Rôdeur de l'Épreuve
Humanoïde
Trial Lurker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardDaggersWeakSpectre |
Tags | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Vie
312%
Armure
+75%
Évasion
+60%
Ailment Threshold
312%
Résistance
0 0 0 0
Damage
69%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardFastUltimatum
Metadata
GuardDaggersWeak
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
20,072
Armure
50,383
Évasion
7,582
Bouclier d'énergie
0
Damage
258
Dégâts des sorts
258
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
20,072
Chill
63
Shock
63
Brittle
359
Scorch
63
Sap
175
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 206–309
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalGuardLeapSlam
Spell, Movement
Temps d'incantation: 1.67 sec.
Temps de recharge: 7 sec.
cast time overrides attack duration [1]
is area damage [1]
spell maximum action distance +% [-55]
is area damage [1]
spell maximum action distance +% [-55]
GAVaalGuardPostLeap
Triggerable, Attack
Base Damage: 206–309
Chances de coup critique: 5%
Attack Time: 1.5 sec.
VaalGuardDagger
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 206–309
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
Frappez vos ennemis d'un coup puissant.
100% Davantage de Dégâts d'Attaque
60% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne au Toucher
Mutile au Toucher
monster poison damage +% final [250]
visual hit effect chaos is green [1]
60% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne au Toucher
Mutile au Toucher
monster poison damage +% final [250]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_event_delete_for_EmptyActionAttack = " IfState( valid_targets, 0, { MoveToObject( clone ); } ); " on_event_appear_for_EmptyActionAttack = "MoveToObject( clone );" } StateMachine { define_shared_state = "valid_targets" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_event_disappear_for_EmptyActionAttack = " IfState( valid_targets, 0, {}, { IfVarietyContains( Ruin, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); } ); " on_event_appear_for_EmptyActionAttack = " IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); " on_end_or_destroy_EmptyActionAttack = " IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_in_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_in.epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardDaggersWeak"] = { name = "Trial Lurker", life = 3.12, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.69, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "VaalGuardLeapSlam", "GAVaalGuardPostLeap", "VaalGuardDagger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalGuardLeapSlam"] = { name = "VaalGuardLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGuardPostLeap"] = { name = "GAVaalGuardPostLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalGuardDagger"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "monster_poison_damage_+%_final", "global_maim_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {60, 100, 250, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Rôdeur de l'Épreuve
Humanoïde
Trial Lurker
Spectre | Y |
---|---|
Tags | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Vie
312%
Armure
+75%
Évasion
+60%
Ailment Threshold
312%
Résistance
0 0 0 0
Damage
69%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardFastUltimatum
Metadata
GuardDaggersWeakSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
20,072
Armure
50,383
Évasion
7,582
Bouclier d'énergie
0
Damage
258
Dégâts des sorts
258
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
20,072
Chill
63
Shock
63
Brittle
359
Scorch
63
Sap
175
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 206–309
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalGuardLeapSlam
Spell, Movement
Temps d'incantation: 1.67 sec.
Temps de recharge: 7 sec.
cast time overrides attack duration [1]
is area damage [1]
spell maximum action distance +% [-55]
is area damage [1]
spell maximum action distance +% [-55]
GAVaalGuardPostLeap
Triggerable, Attack
Base Damage: 206–309
Chances de coup critique: 5%
Attack Time: 1.5 sec.
VaalGuardDagger
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 206–309
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
Frappez vos ennemis d'un coup puissant.
100% Davantage de Dégâts d'Attaque
60% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne au Toucher
Mutile au Toucher
monster poison damage +% final [250]
visual hit effect chaos is green [1]
60% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne au Toucher
Mutile au Toucher
monster poison damage +% final [250]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_event_delete_for_EmptyActionAttack = " IfState( valid_targets, 0, { MoveToObject( clone ); } ); " on_event_appear_for_EmptyActionAttack = "MoveToObject( clone );" } StateMachine { define_shared_state = "valid_targets" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { on_event_disappear_for_EmptyActionAttack = " IfState( valid_targets, 0, {}, { IfVarietyContains( Ruin, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); } ); " on_event_appear_for_EmptyActionAttack = " IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); " on_end_or_destroy_EmptyActionAttack = " IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_out.epk ); } ); IfVarietyContains( Ruin, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_in_ruin.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/quick_step_in.epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardDaggersWeakSpectre"] = { name = "Trial Lurker", life = 3.12, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.69, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "VaalGuardLeapSlam", "GAVaalGuardPostLeap", "VaalGuardDagger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalGuardLeapSlam"] = { name = "VaalGuardLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalGuardPostLeap"] = { name = "GAVaalGuardPostLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalGuardDagger"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "monster_poison_damage_+%_final", "global_maim_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {60, 100, 250, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.