บาราน ผู้พิชิตอธรรม
มนุษย์
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
Spectre | N |
---|---|
Area | สถานพำนักของผู้พิชิตอธรรม, สถานพำนักของผู้พิชิตอธรรม |
Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );" } StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao, spine_1_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao, head_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( BaranFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 2, { PlayTextAudio( BaranFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 3, { PlayTextAudio( BaranFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 4, { PlayTextAudio( BaranFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 5, { PlayTextAudio( BaranFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); " } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( BaranNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 2, { PlayTextAudio( BaranOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 3, { PlayTextAudio( BaranTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 4, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 5, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); " on_death_01 = " PlayTextAudio( BaranFourStoneStoryDeathTalk , Metadata/Monsters/AtlasExiles/AtlasExile1); " // Currently, Baran's 'story death' will always play. These are for later implementation when some quest state issues are resolved. // // DoRandom // ( // { PlayTextAudio( BaranFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile1); } // ); on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, spine_1_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, head_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
มนุษย์
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
Spectre | N |
---|---|
Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1Standalone
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileBase" Actor { on_event_apply_emerge_epk_for_Emerge = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );" on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_B.epk );" } StateMachine { create_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao ); " on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao ); DetachAllOfType( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao ); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Robe.ao, spine_1_jntBnd ); AddAttached( Metadata/Monsters/AtlasExiles/Attachments/AtlasExile1Plume.ao, head_jntBnd ); " on_state_intro_1 = " IfState( encounter, 1, { PlayTextAudio( BaranFourStoneFighta , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 2, { PlayTextAudio( BaranFourStoneFightb , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 3, { PlayTextAudio( BaranFourStoneFightc , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 4, { PlayTextAudio( BaranFourStoneFightd , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 5, { PlayTextAudio( BaranFourStoneFighte , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); " } Animated { on_death_flee_01 = " HideWeapons( true, true ); IfState( encounter, 1, { PlayTextAudio( BaranNoStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 2, { PlayTextAudio( BaranOneStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 3, { PlayTextAudio( BaranTowStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 4, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); IfState( encounter, 5, { PlayTextAudio( BaranThreeStoneFleeing , Metadata/Monsters/AtlasExiles/AtlasExile1); } ); " on_death_01 = " PlayTextAudio( BaranFourStoneStoryDeathTalk , Metadata/Monsters/AtlasExiles/AtlasExile1); " // Currently, Baran's 'story death' will always play. These are for later implementation when some quest state issues are resolved. // // DoRandom // ( // { PlayTextAudio( BaranFourStoneDeatha , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathb , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathc , Metadata/Monsters/AtlasExiles/AtlasExile1); }, // { PlayTextAudio( BaranFourStoneDeathd , Metadata/Monsters/AtlasExiles/AtlasExile1); } // ); on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Submerge_B.epk );" on_event_disappear_for_death_flee_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, spine_1_jntBnd ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_attachmentFade.epk, head_jntBnd ); " } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1Standalone"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
มนุษย์
Baran, The Crusader
Spectre | N |
---|---|
Tags | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1
Metadata
AtlasExile1Influence
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Preload { preload_monster_variety = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileInfluenceBase" Animated { on_event_destroyportal = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/influence/crusader_influence.ao, default, 1.0, 1.0, 111.0, random, -200, 0 );" on_portal_exit_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_In.epk );" } StateMachine { on_state_visible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_In.epk ); " on_state_visible_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Portal_Out.epk );" } Actor { on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/influence/crusader_influence.ao, default, 1.0, 2.0, 111.0, random, -200, 0 );" } Preload { preload_object = "Metadata/Monsters/AtlasExiles/Portal/AtlasExile1Portal" preload_buff_visual = "crusader_empowered_boss_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1Influence"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
