Machiniste de l'Épreuve
Humanoïde
25% de Perte de Vitesse d'attaque
Trial Machinist
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapperSpectre |
Tags | Lanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Vie
247%
Armure
+75%
Évasion
+30%
Ailment Threshold
247%
Résistance
0 0 0 0
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardTrapper_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,890
Armure
50,383
Évasion
6,161
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSUltimatumTrapperBasic
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 620.7 à 931 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
UltimatumGuardFlameThrowerTrap
Spell, Duration, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Cooldown
Piège lance-flammes
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Jette un piège qui crache des flammes autour de lui lorsqu'il est déclenché. Le piège tourne ensuite sur lui-même, déplaçant les flammes de manière circulaire en infligeant des dégâts de manière répétée. Les ennemis qui brûlent subissent davantage de dégâts.
La Durée de base est de 3.5 secondes
Inflige 106.5 à 159.8 Dégâts de feu
67% de Réduction de la Vitesse de jet des Pièges
Génère 5 flammes
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Inflige 106.5 à 159.8 Dégâts de feu
67% de Réduction de la Vitesse de jet des Pièges
Génère 5 flammes
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
UltimatumGuardCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige 239.5 à 319.3 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 221.7 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
67% de Réduction de la Vitesse de jet des Pièges
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Le Piège dure +2.5 secondes
Inflige 221.7 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
67% de Réduction de la Vitesse de jet des Pièges
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapper_"] = { name = "Trial Machinist", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "UltimatumGuardCausticBomb", "UltimatumGuardFlameThrowerTrap", "MMSUltimatumTrapperBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCausticBomb"] = { name = "UltimatumGuardCausticBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "trap_throwing_speed_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, -67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardFlameThrowerTrap"] = { name = "Flamethrower Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "trap_throwing_speed_+%", "flamethrower_tower_trap_number_of_flamethrowers", "is_area_damage", "base_skill_is_trapped", "base_skill_show_average_damage_instead_of_dps", "is_trap", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -67, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSUltimatumTrapperBasic"] = { name = "MMSUltimatumTrapperBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
25% de Perte de Vitesse d'attaque
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Machiniste de l'Épreuve
Humanoïde
25% de Perte de Vitesse d'attaque
Trial Machinist
Spectre | Y |
---|---|
Tags | Lanceur de sorts, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Vie
247%
Armure
+75%
Évasion
+30%
Ailment Threshold
247%
Résistance
0 0 0 0
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardTrapperSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,890
Armure
50,383
Évasion
6,161
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSUltimatumTrapperBasic
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 620.7 à 931 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
UltimatumGuardFlameThrowerTrap
Spell, Duration, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Cooldown
Piège lance-flammes
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Jette un piège qui crache des flammes autour de lui lorsqu'il est déclenché. Le piège tourne ensuite sur lui-même, déplaçant les flammes de manière circulaire en infligeant des dégâts de manière répétée. Les ennemis qui brûlent subissent davantage de dégâts.
La Durée de base est de 3.5 secondes
Inflige 106.5 à 159.8 Dégâts de feu
67% de Réduction de la Vitesse de jet des Pièges
Génère 5 flammes
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Inflige 106.5 à 159.8 Dégâts de feu
67% de Réduction de la Vitesse de jet des Pièges
Génère 5 flammes
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
UltimatumGuardCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige 239.5 à 319.3 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 221.7 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
67% de Réduction de la Vitesse de jet des Pièges
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Le Piège dure +2.5 secondes
Inflige 221.7 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
67% de Réduction de la Vitesse de jet des Pièges
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapperSpectre"] = { name = "Trial Machinist", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "UltimatumGuardCausticBomb", "UltimatumGuardFlameThrowerTrap", "MMSUltimatumTrapperBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCausticBomb"] = { name = "UltimatumGuardCausticBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "trap_throwing_speed_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, -67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardFlameThrowerTrap"] = { name = "Flamethrower Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "trap_throwing_speed_+%", "flamethrower_tower_trap_number_of_flamethrowers", "is_area_damage", "base_skill_is_trapped", "base_skill_show_average_damage_instead_of_dps", "is_trap", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -67, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSUltimatumTrapperBasic"] = { name = "MMSUltimatumTrapperBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
25% de Perte de Vitesse d'attaque
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.