Baran, le Croisé
HumanoïdeZone : Le Sanctuaire du Croisé
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
| Spectre | N |
|---|---|
| Area | Le Sanctuaire du Croisé, Le Sanctuaire du Croisé |
| Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Actor
{
on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );"
on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );"
}
StateMachine
{
create_state_visible_0 =
"
HideAllMeshSegments();
HideAllMeshColliders();
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao );
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao );
"
on_state_visible_0 =
"
HideAllMeshSegments();
HideAllMeshColliders();
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao );
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao );
"
on_state_visible_1 =
"
ShowAllMeshSegments();
ShowAllMeshColliders();
AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao, spine_1_jntBnd );
AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao, head_jntBnd );
"
on_state_intro_1 =
"
IfState( encounter, 1, { PlayTextAudio( BaranFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 2, { PlayTextAudio( BaranFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 3, { PlayTextAudio( BaranFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 4, { PlayTextAudio( BaranFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 5, { PlayTextAudio( BaranFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
"
}
Animated
{
on_death_flee_01 =
"
HideWeapons( true, true );
IfState( encounter, 1, { PlayTextAudio( BaranNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 2, { PlayTextAudio( BaranOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 3, { PlayTextAudio( BaranTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 4, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 5, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
"
on_death_01 =
"
PlayTextAudio( BaranFourStoneStoryDeathTalk , Metadata/Monsters/AtlasExiles/AtlasExile1);
"
// Currently, Baran's 'story death' will always play. These are for later implementation when some quest state issues are resolved.
//
// DoRandom
// (
// { PlayTextAudio( BaranFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile1); }
// );
on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Submerge_B.epk );"
on_event_disappear_for_death_flee_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk );
AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, spine_1_jntBnd );
AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, head_jntBnd );
"
}
Preload
{
preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.atlasboss = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.visible | 1; |
| StateMachine.emerging; | |
| StateMachine.weapons | 1; |
| StateMachine.encounter; | |
| StateMachine.intro; | |
| StateMachine.on_state_visible_0 | RemoveCollidability(); |
| StateMachine.on_state_visible_1 | MakeCollidable(); |
| Life.corpse_usable | false |
Baran, le Croisé
Humanoïdemonster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1Standalone
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Actor
{
on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );"
on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );"
}
StateMachine
{
create_state_visible_0 =
"
HideAllMeshSegments();
HideAllMeshColliders();
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao );
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao );
"
on_state_visible_0 =
"
HideAllMeshSegments();
HideAllMeshColliders();
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao );
DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao );
"
on_state_visible_1 =
"
ShowAllMeshSegments();
ShowAllMeshColliders();
AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao, spine_1_jntBnd );
AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao, head_jntBnd );
"
on_state_intro_1 =
"
IfState( encounter, 1, { PlayTextAudio( BaranFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 2, { PlayTextAudio( BaranFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 3, { PlayTextAudio( BaranFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 4, { PlayTextAudio( BaranFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 5, { PlayTextAudio( BaranFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
"
}
Animated
{
on_death_flee_01 =
"
HideWeapons( true, true );
IfState( encounter, 1, { PlayTextAudio( BaranNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 2, { PlayTextAudio( BaranOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 3, { PlayTextAudio( BaranTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 4, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
IfState( encounter, 5, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } );
"
on_death_01 =
"
PlayTextAudio( BaranFourStoneStoryDeathTalk , Metadata/Monsters/AtlasExiles/AtlasExile1);
"
// Currently, Baran's 'story death' will always play. These are for later implementation when some quest state issues are resolved.