บาราน ผู้พิชิตอธรรม
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ไม่ถูก ผลักออกไป
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ไม่ถูก ผลักออกไป
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Baran, The Crusader
Spectre | N |
---|---|
Tags | bludgeoning_weapon, นักเวท, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionAtlas___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,811,503
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
638
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.33665
ค่าประสบการณ์
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "atlasboss.MatchOrientation( this );" } StateMachine { define_shared_state = "spawned" define_shared_state = "fade_out" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 attack_speed_+% = 50 set_monster_uses_map_boss_difficulty_scaling = 1 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Positioned { blocking = false } DiesAfterTime { time_until_death = 8.0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { height_offset = 100 } StateMachine { create_state_spawned_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk, 1.0 );" on_or_create_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );" create_state_fade_out_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" on_or_create_state_fade_out_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" } Animated { on_event_addfadeepk_for_idle_atlas_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionAtlas___"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "AtlasExile1ApparitionSummonDaemon", "AtlasExilesCrusaderSlam", "AtlasExilesCrusaderDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExile1ApparitionSummonDaemon"] = { name = "AtlasExile1ApparitionSummonDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderSlam"] = { name = "AtlasExilesCrusaderSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "melee_range_+", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderDashToTarget"] = { name = "AtlasExilesCrusaderDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
Baran, The Crusader
Spectre | N |
---|---|
Area | สถานพำนักของผู้พิชิตอธรรม |
Tags | bludgeoning_weapon, นักเวท, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1Apparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,811,503
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
638
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.33665
ค่าประสบการณ์
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 20 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 931 ถึง 1396
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 368.3 ถึง 1105
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Life { on_death = "atlasboss.MatchOrientation( this );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk ); PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 ); " } StateMachine { on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk ); " on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/apparitionEPK/Apparition_Submerge_A.epk );" } Actor { on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1Apparition"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MeleeWithDirectionalKnockback", "AtlasExile1ApparitionSummonDaemon", "AtlasExilesCrusaderBeamImpact", "EmptyActionSpellCrusaderRuneDetonation", "AtlasExilesCrusaderSlam", "AtlasExileCrusaderTriggerBeam1", "AtlasExileCrusaderTriggerBeam1Mid", "AtlasExileCrusaderTriggerBeam1High", "AtlasExileCrusaderTriggerBeam2", "GeometryTriggerAtlasExileCrusaderBeams", "GeometryTriggerAtlasExileCrusaderBeamsMid", "GeometryTriggerAtlasExileCrusaderBeamsHigh", "GeometryTriggerAtlasExileCrusaderBeamsNear", "GeometryTriggerAtlasExileCrusaderBeamsMidNear", "GeometryTriggerAtlasExileCrusaderBeamsHighNear", "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", "AtlasExilesCrusaderDashToTarget", "AtlasExileCrusaderTriggeredDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExile1ApparitionSummonDaemon"] = { name = "AtlasExile1ApparitionSummonDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderBeamImpact"] = { name = "AtlasExilesCrusaderBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "generic_skill_trigger_id", "generic_skill_trigger_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellCrusaderRuneDetonation"] = { name = "EmptyActionSpellCrusaderRuneDetonation", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderSlam"] = { name = "AtlasExilesCrusaderSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "melee_range_+", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1"] = { name = "AtlasExileCrusaderTriggerBeam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1Mid"] = { name = "AtlasExileCrusaderTriggerBeam1Mid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1High"] = { name = "AtlasExileCrusaderTriggerBeam1High", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam2"] = { name = "AtlasExileCrusaderTriggerBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeams"] = { name = "GeometryTriggerAtlasExileCrusaderBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHigh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderDashToTarget"] = { name = "AtlasExilesCrusaderDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggeredDelayedBlast"] = { name = "AtlasExileCrusaderTriggeredDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceCrusader |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
Baran, The Crusader
Spectre | N |
---|---|
Area | สถานพำนักของผู้พิชิตอธรรม, บาราน ผู้พิชิตอธรรม |
