Prüfungsmaschinist
Humanoid
25% weniger Angriffsgeschwindigkeit
Trial Machinist
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapperSpectre |
Tags | Zauberer, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Leben
247%
Rüstung
+75%
Ausweichen
+30%
Ailment Threshold
247%
Widerstand
0 0 0 0
Damage
137%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardTrapper_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
15,890
Rüstung
50,383
Ausweichen
6,161
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
290
Attack Time
1.5
Erfahrung
13,332
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSUltimatumTrapperBasic
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 620.7 bis 931 Feuerschaden
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
UltimatumGuardFlameThrowerTrap
Spell, Duration, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Cooldown
Flammenwerferfalle
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Wirft eine Falle, die bei Auslösung eine Anzahl von Flammen in verschiedene Richtungen um sie herum entfesselt. Die Flammen halten für eine Dauer an, rotieren um die Falle herum und verursachen wiederholt Schaden. Brennende Gegner erleiden mehr Schaden.
Basisdauer beträgt 3.5 Sekunden
Verursacht 106.5 bis 159.8 Feuerschaden
67% verringerte Fallen-Wurfgeschwindigkeit
Hat 5 Flammen
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Verursacht 106.5 bis 159.8 Feuerschaden
67% verringerte Fallen-Wurfgeschwindigkeit
Hat 5 Flammen
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
UltimatumGuardCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Verursacht 239.5 bis 319.3 Chaosschaden
Falle ist +2.5 Sekunden aktiv
Verursacht 221.7 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
67% verringerte Fallen-Wurfgeschwindigkeit
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Falle ist +2.5 Sekunden aktiv
Verursacht 221.7 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
67% verringerte Fallen-Wurfgeschwindigkeit
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapper_"] = { name = "Trial Machinist", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "UltimatumGuardCausticBomb", "UltimatumGuardFlameThrowerTrap", "MMSUltimatumTrapperBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCausticBomb"] = { name = "UltimatumGuardCausticBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "trap_throwing_speed_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, -67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardFlameThrowerTrap"] = { name = "Flamethrower Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "trap_throwing_speed_+%", "flamethrower_tower_trap_number_of_flamethrowers", "is_area_damage", "base_skill_is_trapped", "base_skill_show_average_damage_instead_of_dps", "is_trap", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -67, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSUltimatumTrapperBasic"] = { name = "MMSUltimatumTrapperBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
25% weniger Angriffsgeschwindigkeit
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Prüfungsmaschinist
Humanoid
25% weniger Angriffsgeschwindigkeit
Trial Machinist
Spectre | Y |
---|---|
Tags | Zauberer, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Leben
247%
Rüstung
+75%
Ausweichen
+30%
Ailment Threshold
247%
Widerstand
0 0 0 0
Damage
137%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardTrapperSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
15,890
Rüstung
50,383
Ausweichen
6,161
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
290
Attack Time
1.5
Erfahrung
13,332
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSUltimatumTrapperBasic
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 620.7 bis 931 Feuerschaden
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
UltimatumGuardFlameThrowerTrap
Spell, Duration, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Cooldown
Flammenwerferfalle
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Wirft eine Falle, die bei Auslösung eine Anzahl von Flammen in verschiedene Richtungen um sie herum entfesselt. Die Flammen halten für eine Dauer an, rotieren um die Falle herum und verursachen wiederholt Schaden. Brennende Gegner erleiden mehr Schaden.
Basisdauer beträgt 3.5 Sekunden
Verursacht 106.5 bis 159.8 Feuerschaden
67% verringerte Fallen-Wurfgeschwindigkeit
Hat 5 Flammen
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Verursacht 106.5 bis 159.8 Feuerschaden
67% verringerte Fallen-Wurfgeschwindigkeit
Hat 5 Flammen
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
UltimatumGuardCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Verursacht 239.5 bis 319.3 Chaosschaden
Falle ist +2.5 Sekunden aktiv
Verursacht 221.7 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
67% verringerte Fallen-Wurfgeschwindigkeit
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Falle ist +2.5 Sekunden aktiv
Verursacht 221.7 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
67% verringerte Fallen-Wurfgeschwindigkeit
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardTrapperSpectre"] = { name = "Trial Machinist", life = 2.47, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "UltimatumGuardCausticBomb", "UltimatumGuardFlameThrowerTrap", "MMSUltimatumTrapperBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCausticBomb"] = { name = "UltimatumGuardCausticBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "trap_throwing_speed_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, -67, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardFlameThrowerTrap"] = { name = "Flamethrower Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "trap_throwing_speed_+%", "flamethrower_tower_trap_number_of_flamethrowers", "is_area_damage", "base_skill_is_trapped", "base_skill_show_average_damage_instead_of_dps", "is_trap", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -67, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSUltimatumTrapperBasic"] = { name = "MMSUltimatumTrapperBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
25% weniger Angriffsgeschwindigkeit
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.