Clérigo baranita
Humanoide
Ganas el 100% del daño físico como daño de rayo extra
50% de probabilidad de electrocutar
map related item drop chance +% final from league [-70]
50% de probabilidad de electrocutar
map related item drop chance +% final from league [-70]
Baranite Cleric
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre |
Tags | aura_bearer, Lanzador de hechizos, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Packs |
Vida
120%
Energy Shield From Life
100%
Ailment Threshold
120%
Resistencia
0 0 40 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
CrusaderBlackguardCleric
Metadata
CrusaderBlackguardCleric
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,720
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.995
Experiencia
12,306
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesCrusaderClericBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.03 seg
Inflige de 484.9 a 1455 de daño de rayo
is area damage [1]
is area damage [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase" Life { on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,);" on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardCleric"] = { name = "Baranite Cleric", life = 1.2, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "WalkEmergeAtlasInfluenceMonster", "AtlasExilesCrusaderClericBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderClericBlast"] = { name = "AtlasExilesCrusaderClericBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.03, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ganas el 100% del daño físico como daño de rayo extra
50% de probabilidad de electrocutar
Id | AtlasCrusaderClericAura |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage bleed damage physical elemental lightning ailment |
Aura de Clérigo baranita
Radio: 21
Estás infligiendo una parte del daño físico como daño extra de rayo y tienes más probabilidad de electrocutar.
Ganas el 100% del daño físico como daño de rayo extra
50% de probabilidad de electrocutar a los enemigos
50% de probabilidad de electrocutar a los enemigos
Baranite Cleric's Aura
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Clérigo baranita
Humanoide
Ganas el 20% del daño físico como daño de rayo extra
10% de probabilidad de electrocutar
map related item drop chance +% final from league [-70]
10% de probabilidad de electrocutar
map related item drop chance +% final from league [-70]
Baranite Cleric
Spectre | Y |
---|---|
Tags | aura_bearer, Lanzador de hechizos, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Vida
120%
Energy Shield From Life
100%
Ailment Threshold
120%
Resistencia
0 0 40 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
CrusaderBlackguardCleric
Metadata
CrusaderBlackguardClericSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,720
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.995
Experiencia
12,306
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExilesCrusaderClericBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.03 seg
Inflige de 484.9 a 1455 de daño de rayo
is area damage [1]
is area damage [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase" Life { on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao,);" on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/blackguardcleric_buff.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderBlackguardClericSpectre"] = { name = "Baranite Cleric", life = 1.2, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "WalkEmergeAtlasInfluenceMonster", "AtlasExilesCrusaderClericBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesCrusaderClericBlast"] = { name = "AtlasExilesCrusaderClericBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.03, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Ganas el 20% del daño físico como daño de rayo extra
10% de probabilidad de electrocutar
Id | AtlasCrusaderClericAuraSpectre |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage bleed damage physical elemental lightning ailment |
Aura de Clérigo baranita
Radio: 21
Estás infligiendo una parte del daño físico como daño extra de rayo y tienes más probabilidad de electrocutar.
Ganas el 20% del daño físico como daño de rayo extra
10% de probabilidad de electrocutar a los enemigos
10% de probabilidad de electrocutar a los enemigos
Baranite Cleric's Aura
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |