Avalanche, le Contaminé
Fabrication
Résiste à toutes les Tourelles physiques
100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
Vous ne pouvez pas être Repoussé(e)
immune to petrification [1]
unaffected by temporal tower [1]
Vous ne pouvez pas être Étourdi
Scree, the Infected
SpectreN
Tagsblight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement
Vie
1400%
Armure
+50%
Évasion
+40%
Ailment Threshold
1400%
Résistance
40 40 40 25
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
200%
Model Size
175%
Type
BlightPhysicalRockGolemBoss
Metadata
BlightGolemBoss
Niveau
68
Vie
1,950,849
Armure
43,185
Évasion
6,635
Bouclier d'énergie
0
Damage
1,276
Dégâts des sorts
1,905
Précision
290
Attack Time
0.89445
Expérience
112,805
Ailment Threshold
1,229,035
Chill
3,886
Shock
3,886
Brittle
21,986
Scorch
3,886
Sap
10,737
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 897–1345
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GeometryAttackBlightGolemBossSlam
Triggerable, Attack
Base Damage: 897–1345
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Temps de recharge: 5 sec.
is area damage [1]
BlightPhysicalGolemTowerStun
Triggerable, Spell
Temps d'incantation: 1 sec.

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Render
{
	//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/BlightGolemBoss"] = {
    name = "Scree, the Infected",
    life = 14,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Dagger",
    skillList = {
        "Melee",
        "GeometryAttackBlightGolemBossSlam",
        "BlightPhysicalGolemTowerStun",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightGolemBossSlam"] = {
    name = "GeometryAttackBlightGolemBossSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightPhysicalGolemTowerStun"] = {
    name = "BlightPhysicalGolemTowerStun",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Résiste à toutes les Tourelles physiques
IdBlightPhysicalType_
FamilyBlightMonsterType
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 Global
  • 100% d'Augmentation de l'Expérience octroyée par les Monstres
    % d'Augmentation de la Rareté des Objets cédés
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Vous ne pouvez pas être Repoussé(e)
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • immune to petrification [1]
    IdImmuneToPetrification__
    FamilyImmuneToPetrification
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 Global
  • unaffected by temporal tower [1]
    IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 Global
  • Vous ne pouvez pas être Étourdi
    IdMonsterCannotBeStunned1
    Name{Inébranlable}{Inébranlable}{Inébranlables}{Inébranlables}
    FamilyMonsterCannotBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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