Clérigo baranita
Humanoide
Ganas el 100% del daño físico como daño de rayo extra
50% de probabilidad de electrocutar
Baranite Cleric
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre
Tagsaura_bearer, Lanzador de hechizos, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
Packs
  • Caballero de purga baranita, Inquisidor baranita, Clérigo baranita
  • Vida
    120%
    Energy Shield From Life
    100%
    Ailment Threshold
    120%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    CrusaderBlackguardCleric
    Metadata
    CrusaderBlackguardCleric
    Nivel
    68
    Vida
    7,720
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    448
    Daño de hechizos
    448
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    12,306
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    AtlasExilesCrusaderClericBlast
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.03 seg
    Inflige de 484.9 a 1455 de daño de rayo
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardCleric"] = {
        name = "Baranite Cleric",
        life = 1.2,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderClericBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderClericBlast"] = {
        name = "AtlasExilesCrusaderClericBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.03,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ganas el 100% del daño físico como daño de rayo extra
    50% de probabilidad de electrocutar
    IdAtlasCrusaderClericAura
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base chance to shock % Min: 50 Max: 50 Global
  • physical damage % to add as lightning Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage bleed damage physical elemental lightning ailment
    Aura de Clérigo baranita
    Radio: 21
    Estás infligiendo una parte del daño físico como daño extra de rayo y tienes más probabilidad de electrocutar.
    Ganas el 100% del daño físico como daño de rayo extra
    50% de probabilidad de electrocutar a los enemigos
    Baranite Cleric's Aura
    Clérigo baranita
    Humanoide
    Ganas el 20% del daño físico como daño de rayo extra
    10% de probabilidad de electrocutar
    Baranite Cleric
    SpectreY
    Tagsaura_bearer, Lanzador de hechizos, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar
    Vida
    120%
    Energy Shield From Life
    100%
    Ailment Threshold
    120%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    CrusaderBlackguardCleric
    Metadata
    CrusaderBlackguardClericSpectre
    Nivel
    68
    Vida
    7,720
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    448
    Daño de hechizos
    448
    Precisión
    290
    Attack Time
    1.995
    Experiencia
    12,306
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    AtlasExilesCrusaderClericBlast
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.03 seg
    Inflige de 484.9 a 1455 de daño de rayo
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre"] = {
        name = "Baranite Cleric",
        life = 1.2,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderClericBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderClericBlast"] = {
        name = "AtlasExilesCrusaderClericBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.03,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ganas el 20% del daño físico como daño de rayo extra
    10% de probabilidad de electrocutar
    IdAtlasCrusaderClericAuraSpectre
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base chance to shock % Min: 10 Max: 10 Global
  • physical damage % to add as lightning Min: 20 Max: 20 Global
  • Craft Tagsphysical_damage elemental_damage bleed damage physical elemental lightning ailment
    Aura de Clérigo baranita
    Radio: 21
    Estás infligiendo una parte del daño físico como daño extra de rayo y tienes más probabilidad de electrocutar.
    Ganas el 20% del daño físico como daño de rayo extra
    10% de probabilidad de electrocutar a los enemigos
    Baranite Cleric's Aura
    Edit

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