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Xoph, Finstere Glut(Xoph, Dark Embers)

SpectreN
Area
Tagsred_blood, demon
Damage200%
Leben3200%
Ailment Threshold3200%
Kritische Trefferchance5%
TypeBreachBossFireWild
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBossWild
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 150% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 2.5 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Xoph, Finstere Glut575052374.31.245243804161618548040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBossWild
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 150% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 2.5 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Xoph, Finstere Glut515042117.61.245202689141987945040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBossWild
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 150% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 2.5 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 3456 bis 5184 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Xoph, Finstere Glut398541681.71.245136580109406852040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBossWild
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 150% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 2.5 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 2679 bis 4018 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Xoph, Finstere Glut2960912551.2458690278725676040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBossWild
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 150% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 2.5 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 2069 bis 3103 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Xoph, Finstere Glut21536931.31.2455510456424681040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Cleave 200
HotdogUpheaval 500

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

BaseEvents 
{ 
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
}

SoundParameterBreach
{
parameter = "BreachEdgeDist"
distance_start = 0.0
distance_end = 10.0
value_start = 0.0
value_end = 10.0
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireWild"] = {
    name = "Xoph, Dark Embers",
    life = 32,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "SuperHotdogUpheaval",
        "BreachCleaveBossWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
    name = "SuperHotdogUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 0, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBossWild"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {150, 50, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area[70] Xophs Reich [74] Xophs Reich [79] Xophs Reich [81] Xophs Reich
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Immunecannot_be_knocked_back [1]
Damage200%
Leben1200%
Ailment Threshold800%
Kritische Trefferchance0%
TypeBreachBossFireMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 445.2 bis 593.6 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 3091.7 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 296.8 bis 445.2 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 3091.7 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second

TransitionObject
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject2
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject3
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject4
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Xoph, Finstere Glut575052374.31.24591426161618548040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 410.7 bis 547.6 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2852.1 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 273.8 bis 410.7 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2852.1 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second

TransitionObject
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject2
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject3
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject4
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Xoph, Finstere Glut515042117.61.24576008141987945040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 394.4 bis 525.9 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2738.8 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4021 bis 6031 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 4021 bis 6031 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 4021 bis 6031 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 4021 bis 6031 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 262.9 bis 394.4 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2738.8 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second

TransitionObject
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject2
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject3
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second

TransitionObject4
number_of_monsters_to_summon [1]
summon_monster_radius [200]
transition_objects_at_state [1]
Zauberzeit: 1 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
81Xoph, Finstere Glut481082000.51.24568509133047658040404025
Melee10000OnlyLastTarget IHaveTideRushActive NotOnLowLife TargetIsPlayer
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Cleave 200
BreachFlameVortex BreachFlameVortexRush1000NotOnFullLife IHaveNoTideRushActive NotOnLowLife
BreachFlameVortex BreachFlameVortexRushLowLife10000OnLowLife IHaveNoTideRushActive
HotdogUpheaval SuperHotdogUpheaval2500NotOnLessThan66PercentLife NotOnFullLife TargetIsPlayer
HotdogUpheaval SuperHotdogUpheaval3500OnLessThan66PercentLife NotOnLessThan33PercentLife TargetIsPlayer
HotdogUpheaval SuperHotdogUpheaval4500OnLessThan33PercentLife TargetIsPlayer
TransitionObject TransitionObject1000NotOnLessThan75PercentLife IHaveNotUsedSkill NotOnFullLife
TransitionObject TransitionObject21000OnLessThan75PercentLife NotOnLessThan50PercentLife IHaveNotUsedSkill
TransitionObject TransitionObject3 1000 OnLessThan50PercentLife NotOnLessThan25PercentLife IHaveNotUsedSkill
TransitionObject TransitionObject4 1000 OnLessThan25PercentLife IHaveNotUsedSkill

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachBoss"

Animated
{
	on_end_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDeath.ao, death );"
}

BaseEvents 
{ 
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
}

SoundParameterBreach
{
parameter = "BreachEdgeDist"
distance_start = 0.0
distance_end = 10.0
value_start = 0.0
value_end = 10.0
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMap"] = {
    name = "Xoph, Dark Embers",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "SuperHotdogUpheaval",
        "SuperHotdogUpheaval2",
        "SuperHotdogUpheaval3",
        "SuperHotdogUpheaval4",
        "BreachCleaveBoss",
        "BreachFlameVortexRush",
        "BreachFlameVortexRushLowLife",
        "TransitionObject",
        "TransitionObject2",
        "TransitionObject3",
        "TransitionObject4",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
    name = "SuperHotdogUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 0, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
    name = "SuperHotdogUpheaval2",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 1, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
    name = "SuperHotdogUpheaval3",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 2, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
    name = "SuperHotdogUpheaval4",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 2, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {200, 50, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
    name = "BreachFlameVortexRush",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.9444,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ground_fire_art_variation",
        "base_secondary_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {7500, 1.2, 1.6, 3, 15000, 30, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
    name = "BreachFlameVortexRushLowLife",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.9444,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ground_fire_art_variation",
        "base_secondary_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {180000, 0.8, 1.2, 3, 15000, 30, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject"] = {
    name = "TransitionObject",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_monster_radius",
        "transition_objects_at_state",
    },
    levels = {
        [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject2"] = {
    name = "TransitionObject2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_monster_radius",
        "transition_objects_at_state",
    },
    levels = {
        [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject3"] = {
    name = "TransitionObject3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_monster_radius",
        "transition_objects_at_state",
    },
    levels = {
        [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject4"] = {
    name = "TransitionObject4",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_monster_radius",
        "transition_objects_at_state",
    },
    levels = {
        [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Immunecannot_be_knocked_back [1]
Damage200%
Leben1200%
Ailment Threshold800%
Kritische Trefferchance0%
TypeBreachBossFireMap
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Genauigkeit+100%

