Magehiver ligelune
HumanoïdeZone : La Jonction de Lunaris, Le Temple de Lunaris, niv. 1, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Antre de l'Hydre, Carte, Le Lac de Kalandra
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Lunarsworn Wintermage
| Spectre | |
|---|---|
| Area | La Jonction de Lunaris, Le Temple de Lunaris, niv. 1, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Antre de l'Hydre, Carte, Le Lac de Kalandra |
| Tags | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
90%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
90%
Résistance
Damage
79%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AxisCasterLunaris
Metadata
AxisCasterLunaris
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
28,815
Armure
115,596
Score d'Évasion
7,860
Bouclier d'énergie
6,894
Damage
711
Dégâts des sorts
711
Précision
1,036
Attack Time
1.305
Expérience
13,132
Minion Life
5,491
Minion Energy Shield
1,314
Minion Damage
601
Ailment Threshold
28,815
Chill
91
Shock
91
Brittle
515
Scorch
91
Sap
252
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 569—854
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisCasterGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 1 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
Génère 6 Éruptions
active skill area of effect radius +% final [-34]
is area damage [1]
spell maximum base cold damage [291.1]
spell maximum base physical damage [159.5]
spell minimum base cold damage [191.4]
spell minimum base physical damage [103.7]
MonsterColdThorns
Spell, Buff, Duration, Lightning, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 3.5 sec.
La Durée de base est de 3.5 secondes
maximum cold damage to return when hit [627.9]
minimum cold damage to return when hit [418.6]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterLunaris"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Lunarsworn Wintermage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"MonsterColdThorns",
"AxisCasterGlacialCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdThorns"] = {
name = "MonsterColdThorns",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minimum_cold_damage_to_return_when_hit",
"maximum_cold_damage_to_return_when_hit",
"base_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AxisCasterGlacialCascade"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Wand |
Magehiver ligelune
HumanoïdeZone : Le Temple du Crépuscule
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Lunarsworn Wintermage
| Spectre | |
|---|---|
| Area | Le Temple du Crépuscule |
| Tags | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
90%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
90%
Résistance
Damage
79%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AxisCasterLunaris
Metadata
AxisCasterLunarisSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
76
Vie
13,450
Armure
67,370
Score d'Évasion
6,235
Bouclier d'énergie
4,514
Damage
475
Dégâts des sorts
475
Précision
792
Attack Time
1.305
Expérience
12,004
Minion Life
2,721
Minion Energy Shield
913
Minion Damage
390
Ailment Threshold
13,450
Chill
43
Shock
43
Brittle
241
Scorch
43
Sap
117
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 380—570
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisCasterGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 1 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
Génère 6 Éruptions
active skill area of effect radius +% final [-34]
is area damage [1]
spell maximum base cold damage [226.4]
spell maximum base physical damage [124.1]
spell minimum base cold damage [148.9]
spell minimum base physical damage [80.64]
MonsterColdThorns
Spell, Buff, Duration, Lightning, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 3.5 sec.
La Durée de base est de 3.5 secondes
maximum cold damage to return when hit [459.4]
minimum cold damage to return when hit [306.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterLunarisSchism"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Lunarsworn Wintermage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"MonsterColdThorns",
"AxisCasterGlacialCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdThorns"] = {
name = "MonsterColdThorns",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minimum_cold_damage_to_return_when_hit",
"maximum_cold_damage_to_return_when_hit",
"base_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AxisCasterGlacialCascade"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Magehiver ligelune
HumanoïdeZone : Le Pont portuaire
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Lunarsworn Wintermage
| Spectre | |
|---|---|
| Area | Le Pont portuaire |
| Tags | Lanceur de sorts, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
90%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
90%
Résistance
Damage
79%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AxisCasterLunaris
Metadata
AxisCasterLunarisNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
60
Vie
3,328
Armure
18,973
Score d'Évasion
3,556
Bouclier d'énergie
1,664
Damage
196
Dégâts des sorts
196
Précision
422
Attack Time
1.305
Expérience
8,265
Minion Life
776
Minion Energy Shield
388
Minion Damage
153
Ailment Threshold
3,328
Chill
11
Shock
11
Brittle
60
Scorch
11
Sap
29
Phys Convert Ele
200%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 157—235
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisCasterGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 1 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
Génère 6 Éruptions
active skill area of effect radius +% final [-34]
is area damage [1]
spell maximum base cold damage [124.1]
spell maximum base physical damage [67.98]
spell minimum base cold damage [81.58]
spell minimum base physical damage [44.19]
MonsterColdThorns
Spell, Buff, Duration, Lightning, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 3.5 sec.
La Durée de base est de 3.5 secondes
maximum cold damage to return when hit [218.9]
minimum cold damage to return when hit [145.9]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
}
Positioned
{
team = 127
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterLunarisNewTeam"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Lunarsworn Wintermage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"MonsterColdThorns",
"AxisCasterGlacialCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdThorns"] = {
name = "MonsterColdThorns",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"minimum_cold_damage_to_return_when_hit",
"maximum_cold_damage_to_return_when_hit",
"base_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AxisCasterGlacialCascade"] = {
name = "Glacial Cascade",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Physical] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, },
[2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