Tags | bludgeoning_weapon, นักเวท, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
32,943,972
ค่าเกราะ
184,954
การหลบหลีก
7,860
โล่พลังงาน
15,319
Damage
1,538
ความเสียหายเวท
2,296
ความแม่นยำ
518
Attack Time
1.33665
ค่าประสบการณ์
144,452
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2443–3664
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 16 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 2443–3664
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 1701 ถึง 2552
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
สร้างความเสียหาย กายภาพ 1701 ถึง 2552
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1677 ถึง 2515
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 765.6 ถึง 2297
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 1701 ถึง 2552
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 1701 ถึง 2552
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Life { on_death = "atlasboss.MatchOrientation( this );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AtlasExileApparitionBase" Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk ); PlayInterlude( Audio/Music/AtlasRework/CrusaderResolve, 0.5 ); " } StateMachine { on_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );" create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );" on_state_emerging_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk ); " on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" on_state_emerging_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );" create_state_emerging_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/AlchemyLab/invisible_tank.epk );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao ); " on_event_add_suction_for_death_flee_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/apparitionEPK/Apparition_Submerge_A.epk );" } Actor { on_end_Emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/Apparition_Emerge_A.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionUber"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MeleeWithDirectionalKnockback", "AtlasExile1ApparitionSummonDaemon", "AtlasExilesCrusaderBeamImpact", "EmptyActionSpellCrusaderRuneDetonation", "AtlasExilesCrusaderSlam", "AtlasExileCrusaderTriggerBeam1", "AtlasExileCrusaderTriggerBeam1Mid", "AtlasExileCrusaderTriggerBeam1High", "AtlasExileCrusaderTriggerBeam2", "GeometryTriggerAtlasExileCrusaderBeams", "GeometryTriggerAtlasExileCrusaderBeamsMid", "GeometryTriggerAtlasExileCrusaderBeamsHigh", "GeometryTriggerAtlasExileCrusaderBeamsNear", "GeometryTriggerAtlasExileCrusaderBeamsMidNear", "GeometryTriggerAtlasExileCrusaderBeamsHighNear", "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", "AtlasExilesCrusaderDashToTarget", "AtlasExileCrusaderTriggeredDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExile1ApparitionSummonDaemon"] = { name = "AtlasExile1ApparitionSummonDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderBeamImpact"] = { name = "AtlasExilesCrusaderBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "generic_skill_trigger_id", "generic_skill_trigger_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellCrusaderRuneDetonation"] = { name = "EmptyActionSpellCrusaderRuneDetonation", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderSlam"] = { name = "AtlasExilesCrusaderSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "melee_range_+", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1"] = { name = "AtlasExileCrusaderTriggerBeam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1Mid"] = { name = "AtlasExileCrusaderTriggerBeam1Mid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1High"] = { name = "AtlasExileCrusaderTriggerBeam1High", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam2"] = { name = "AtlasExileCrusaderTriggerBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeams"] = { name = "GeometryTriggerAtlasExileCrusaderBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHigh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderDashToTarget"] = { name = "AtlasExilesCrusaderDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggeredDelayedBlast"] = { name = "AtlasExileCrusaderTriggeredDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceCrusader |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
ไม่ถูก ผลักออกไป
Baran, The Crusader
Spectre | N |
---|---|
Tags | bludgeoning_weapon, นักเวท, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
พลังชีวิต
1300%
Energy Shield From Life
100%
ค่าเกราะ
+100%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AtlasExiles1Apparition
Metadata
AtlasExile1ApparitionStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,811,503
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
638
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.33665
ค่าประสบการณ์
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionSpellCrusaderRuneDetonation
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 20 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
AtlasExilesCrusaderSlam
Triggerable, Attack
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ลดความเร็วในการโจมตี อีก 66%
ระยะการฟาดประชิด +3 เมตร
is area damage [1]
AtlasExileCrusaderTriggerBeam1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExilesCrusaderDashToTarget
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
AtlasExileCrusaderTriggeredDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 931 ถึง 1396
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
GeometryTriggerAtlasExileCrusaderBeams
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
AtlasExilesCrusaderBeamImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 368.3 ถึง 1105
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
AtlasExile1ApparitionSummonDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [420]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AtlasExileCrusaderTriggerBeam1Mid
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
AtlasExileCrusaderTriggerBeam1High
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย กายภาพ 911.2 ถึง 1367
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
generic skill trigger skills with id [1]
GeometryTriggerAtlasExileCrusaderBeamsMid
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHigh
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
SOAtlasExileCrusaderRuneObject
Triggerable, Spell
เวลาร่าย: 1 วินาที
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false } StateMachine { define_shared_state = "ragdoll = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/alive_bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/bodyfx/on_death_bodyfx.epk ); " } StateMachine { on_or_create_state_ragdoll_1 = "AddAttached( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao, root_jntBnd, 0.67 );" on_state_ragdoll_0 = "DetachAllOfType( Metadata/Monsters/AtlasExiles/AtlasExile1Ragdoll.ao );" } Animated { on_event_addfadeepk_for_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/deathfade.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Crusader/death_nova/death_nova.ao ); " } Render { selection_height_override = 450.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionStandalone"] = { name = "Baran, The Crusader", life = 13, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MeleeWithDirectionalKnockback", "AtlasExile1ApparitionSummonDaemon", "AtlasExilesCrusaderBeamImpact", "EmptyActionSpellCrusaderRuneDetonation", "AtlasExilesCrusaderSlam", "AtlasExileCrusaderTriggerBeam1", "AtlasExileCrusaderTriggerBeam1Mid", "AtlasExileCrusaderTriggerBeam1High", "AtlasExileCrusaderTriggerBeam2", "SOAtlasExileCrusaderRuneObject", "GeometryTriggerAtlasExileCrusaderBeams", "GeometryTriggerAtlasExileCrusaderBeamsMid", "GeometryTriggerAtlasExileCrusaderBeamsHigh", "GeometryTriggerAtlasExileCrusaderBeamsNear", "GeometryTriggerAtlasExileCrusaderBeamsMidNear", "GeometryTriggerAtlasExileCrusaderBeamsHighNear", "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", "AtlasExilesCrusaderDashToTarget", "AtlasExileCrusaderTriggeredDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExile1ApparitionSummonDaemon"] = { name = "AtlasExile1ApparitionSummonDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 420, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderBeamImpact"] = { name = "AtlasExilesCrusaderBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "generic_skill_trigger_id", "generic_skill_trigger_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellCrusaderRuneDetonation"] = { name = "EmptyActionSpellCrusaderRuneDetonation", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderSlam"] = { name = "AtlasExilesCrusaderSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "melee_range_+", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [2] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [3] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [4] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [5] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [6] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [7] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [8] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [9] = {200, 50, 30, -66, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1"] = { name = "AtlasExileCrusaderTriggerBeam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1Mid"] = { name = "AtlasExileCrusaderTriggerBeam1Mid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam1High"] = { name = "AtlasExileCrusaderTriggerBeam1High", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggerBeam2"] = { name = "AtlasExileCrusaderTriggerBeam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOAtlasExileCrusaderRuneObject"] = { name = "SOAtlasExileCrusaderRuneObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeams"] = { name = "GeometryTriggerAtlasExileCrusaderBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMid"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHigh"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHigh", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsMidMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear"] = { name = "GeometryTriggerAtlasExileCrusaderBeamsHighMediumNear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderDashToTarget"] = { name = "AtlasExilesCrusaderDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileCrusaderTriggeredDelayedBlast"] = { name = "AtlasExileCrusaderTriggeredDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
dropped items have influence type [3]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceCrusader |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
บาราน ผู้พิชิตอธรรม
บาราน ผู้พิชิตอธรรม
Baran, The Crusader
บาราน ผู้พิชิตอธรรม Attr /5
ชื่อ | แสดงคำบรรยายแบบละเอียด |
---|---|
Act | 11 |
เลเวลมอนสเตอร์ | 0 |
Boss | บาราน ผู้พิชิตอธรรม |
Card Tags | Succor of the Sinless Boss A Fate Worse Than Death Boss Dementophobia Boss The Eternal War Boss The Price of Prescience Boss Justified Ambition Boss |
Loading |
เลเวล | ชื่อ | ค่าประสบการณ์ | Damage | Attack Time | พลังชีวิต | ค่าเกราะ | การหลบหลีก | โล่พลังงาน | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | บาราน ผู้พิชิตอธรรม | 0 | 0 | 1.995 | 0 | 0 | 0 | 0 |