Gladiateur frêle
Mort-vivantundead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Brittle Gladiator
| Spectre | Y |
|---|---|
| Area | Les Thermes, Le Laboratoire éternel, Repaire luxueux |
| Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Packs |
Vie
90%
Armure
+50%
Ailment Threshold
90%
Résistance
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
2.25 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
SkeletonMeleePitchfork
Metadata
SkeletonMeleeRoman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,790
Armure
43,185
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
2.25
Expérience
10,255
Minion Life
1,256
Minion Damage
298
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 261–486
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Render
{
//turn_duration = 0.35
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeRoman"] = {
name = "Brittle Gladiator",
life = 0.9,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Gladiateur frêle
Mort-vivantundead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Brittle Gladiator
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Packs |
Vie
90%
Armure
+50%
Ailment Threshold
90%
Résistance
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
2.25 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
SkeletonMeleePitchfork
Metadata
SkeletonMeleeRomanHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,790
Armure
43,185
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
2.25
Expérience
10,255
Minion Life
1,256
Minion Damage
298
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 261–486
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Render
{
//turn_duration = 0.35
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeRomanHellscape"] = {
name = "Brittle Gladiator",
life = 0.9,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.