Kodoka
Fabrication
+5 au nombre maximum de Totems Invoqués
totem art variation [1]
damage vs tiki totems +% [300]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
totem art variation [1]
damage vs tiki totems +% [300]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
857% d'Augmentation de la Vie des Totems
Spectre | N |
---|---|
Tags | Lanceur de sorts, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Packs |
Vie
400%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
200%
Model Size
180%
Type
TotemMapBossLightningPlateau
Metadata
TotemMapBossLightningNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
57,580
Évasion
4,739
Bouclier d'énergie
3,064
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemMapBossSparkTotems
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Étincelle
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 0.65 sec.
Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
Inflige 208.4 à 677.3 Dégâts de foudre
Les Totems durent 8 secondes
La Durée de base est de 1.75 secondes
Tire 2 Projectiles supplémentaires
Invoque un Totem qui utilise cette Aptitude
25% d'Augmentation de la Vitesse des Projectiles
base active skill totem level [68]
base is projectile [1]
base totem range [80]
number of totems summoned in formation [1]
Les Totems durent 8 secondes
La Durée de base est de 1.75 secondes
Tire 2 Projectiles supplémentaires
Invoque un Totem qui utilise cette Aptitude
25% d'Augmentation de la Vitesse des Projectiles
base active skill totem level [68]
base is projectile [1]
base totem range [80]
number of totems summoned in formation [1]
TotemMapBossLightningMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 2 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1141 à 1711 Dégâts de foudre
Les Aptitudes se répètent 6 fois de plus
100% d'Augmentation de la Vitesse d'incantation
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Les Aptitudes se répètent 6 fois de plus
100% d'Augmentation de la Vitesse d'incantation
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
TotemMapBossLightningStormCascade
Spell, Damage, Area, Fire, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Inflige 362.8 à 906.9 Dégâts de foudre
La Durée de base est de 2 secondes
La Durée secondaire de base est de 1.5 secondes
Un impact toutes les 0.27 secondes
Génère +10 Éruptions
active skill area of effect radius +% final [-50]
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]
La Durée de base est de 2 secondes
La Durée secondaire de base est de 1.5 secondes
Un impact toutes les 0.27 secondes
Génère +10 Éruptions
active skill area of effect radius +% final [-50]
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]
LightningOrbs
Damage, Area, Lightning, Spell, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
Inflige 232.7 à 349.1 Dégâts de foudre
Tire 4 Projectiles supplémentaires
98% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
base projectile ground effect duration [4000]
is area damage [1]
projectiles drop ground lightning [1]
Tire 4 Projectiles supplémentaires
98% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [30]
base projectile ground effect duration [4000]
is area damage [1]
projectiles drop ground lightning [1]
RepeatedPulseLightningTotemBoss
Spell, Area, Duration, Cold, Fire, Lightning, AreaSpell
Temps d'incantation: 3 sec.
Temps de recharge: 15 sec.
-10% à la Résistance à la foudre
La Durée de base est de 3 secondes
La Durée de base est de 3 secondes
LightningProjectileSpiralTotemBossTeamBAtollDaemon
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1 sec.
Inflige 440.3 à 1321 Dégâts de foudre
Tire 50 Projectiles en spirale
base is projectile [1]
cast when triggered by other skill % [100]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3000]
Tire 50 Projectiles en spirale
base is projectile [1]
cast when triggered by other skill % [100]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3000]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/TotemMapBossLightningNecropolis"] = { name = "Kodoka", life = 4, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TotemMapBossSparkTotems", "LightningProjectileSpiralTotemBossTeamBAtollDaemon", "TotemMapBossLightningMortarProjectile", "RepeatedPulseLightningTotemBoss", "TotemMapBossLightningStormCascade", "LightningOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TotemMapBossSparkTotems"] = { name = "Spark", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_active_skill_totem_level", "base_skill_effect_duration", "number_of_additional_projectiles", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "base_projectile_speed_+%", "is_totem", "base_is_projectile", }, levels = { [1] = {0.050000000745058, 0.80000001192093, 4, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.050000000745058, 0.80000001192093, 8, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.050000000745058, 0.80000001192093, 11, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.050000000745058, 0.80000001192093, 15, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.050000000745058, 0.80000001192093, 20, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.050000000745058, 0.80000001192093, 28, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.050000000745058, 0.80000001192093, 29, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.050000000745058, 0.80000001192093, 31, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.050000000745058, 0.80000001192093, 32, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.050000000745058, 0.80000001192093, 34, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.050000000745058, 0.80000001192093, 37, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.050000000745058, 0.80000001192093, 40, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.050000000745058, 0.80000001192093, 42, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.050000000745058, 0.80000001192093, 44, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.050000000745058, 0.80000001192093, 50, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.050000000745058, 0.80000001192093, 51, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.050000000745058, 0.80000001192093, 52, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.050000000745058, 0.80000001192093, 63, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.050000000745058, 0.80000001192093, 65, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.050000000745058, 0.80000001192093, 66, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.050000000745058, 0.80000001192093, 67, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.40000000596046, 1.2999999523163, 68, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.40000000596046, 1.2999999523163, 69, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.40000000596046, 1.2999999523163, 70, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.40000000596046, 1.2999999523163, 71, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.40000000596046, 1.2999999523163, 72, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.40000000596046, 1.2999999523163, 73, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.40000000596046, 1.2999999523163, 74, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.40000000596046, 1.2999999523163, 75, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.40000000596046, 1.2999999523163, 76, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.40000000596046, 1.2999999523163, 77, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.40000000596046, 1.2999999523163, 78, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.40000000596046, 1.2999999523163, 79, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.40000000596046, 1.2999999523163, 80, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.40000000596046, 1.2999999523163, 81, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.40000000596046, 1.2999999523163, 82, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningProjectileSpiralTotemBossTeamBAtollDaemon"] = { name = "LightningProjectileSpiralTotemBossTeamBAtollDaemon", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "monster_reverse_point_blank_damage_-%_at_minimum_range", "cast_when_triggered_by_other_skill_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 4, 50, 3000, 4500, 40, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemMapBossLightningMortarProjectile"] = { name = "TotemMapBossLightningMortarProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_repeat_count", "base_cast_speed_+%", "projectile_spread_radius", "projectile_speed_variation_+%", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 80, 20, 10, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, 10, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RepeatedPulseLightningTotemBoss"] = { name = "RepeatedPulseLightningTotemBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Fire] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", }, levels = { [1] = {-10, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemMapBossLightningStormCascade"] = { name = "TotemMapBossLightningStormCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "skill_override_pvp_scaling_time_ms", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {1.2000000476837, 3, 2000, 270, 450, 10, 1500, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningOrbs"] = { name = "LightningOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "base_projectile_ground_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "projectiles_drop_ground_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -98, 4000, 30, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
+5 au nombre maximum de Totems Invoqués
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
totem art variation [1]
Id | MonsterTotemVariationTiki |
---|---|
Family | TotemVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
damage vs tiki totems +% [300]
Id | IncreasedDamageVersusTikiTotems |
---|---|
Family | IncreasedDamageVersusTikiTotems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
857% d'Augmentation de la Vie des Totems
Id | MonsterTotemLifeMapBoss |
---|---|
Family | IncreasedTotemLife |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.