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 445.2 bis 593.6 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 3091.7 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 4672 bis 7008 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 296.8 bis 445.2 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 3091.7 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Xoph, Finstere Glut575052374.31.24591426161618548040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 410.7 bis 547.6 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2852.1 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 4227 bis 6341 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 273.8 bis 410.7 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2852.1 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Xoph, Finstere Glut515042117.61.24576008141987945040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 349 bis 465.3 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2423.6 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 3456 bis 5184 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 3456 bis 5184 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 3456 bis 5184 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 3456 bis 5184 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 232.7 bis 349 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 2423.6 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Xoph, Finstere Glut398541681.71.24551217109406852040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 283.9 bis 378.5 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 1971.5 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 2679 bis 4018 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 2679 bis 4018 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 2679 bis 4018 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 2679 bis 4018 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 189.3 bis 283.9 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 1971.5 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Xoph, Finstere Glut2960912551.2453258878725676040404025

Melee
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

BreachCleaveBoss
iconcleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 200% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt

is_area_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
Abklingzeit: 4 Second

BreachFlameVortexRush
Basisdauer beträgt 7.5 Sekunden
Verursacht 230.1 bis 306.8 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 1598 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 15 Second

SuperHotdogUpheaval
Basisdauer beträgt 12 Sekunden
Verursacht 2069 bis 3103 Feuerschaden
flame_geyser_number_of_splits [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval2
Basisdauer beträgt 12 Sekunden
Verursacht 2069 bis 3103 Feuerschaden
flame_geyser_number_of_splits [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval3
Basisdauer beträgt 12 Sekunden
Verursacht 2069 bis 3103 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

SuperHotdogUpheaval4
Basisdauer beträgt 12 Sekunden
Verursacht 2069 bis 3103 Feuerschaden
flame_geyser_number_of_splits [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Spell Hit FireSkill Duration Area Triggerable AreaSpell
Zauberzeit: 2.5 Second
Abklingzeit: 8 Second

BreachFlameVortexRushLowLife
Basisdauer beträgt 180 Sekunden
Verursacht 153.4 bis 230.1 Feuerschaden
ground_fire_art_variation [3]
Die sekundäre Basisdauer beträgt 15 Sekunden
Verursacht 1598 Basis-Feuerschaden pro Sekunde
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage cannot_stun Attack Area Melee MovementSkill Triggerable
Zauberzeit: 1 Second
Abklingzeit: 10 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Xoph, Finstere Glut21536931.31.2452066456424681040404025
Melee10000OnlyLastTarget IHaveTideRushActive NotOnLowLife TargetIsPlayer
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Cleave 200
BreachFlameVortex BreachFlameVortexRush1000NotOnFullLife IHaveNoTideRushActive NotOnLowLife
BreachFlameVortex BreachFlameVortexRushLowLife10000OnLowLife IHaveNoTideRushActive
HotdogUpheaval SuperHotdogUpheaval2500NotOnLessThan66PercentLife NotOnFullLife TargetIsPlayer
HotdogUpheaval SuperHotdogUpheaval3500OnLessThan66PercentLife NotOnLessThan33PercentLife TargetIsPlayer
HotdogUpheaval SuperHotdogUpheaval4500OnLessThan33PercentLife TargetIsPlayer
TransitionObject TransitionObject1000NotOnLessThan75PercentLife IHaveNotUsedSkill NotOnFullLife
TransitionObject TransitionObject21000OnLessThan75PercentLife NotOnLessThan50PercentLife IHaveNotUsedSkill
TransitionObject TransitionObject3 1000 OnLessThan50PercentLife NotOnLessThan25PercentLife IHaveNotUsedSkill
TransitionObject TransitionObject4 1000 OnLessThan25PercentLife IHaveNotUsedSkill

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 0
	set_additional_life_scaling_index = 4
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

BaseEvents 
{ 
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMapStandalone"] = {
    name = "Xoph, Dark Embers",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "SuperHotdogUpheaval",
        "SuperHotdogUpheaval2",
        "SuperHotdogUpheaval3",
        "SuperHotdogUpheaval4",
        "BreachCleaveBoss",
        "BreachFlameVortexRush",
        "BreachFlameVortexRushLowLife",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
    name = "SuperHotdogUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 0, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
    name = "SuperHotdogUpheaval2",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 1, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
    name = "SuperHotdogUpheaval3",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 2, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
    name = "SuperHotdogUpheaval4",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_geyser_number_of_splits",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {12000, 0.8, 1.2, 2, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {200, 50, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
    name = "BreachFlameVortexRush",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.9444,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ground_fire_art_variation",
        "base_secondary_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {7500, 1.2, 1.6, 3, 15000, 30, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
    name = "BreachFlameVortexRushLowLife",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.9444,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ground_fire_art_variation",
        "base_secondary_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {180000, 0.8, 1.2, 3, 15000, 30, -30, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 3, 1},  },
    },
}