//
// DoRandom
// (
// { PlayTextAudio( BaranFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile1); },
// { PlayTextAudio( BaranFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile1); }
// );
on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Submerge_B.epk );"
on_event_disappear_for_death_flee_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk );
AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, spine_1_jntBnd );
AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, head_jntBnd );
"
}
Preload
{
preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1Standalone"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Baran, le Croisé
Humanoïde
Baran, The Crusader
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1Influence
Object Type
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
Preload
{
preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal"
}Object Type Codes
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase"
Animated
{
on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/influence/crusader_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );"
on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_In.epk );"
}
StateMachine
{
on_state_visible_1 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_In.epk );
"
on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk );"
}
Actor
{
on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/influence/crusader_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );"
}
Preload
{
preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal"
preload_buff_visual = "crusader_empowered_boss_buff"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1Influence"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.cant_possess_this | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.visible; | |
| StateMachine.weapons; | |
| StateMachine.appear; | |
| StateMachine.encounter; | |
| StateMachine.interrupted; | |
| Preload.preload_monster_variety | Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal |
Baran, le Croisé
Humanoïde100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Vous ne pouvez pas être Repoussé(e)
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionAtlas___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
79,651
Damage
638
Dégâts des sorts
953
Précision
580
Attack Time
1.33665
Expérience
112,805
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 68.75%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
31.25% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
66% de Perte de Vitesse d'attaque
+3 mètres d'Allonge en mêlée
is area damage [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "atlasboss.MatchOrientation( this );"
}
StateMachine
{
define_shared_state = "spawned"
define_shared_state = "fade_out"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_max_endurance_charges = 0
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_monster_no_beyond_portal = 1
set_cannot_be_afflicted = 1
attack_speed_+% = 50
set_monster_uses_map_boss_difficulty_scaling = 1
}
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Positioned
{
blocking = false
}
DiesAfterTime
{
time_until_death = 8.0
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
height_offset = 100
}
StateMachine
{
create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk, 1.0 );"
on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );"
create_state_fade_out_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
on_or_create_state_fade_out_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
}
Animated
{
on_event_addfadeepk_for_idle_atlas_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionAtlas___"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"AtlasExile1ApparitionSummonDaemon",
"AtlasExilesCrusaderSlam",
"AtlasExilesCrusaderDashToTarget",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExile1ApparitionSummonDaemon"] = {
name = "AtlasExile1ApparitionSummonDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderSlam"] = {
name = "AtlasExilesCrusaderSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"melee_range_+",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderDashToTarget"] = {
name = "AtlasExilesCrusaderDashToTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Baran, le Croisé
HumanoïdeZone : Le Sanctuaire du Croisé
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
Baran, The Crusader
| Spectre | N |
|---|---|
| Area | Le Sanctuaire du Croisé |
| Tags | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
79,651
Damage
638
Dégâts des sorts
953
Précision
580
Attack Time
1.33665
Expérience
112,805
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 20 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 68.75%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
31.25% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
66% de Perte de Vitesse d'attaque
+3 mètres d'Allonge en mêlée
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 407.5 à 611.2 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 230.2 à 690.5 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
Object Type
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
Life
{
on_death = "atlasboss.MatchOrientation( this );"
}Object Type Codes
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk );
PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );
"
}
StateMachine
{
on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );"
create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );"
on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );"
on_state_emerging_1 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );
"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );"
create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
}
Animated
{
on_event_addfadeepk_for_death_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk );
PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao );
"
on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/apparitionEPK/Apparition_Submerge_A.epk );"
}
Actor
{
on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1Apparition"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeWithDirectionalKnockback",
"AtlasExile1ApparitionSummonDaemon",
"AtlasExilesCrusaderBeamImpact",
"EmptyActionSpellCrusaderRuneDetonation",
"AtlasExilesCrusaderSlam",
"AtlasExileCrusaderTriggerBeam1",
"AtlasExileCrusaderTriggerBeam1Mid",
"AtlasExileCrusaderTriggerBeam1High",
"AtlasExileCrusaderTriggerBeam2",
"GeometryTriggerAtlasExileCrusaderBeams",
"GeometryTriggerAtlasExileCrusaderBeamsMid",
"GeometryTriggerAtlasExileCrusaderBeamsHigh",
"GeometryTriggerAtlasExileCrusaderBeamsNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighNear",
"GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
"AtlasExilesCrusaderDashToTarget",
"AtlasExileCrusaderTriggeredDelayedBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExile1ApparitionSummonDaemon"] = {
name = "AtlasExile1ApparitionSummonDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderBeamImpact"] = {
name = "AtlasExilesCrusaderBeamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellCrusaderRuneDetonation"] = {
name = "EmptyActionSpellCrusaderRuneDetonation",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderSlam"] = {
name = "AtlasExilesCrusaderSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"melee_range_+",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1"] = {
name = "AtlasExileCrusaderTriggerBeam1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1Mid"] = {
name = "AtlasExileCrusaderTriggerBeam1Mid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1High"] = {
name = "AtlasExileCrusaderTriggerBeam1High",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam2"] = {
name = "AtlasExileCrusaderTriggerBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeams"] = {
name = "GeometryTriggerAtlasExileCrusaderBeams",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHigh",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderDashToTarget"] = {
name = "AtlasExilesCrusaderDashToTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggeredDelayedBlast"] = {
name = "AtlasExileCrusaderTriggeredDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.apparition = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.visible; | |
| StateMachine.epk; | |
| StateMachine.ragdoll; | |
| StateMachine.emerging; | |
| Life.corpse_usable | false |
| Life.on_death | atlasboss.MatchOrientation( this ); |
Baran, le Croisé
Humanoïde100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
Baran, The Crusader
| Spectre | N |
|---|---|
| Area | Le Sanctuaire du Croisé, Baran, le Croisé |
| Tags | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
0
Armure
184,954
Score d'Évasion
7,860
Bouclier d'énergie
199,147
Damage
1,538
Dégâts des sorts
2,296
Précision
1,036
Attack Time
1.33665
Expérience
144,452
Minion Life
0
Minion Energy Shield
37,947
Minion Damage
1,299
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2443–3664
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 16 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 2443–3664
Chances de coup critique: 5%
Dégâts d'Attaque: 68.75%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
31.25% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
66% de Perte de Vitesse d'attaque
+3 mètres d'Allonge en mêlée
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 888 à 1332 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Inflige 888 à 1332 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 875.3 à 1313 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 570.8 à 1712 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 888 à 1332 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 888 à 1332 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
Object Type
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
Life
{
on_death = "atlasboss.MatchOrientation( this );"
}Object Type Codes
version 2
extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase"
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk );
PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 );
"
}
StateMachine
{
on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );"
create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );"
on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );"
on_state_emerging_1 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );
"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );"
create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );"
}
Animated
{
on_event_addfadeepk_for_death_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk );
PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao );
"
on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/apparitionEPK/Apparition_Submerge_A.epk );"
}
Actor
{
on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionUber"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeWithDirectionalKnockback",
"AtlasExile1ApparitionSummonDaemon",
"AtlasExilesCrusaderBeamImpact",
"EmptyActionSpellCrusaderRuneDetonation",
"AtlasExilesCrusaderSlam",
"AtlasExileCrusaderTriggerBeam1",
"AtlasExileCrusaderTriggerBeam1Mid",
"AtlasExileCrusaderTriggerBeam1High",
"AtlasExileCrusaderTriggerBeam2",
"GeometryTriggerAtlasExileCrusaderBeams",
"GeometryTriggerAtlasExileCrusaderBeamsMid",
"GeometryTriggerAtlasExileCrusaderBeamsHigh",
"GeometryTriggerAtlasExileCrusaderBeamsNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighNear",
"GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
"AtlasExilesCrusaderDashToTarget",
"AtlasExileCrusaderTriggeredDelayedBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExile1ApparitionSummonDaemon"] = {
name = "AtlasExile1ApparitionSummonDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderBeamImpact"] = {
name = "AtlasExilesCrusaderBeamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellCrusaderRuneDetonation"] = {
name = "EmptyActionSpellCrusaderRuneDetonation",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderSlam"] = {
name = "AtlasExilesCrusaderSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"melee_range_+",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1"] = {
name = "AtlasExileCrusaderTriggerBeam1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1Mid"] = {
name = "AtlasExileCrusaderTriggerBeam1Mid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1High"] = {
name = "AtlasExileCrusaderTriggerBeam1High",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam2"] = {
name = "AtlasExileCrusaderTriggerBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeams"] = {
name = "GeometryTriggerAtlasExileCrusaderBeams",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHigh",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderDashToTarget"] = {
name = "AtlasExilesCrusaderDashToTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggeredDelayedBlast"] = {
name = "AtlasExileCrusaderTriggeredDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Baran, le Croisé
Humanoïde100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
Baran, The Crusader
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
79,651
Damage
638
Dégâts des sorts
953
Précision
580
Attack Time
1.33665
Expérience
112,805
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 20 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 68.75%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
31.25% de Perte de Dégâts d'Attaque
200% Davantage de Dégâts
66% de Perte de Vitesse d'attaque
+3 mètres d'Allonge en mêlée
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 407.5 à 611.2 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 230.2 à 690.5 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 398.7 à 598.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
SOAtlasExileCrusaderRuneObject
Triggerable, Spell
Temps d'incantation: 1 sec.
