ซอปห์ เถ้ากรุ่นอันมืดมน
ปีศาจmonster no drops [1]
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | นำความเสียหาย กายภาพ 45% ไปเสริมเป็น ไฟ |
| Tags | นักเวท, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
พลังชีวิต
3200%
Ailment Threshold
3200%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
BreachBossFireWild
Metadata
BreachBossFireWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
205,867
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
580
Attack Time
1.245
ค่าประสบการณ์
20,510
Minion Life
44,654
Minion Damage
597
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 598—897
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
ปาด (Cleave)
Base Damage: 598—897
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 62.5%
Attack Time: 1.245 วินาที
คูลดาวน์: 2.5 วินาที
ตัวละครเหวี่ยงอาวุธ (หรืออาวุธทั้งสองหาก ถืออาวุธคู่) เป็นวงโค้ง สร้างความเสียหายต่อมอนสเตอร์ในพื้นที่ด้านหน้า ต้องใช้กับ ขวานหรือดาบ เท่านั้น
สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
สร้างความเสียหาย เพิ่มขึ้น อีก 150%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
active skill area of effect radius +% final [35]
is area damage [1]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"
Transitionable
{
}
MinimapIcon
{
icon = "BreachBoss"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireWild"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 32,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"BreachCleaveBossWild",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBossWild"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {150, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.is_breach_monster
1
Stats.monster_ignores_delve_darkness_mechanic
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Transitionable.on_transition
MakeCollidable();
Transitionable.on_untransition
RemoveCollidability();
MinimapIcon.icon
BreachBoss
ซอปห์ เถ้ากรุ่นอันมืดมน
ปีศาจด่าน: แดนของซอปห์
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Xoph, Dark Embers
| Spectre | |
|---|---|
| Area | แดนของซอปห์, แดนของซอปห์, แดนของซอปห์, แดนของซอปห์, แดนของซอปห์ |
| End Game | นำความเสียหาย กายภาพ 45% ไปเสริมเป็น ไฟ |
| Tags | breachlord_boss_domain, นักเวท, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
พลังชีวิต
1200%
ค่าเกราะ
+75%
Ailment Threshold
504%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
35,247,049
ค่าเกราะ
174,710
อัตราการหลบหลีก
8,120
Damage
2,171
ความเสียหายเวท
3,241
ความแม่นยำ
1,076
Attack Time
0.83415
ค่าประสบการณ์
145,750
Minion Life
6,661,508
Minion Damage
1,842
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 3448—5172
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
ปาด (Cleave)
Base Damage: 3448—5172
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 62.5%
Attack Time: 1.245 วินาที
คูลดาวน์: 4 วินาที
ตัวละครเหวี่ยงอาวุธ (หรืออาวุธทั้งสองหาก ถืออาวุธคู่) เป็นวงโค้ง สร้างความเสียหายต่อมอนสเตอร์ในพื้นที่ด้านหน้า ต้องใช้กับ ขวานหรือดาบ เท่านั้น
สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448—5172
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 15 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
สร้างความเสียหาย ไฟ พื้นฐาน 3091.7 ต่อวินาที
ระยะเวลาพื้นฐาน 7.5 วินาที
ระยะเวลารองพื้นฐาน 15 วินาที
สร้างความเสียหาย ไฟ 445.2 ถึง 593.6
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 4672 ถึง 7008
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 4672 ถึง 7008
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 4672 ถึง 7008
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 4672 ถึง 7008
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448—5172
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 10 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
สร้างความเสียหาย ไฟ พื้นฐาน 3091.7 ต่อวินาที
ระยะเวลาพื้นฐาน 180 วินาที
ระยะเวลารองพื้นฐาน 15 วินาที
สร้างความเสียหาย ไฟ 296.8 ถึง 445.2
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TransitionObject
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject2
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject3
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject4
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"SuperHotdogUpheaval2",
"SuperHotdogUpheaval3",
"SuperHotdogUpheaval4",
"BreachCleaveBoss",
"BreachFlameVortexRush",
"BreachFlameVortexRushLowLife",
"TransitionObject",
"TransitionObject2",
"TransitionObject3",
"TransitionObject4",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
name = "SuperHotdogUpheaval3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
name = "SuperHotdogUpheaval4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
name = "BreachFlameVortexRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
