Clerc baranite
Humanoïde
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de foudre
50% de chances d'Électrocuter
map related item drop chance +% final from league [-70]
Baranite Cleric
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre
Tagsaura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Packs
  • Chevalier expiateur baranite, Inquisiteur baranite, Clerc baranite
  • Vie
    120%
    Energy Shield From Life
    100%
    Ailment Threshold
    120%
    Résistance
    0 0 40 0
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    CrusaderBlackguardCleric
    Metadata
    CrusaderBlackguardCleric
    Niveau
    68
    Vie
    0
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    7,352
    Damage
    448
    Dégâts des sorts
    448
    Précision
    580
    Attack Time
    1.995
    Expérience
    12,306
    Minion Life
    0
    Minion Energy Shield
    1,595
    Minion Damage
    358
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    AtlasExilesCrusaderClericBlast
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 2.03 sec.
    Inflige 484.9 à 1455 Dégâts de foudre
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardCleric"] = {
        name = "Baranite Cleric",
        life = 1.2,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderClericBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderClericBlast"] = {
        name = "AtlasExilesCrusaderClericBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.03,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de foudre
    50% de chances d'Électrocuter
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chance to shock % Min: 50 Max: 50 Global
  • physical damage % to add as lightning Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage bleed Dégâts Physique Élémentaire Foudre Altération
    Aura de Clerc baranite
    Rayon: 21
    Vous infligez une partie de vos Dégâts physiques sous forme de Dégâts de foudre supplémentaires, et vous avez plus de chances d'Électrocuter.
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de foudre
    50% de chances d'Électrocuter les Ennemis
    Baranite Cleric's Aura
    map related item drop chance +% final from league [-70]
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_statevisible;
    Clerc baranite
    Humanoïde
    Rajoutez 20% des Dégâts physiques sous forme de Dégâts de foudre
    10% de chances d'Électrocuter
    map related item drop chance +% final from league [-70]
    Baranite Cleric
    SpectreY
    Tagsaura_bearer, Lanceur de sorts, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
    Vie
    120%
    Energy Shield From Life
    100%
    Ailment Threshold
    120%
    Résistance
    0 0 40 0
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    CrusaderBlackguardCleric
    Metadata
    CrusaderBlackguardClericSpectre
    Niveau
    68
    Vie
    0
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    7,352
    Damage
    448
    Dégâts des sorts
    448
    Précision
    580
    Attack Time
    1.995
    Expérience
    12,306
    Minion Life
    0
    Minion Energy Shield
    1,595
    Minion Damage
    358
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    AtlasExilesCrusaderClericBlast
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 2.03 sec.
    Inflige 484.9 à 1455 Dégâts de foudre
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre"] = {
        name = "Baranite Cleric",
        life = 1.2,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderClericBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderClericBlast"] = {
        name = "AtlasExilesCrusaderClericBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.03,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 20% des Dégâts physiques sous forme de Dégâts de foudre
    10% de chances d'Électrocuter
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chance to shock % Min: 10 Max: 10 Global
  • physical damage % to add as lightning Min: 20 Max: 20 Global
  • Craft Tagsphysical_damage elemental_damage bleed Dégâts Physique Élémentaire Foudre Altération
    Aura de Clerc baranite
    Rayon: 21
    Vous infligez une partie de vos Dégâts physiques sous forme de Dégâts de foudre supplémentaires, et vous avez plus de chances d'Électrocuter.
    Rajoutez 20% des Dégâts physiques sous forme de Dégâts de foudre
    10% de chances d'Électrocuter les Ennemis
    Baranite Cleric's Aura
    map related item drop chance +% final from league [-70]
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Edit

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