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_state = "ragdoll = 1;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk );
"
}
StateMachine
{
on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );"
on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );"
}
Animated
{
on_event_addfadeepk_for_death_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk );
PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao );
"
}
Render
{
selection_height_override = 450.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionStandalone"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeWithDirectionalKnockback",
"AtlasExile1ApparitionSummonDaemon",
"AtlasExilesCrusaderBeamImpact",
"EmptyActionSpellCrusaderRuneDetonation",
"AtlasExilesCrusaderSlam",
"AtlasExileCrusaderTriggerBeam1",
"AtlasExileCrusaderTriggerBeam1Mid",
"AtlasExileCrusaderTriggerBeam1High",
"AtlasExileCrusaderTriggerBeam2",
"SOAtlasExileCrusaderRuneObject",
"GeometryTriggerAtlasExileCrusaderBeams",
"GeometryTriggerAtlasExileCrusaderBeamsMid",
"GeometryTriggerAtlasExileCrusaderBeamsHigh",
"GeometryTriggerAtlasExileCrusaderBeamsNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighNear",
"GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
"GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
"AtlasExilesCrusaderDashToTarget",
"AtlasExileCrusaderTriggeredDelayedBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExile1ApparitionSummonDaemon"] = {
name = "AtlasExile1ApparitionSummonDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderBeamImpact"] = {
name = "AtlasExilesCrusaderBeamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellCrusaderRuneDetonation"] = {
name = "EmptyActionSpellCrusaderRuneDetonation",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderSlam"] = {
name = "AtlasExilesCrusaderSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"melee_range_+",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {200, 50, 30, -66, baseMultiplier = 0.6875, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1"] = {
name = "AtlasExileCrusaderTriggerBeam1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1Mid"] = {
name = "AtlasExileCrusaderTriggerBeam1Mid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam1High"] = {
name = "AtlasExileCrusaderTriggerBeam1High",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggerBeam2"] = {
name = "AtlasExileCrusaderTriggerBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAtlasExileCrusaderRuneObject"] = {
name = "SOAtlasExileCrusaderRuneObject",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeams"] = {
name = "GeometryTriggerAtlasExileCrusaderBeams",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMid",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHigh",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = {
name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesCrusaderDashToTarget"] = {
name = "AtlasExilesCrusaderDashToTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileCrusaderTriggeredDelayedBlast"] = {
name = "AtlasExileCrusaderTriggeredDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | ragdoll = 1; |
Baran, le Croisé
Humanoïde100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Vous ne pouvez pas être Repoussé(e)
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vie
1300%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
79,651
Damage
638
Dégâts des sorts
953
Précision
580
Attack Time
1.33665
Expérience
112,805
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PlayerAtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 112.5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
12.5% Davantage de Dégâts d'Attaque
200% Davantage de Dégâts
66% de Perte de Vitesse d'attaque
Ignore l'Évasion de la cible
+3 mètres d'Allonge en mêlée
is area damage [1]
PlayerAtlasExilesCrusaderDashToTarget
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
40% Davantage de Dégâts d'Attaque
Ignore l'Évasion de la cible
PlayerAtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
40% Davantage de Dégâts d'Attaque
Ignore l'Évasion de la cible
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/Player/AtlasExile1ApparitionAtlas"] = {
name = "Baran, The Crusader",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"PlayerAtlasExilesCrusaderSlam",
"PlayerAtlasExilesCrusaderDashToTarget",
"PlayerAtlasExile1ApparitionSummonDaemon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["PlayerAtlasExilesCrusaderSlam"] = {
name = "PlayerAtlasExilesCrusaderSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"melee_range_+",
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[2] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[3] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[4] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[5] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[6] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[7] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[8] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[9] = {200, 50, 30, -66, baseMultiplier = 1.125, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PlayerAtlasExilesCrusaderDashToTarget"] = {
name = "PlayerAtlasExilesCrusaderDashToTarget",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"global_always_hit",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PlayerAtlasExile1ApparitionSummonDaemon"] = {
name = "PlayerAtlasExile1ApparitionSummonDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"global_always_hit",
},
levels = {
[1] = {1, 420, -99, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Baran, le Croisé
Baran, le Croisé
Baran, The Crusader
Baran, le Croisé Attr /4
| Nom | Descriptions détaillées |
|---|---|
| Act | 11 |
| Niveau | 0 |
| Boss | Baran, le Croisé |
| Card Tags | Le Secours des Sans-péchés Boss Un Sort pire que la mort Boss Démentophobie Boss La Guerre éternelle Boss Le Prix de la Prescience Boss L'Ambition justifiée Boss |
| Niveau | Nom | Expérience | Damage | Attack Time | Vie | Armure | Évasion | Bouclier d'énergie | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Baran, le Croisé | 0 | 0 | 1.995 | 0 | 0 | 0 |