RemoveCollidability();
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
StateMachine.define_shared_state
skill_done;
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























