Scree der Infizierte
Konstrukt
Widerstandsfähig gegenüber physischen Türmen
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
immune to petrification [1]
unaffected by temporal tower [1]
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
immune to petrification [1]
unaffected by temporal tower [1]
Kann nicht betäubt werden
Scree, the Infected
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement |
Leben
1400%
Rüstung
+50%
Ausweichen
+40%
Ailment Threshold
1400%
Widerstand
40 40 40 25
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
175%
Type
BlightPhysicalRockGolemBoss
Metadata
BlightGolemBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
1,950,849
Rüstung
43,185
Ausweichen
6,635
Energieschild
0
Damage
1,276
Zauberschaden
1,905
Genauigkeit
290
Attack Time
0.89445
Erfahrung
112,805
Ailment Threshold
1,229,035
Chill
3,886
Shock
3,886
Brittle
21,986
Scorch
3,886
Sap
10,737
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 897–1345
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GeometryAttackBlightGolemBossSlam
Triggerable, Attack
Base Damage: 897–1345
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Abklingzeit: 5 Sek.
is area damage [1]
BlightPhysicalGolemTowerStun
Triggerable, Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Physical/BlightGolemBoss"] = { name = "Scree, the Infected", life = 14, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.335, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "GeometryAttackBlightGolemBossSlam", "BlightPhysicalGolemTowerStun", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryAttackBlightGolemBossSlam"] = { name = "GeometryAttackBlightGolemBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightPhysicalGolemTowerStun"] = { name = "BlightPhysicalGolemTowerStun", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Widerstandsfähig gegenüber physischen Türmen
Id | BlightPhysicalType_ |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
immune to petrification [1]
Id | ImmuneToPetrification__ |
---|---|
Family | ImmuneToPetrification |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
unaffected by temporal tower [1]
Id | BlightUnaffectedByTemporalTower |
---|---|
Family | BlightUnaffectedByTower |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht betäubt werden
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | Monster (3)
| GenerationType | Einzigartig (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.