name = "BreachFlameVortexRushLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject"] = {
name = "TransitionObject",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject2"] = {
name = "TransitionObject2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject3"] = {
name = "TransitionObject3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TransitionObject4"] = {
name = "TransitionObject4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"summon_monster_radius",
"transition_objects_at_state",
},
levels = {
[1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
ซอปห์ เถ้ากรุ่นอันมืดมน
ปีศาจmonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | นำความเสียหาย กายภาพ 45% ไปเสริมเป็น ไฟ |
| Tags | นักเวท, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
พลังชีวิต
1200%
ค่าเกราะ
+75%
Ailment Threshold
504%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,672,156
ค่าเกราะ
50,383
อัตราการหลบหลีก
4,739
Damage
851
ความเสียหายเวท
1,270
ความแม่นยำ
580
Attack Time
0.83415
ค่าประสบการณ์
112,805
Minion Life
362,705
Minion Damage
680
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1351—2027
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
ปาด (Cleave)
Base Damage: 1351—2027
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 62.5%
Attack Time: 1.245 วินาที
คูลดาวน์: 4 วินาที
ตัวละครเหวี่ยงอาวุธ (หรืออาวุธทั้งสองหาก ถืออาวุธคู่) เป็นวงโค้ง สร้างความเสียหายต่อมอนสเตอร์ในพื้นที่ด้านหน้า ต้องใช้กับ ขวานหรือดาบ เท่านั้น
สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351—2027
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 15 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
สร้างความเสียหาย ไฟ พื้นฐาน 1598 ต่อวินาที
ระยะเวลาพื้นฐาน 7.5 วินาที
ระยะเวลารองพื้นฐาน 15 วินาที
สร้างความเสียหาย ไฟ 230.1 ถึง 306.8
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351—2027
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 10 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
สร้างความเสียหาย ไฟ พื้นฐาน 1598 ต่อวินาที
ระยะเวลาพื้นฐาน 180 วินาที
ระยะเวลารองพื้นฐาน 15 วินาที
สร้างความเสียหาย ไฟ 153.4 ถึง 230.1
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 0
set_additional_life_scaling_index = 4
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireMapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"SuperHotdogUpheaval",
"SuperHotdogUpheaval2",
"SuperHotdogUpheaval3",
"SuperHotdogUpheaval4",
"BreachCleaveBoss",
"BreachFlameVortexRush",
"BreachFlameVortexRushLowLife",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
name = "SuperHotdogUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval3"] = {
name = "SuperHotdogUpheaval3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval4"] = {
name = "SuperHotdogUpheaval4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBoss"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 35, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRush"] = {
name = "BreachFlameVortexRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachFlameVortexRushLowLife"] = {
name = "BreachFlameVortexRushLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
ซอปห์ เถ้ากรุ่นอันมืดมน
ปีศาจmonster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Xoph, Dark Embers
| Spectre | |
|---|---|
| End Game | นำความเสียหาย กายภาพ 45% ไปเสริมเป็น ไฟ |
| Tags | นักเวท, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
พลังชีวิต
1200%
ค่าเกราะ
+75%
Ailment Threshold
504%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossOverlordCloneFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
77,200
ค่าเกราะ
50,383
อัตราการหลบหลีก
4,739
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
580
Attack Time
1.245
ค่าประสบการณ์
20,510
Minion Life
16,745
Minion Damage
597
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ระยะเวลาพื้นฐาน 12 วินาที
สร้างความเสียหาย ไฟ 2069 ถึง 3103
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
BaseEvents
{
on_construction_complete = "RemoveCollidability();"
}
StateMachine
{
define_shared_state = "skill_done;"
}
DiesAfterTime {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneFire"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Xoph, Dark Embers",
life = 12,
damage = 2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"SuperHotdogUpheaval2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval2"] = {
name = "SuperHotdogUpheaval2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"flame_geyser_number_of_splits",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
BaseEvents.on_construction_complete
RemoveCollidability();
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
StateMachine.define_shared_state
skill_done;
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























