Xoph, Ascuas oscuras
Demonio
monster no drops [1]
Xoph, Dark Embers
Spectre | N |
---|---|
End Game | Ganas el 45% del daño físico como daño de fuego extra |
Tags | Lanzador de hechizos, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Vida
3200%
Ailment Threshold
3200%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
BreachBossFireWild
Metadata
BreachBossFireWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
205,867
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.245
Experiencia
20,510
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 598–897
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 598–897
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 2.5 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 150% más de daño
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { } MinimapIcon { icon = "BreachBoss" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Life { on_spawned_dead = "HideMinimapIcon();" on_death = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossFireWild"] = { name = "Xoph, Dark Embers", life = 32, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "SuperHotdogUpheaval", "BreachCleaveBossWild", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval"] = { name = "SuperHotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleaveBossWild"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {150, 50, 35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Xoph, Ascuas oscuras
Demonio
Área: Dominio de Xoph
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
Xoph, Dark Embers
Spectre | N |
---|---|
Area | Dominio de Xoph, Dominio de Xoph, Dominio de Xoph, Dominio de Xoph, Dominio de Xoph |
End Game | Ganas el 45% del daño físico como daño de fuego extra |
Tags | breachlord_boss_domain, Lanzador de hechizos, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Vida
1200%
Armadura
+75%
Ailment Threshold
504%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
35,247,049
Armadura
174,710
Evasión
8,120
Escudo de energía
0
Damage
2,171
Daño de hechizos
3,241
Precisión
538
Attack Time
0.83415
Experiencia
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 3448–5172
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 3448–5172
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 4 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 200% más de daño
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448–5172
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige 2564.2 de daño de fuego base por segundo
La duración base es de 7.5 segundos
La duración secundaria base es de 15 segundos
Inflige de 369.3 a 492.3 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Inflige 2564.2 de daño de fuego base por segundo
La duración base es de 7.5 segundos
La duración secundaria base es de 15 segundos
Inflige de 369.3 a 492.3 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 3875 a 5812 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 3448–5172
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Inflige 2564.2 de daño de fuego base por segundo
La duración base es de 180 segundos
La duración secundaria base es de 15 segundos
Inflige de 246.2 a 369.3 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Inflige 2564.2 de daño de fuego base por segundo
La duración base es de 180 segundos
La duración secundaria base es de 15 segundos
Inflige de 246.2 a 369.3 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TransitionObject
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject2
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject3
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject4
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss" Animated { on_end_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDeath.ao, death );" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossFireMap"] = { name = "Xoph, Dark Embers", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "SuperHotdogUpheaval", "SuperHotdogUpheaval2", "SuperHotdogUpheaval3", "SuperHotdogUpheaval4", "BreachCleaveBoss", "BreachFlameVortexRush", "BreachFlameVortexRushLowLife", "TransitionObject", "TransitionObject2", "TransitionObject3", "TransitionObject4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval"] = { name = "SuperHotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval2"] = { name = "SuperHotdogUpheaval2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval3"] = { name = "SuperHotdogUpheaval3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval4"] = { name = "SuperHotdogUpheaval4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleaveBoss"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlameVortexRush"] = { name = "BreachFlameVortexRush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlameVortexRushLowLife"] = { name = "BreachFlameVortexRushLowLife", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject"] = { name = "TransitionObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject2"] = { name = "TransitionObject2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject3"] = { name = "TransitionObject3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject4"] = { name = "TransitionObject4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Xoph, Ascuas oscuras
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
Xoph, Dark Embers
Spectre | N |
---|---|
End Game | Ganas el 45% del daño físico como daño de fuego extra |
Tags | Lanzador de hechizos, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Vida
1200%
Armadura
+75%
Ailment Threshold
504%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossFireMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,672,156
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
0.83415
Experiencia
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BreachCleaveBoss
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 4 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 200% más de daño
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
El 50% del daño físico se convierte en daño de fuego
active skill area of effect radius +% final [35]
is area damage [1]
BreachFlameVortexRush
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige 1598 de daño de fuego base por segundo
La duración base es de 7.5 segundos
La duración secundaria base es de 15 segundos
Inflige de 230.1 a 306.8 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Inflige 1598 de daño de fuego base por segundo
La duración base es de 7.5 segundos
La duración secundaria base es de 15 segundos
Inflige de 230.1 a 306.8 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval3
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
SuperHotdogUpheaval4
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BreachFlameVortexRushLowLife
Attack, Area, Melee, Movement, Triggerable
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Inflige 1598 de daño de fuego base por segundo
La duración base es de 180 segundos
La duración secundaria base es de 15 segundos
Inflige de 153.4 a 230.1 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Inflige 1598 de daño de fuego base por segundo
La duración base es de 180 segundos
La duración secundaria base es de 15 segundos
Inflige de 153.4 a 230.1 de daño de fuego
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_monster_uses_map_boss_difficulty_scaling = 0 set_additional_life_scaling_index = 4 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossFireMapStandalone"] = { name = "Xoph, Dark Embers", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "SuperHotdogUpheaval", "SuperHotdogUpheaval2", "SuperHotdogUpheaval3", "SuperHotdogUpheaval4", "BreachCleaveBoss", "BreachFlameVortexRush", "BreachFlameVortexRushLowLife", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval"] = { name = "SuperHotdogUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval2"] = { name = "SuperHotdogUpheaval2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval3"] = { name = "SuperHotdogUpheaval3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval4"] = { name = "SuperHotdogUpheaval4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachCleaveBoss"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlameVortexRush"] = { name = "BreachFlameVortexRush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlameVortexRushLowLife"] = { name = "BreachFlameVortexRushLowLife", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Xoph, Ascuas oscuras
Demonio
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Xoph, Dark Embers
Spectre | N |
---|---|
End Game | Ganas el 45% del daño físico como daño de fuego extra |
Tags | Lanzador de hechizos, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Vida
1200%
Armadura
+75%
Ailment Threshold
504%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
BreachBossFireMap
Metadata
BreachBossOverlordCloneFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
77,200
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.245
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SuperHotdogUpheaval2
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
La duración base es de 12 segundos
Inflige de 2069 a 3103 de daño de fuego
active skill area of effect radius +% final [20]
flame geyser number of splits [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } BaseEvents { on_construction_complete = "RemoveCollidability();" } StateMachine { define_shared_state = "skill_done;" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk ); AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk ); " } StateMachine { on_state_skill_done_1 = " RemoveEffects(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk ); Delay( 0.5, { DisableRendering(); } ); " create_state_skill_done_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneFire"] = { name = "Xoph, Dark Embers", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "SuperHotdogUpheaval2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SuperHotdogUpheaval2"] = { name = "SuperHotdogUpheaval2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "flame_geyser_number_of_splits", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.